Bio Engineer Archive
Thread: Bonus BE Experimentation Points
Tjork wrote:
damn you know your manual
LOL not really. I had read your original post and could have sworn I remembered seeing it (since I wanted to be a BE since I got the game) so I just opened it up and looked ![]()
Well there is light at the end of the tunnel ... maybe.
Force Experimentation should work for us ... it sure doesnt explain why there arent any tapes but still. Well get our 12 points (with all others at 14 points) ...
personnally im glad theres no tapes for BE.... at least i know that if i make a perfect level 70 death machine its down to my skill in selecting the ideal dna for the job and knowing how to make use of it....
I like knowing im ranked amongst the top BE's on my server because of the effort i put into the job, and not because i happen to have the money needed to buy myself the skills to make better stuff. Thats something i despised about chef and most of the combat proffs ive tried.
Same thing with making additives and tissues, i have to all intents and purposes a level playing field with every other MBE out there. If i do the work and harvest some rare kind of resource in bulk for a batch of something and turn out a tissue or additive thats better than yours, its because i worked at getting the materials for the job, not because i happened to buy enough skill attachments to out perform you.
I really love that about the BE proffession, knowing that unlike almost any other profession, if im better than you, or worse than you, its entirely down to me, my understanding of the mechanics behind the profession and the amount of work i put in, and not about how much cash i want to throw at it.