Bio Engineer Archive

Thread: macro help

Ruler-Jimbo
Sun Oct 02, 2005 12:12 am
#274

the right way?


why were they implemented in the game than...





RULER-JIMBO
Master Doctor | Master Swordsman
Rebel Colonel
Playin' Since Christmas '03
SPARROW-HAWK
Bounty Hunter In Training
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Born 9.26.05

felipz
Sun Oct 02, 2005 12:14 am
#275






Ruler-Jimbo wrote:

the right way?


why were they implemented in the game than...






Hit the keys until your fingers fall off ! <- rofl



[__Felous__]


"


istali
Sun Oct 02, 2005 12:18 am
#276






jedimonkeylizard wrote:

macros are lame. Do it the right way or not at all.









Istali [SFR]
Sunfall Rebels GuildLeader
Istali Precu Jedi : Rhy'son MBH
Home Is where the Sun Falls.......
Hunter19
Sun Oct 02, 2005 12:28 am
#277

Thank you for the replies, that will help a lot. Also on the note about the right way, I used to not use macros back in the hologrind days until I wore my fingers out. I deleted that toon thinking I would never be able to play a jedi again not knowing the village was just around the corner and I would be able to do it another way.



Anyway if you think macros are lame, there are a lot of lame people playing SWG.







Qiden Wavingwalker
C-O-H
msandan
Sun Oct 02, 2005 12:51 am
#278






Hunter19 wrote:

Thank you for the replies, that will help a lot. Also on the note about the right way, I used to not use macros back in the hologrind days until I wore my fingers out. I deleted that toon thinking I would never be able to play a jedi again not knowing the village was just around the corner and I would be able to do it another way.



Anyway if you think macros are lame, there are a lot of lame people playing SWG.








Too easy...must resist...




Vubem x3333xggggggggggg) Master Goldfish
"The crystal is the Heart of the Blade... The Jedi is the Crystal of the Force...
The Force is the Blade of the Heart." -- Master Luminara Unduli
Zanthoram
Sun Oct 23, 2005 2:42 pm
#279

I'm having trouble getting my macro to work, but I don't see anything wrong with it.


Here it is:


/ui action toolbarSlot00;

/ui action defaultButton;

/pause 10;

/nextCraftingStage;

/nextCraftingStage;

/createProtoType practice no item;

/createPrototype practice no item;

/pause 2;

/macro craft2;


and it loops as a series of 6. I have no clue whats wrong, any tips?
cootz
Sun Oct 23, 2005 3:19 pm
#280


noitem


noitem


not


no item


atleast that how i have mine and it works fine

Message Edited by cootz on 10-23-2005 03:20 PM



"Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming -- WOW--What a Ride!"
Mithil
Sun Oct 23, 2005 3:22 pm
#281

Add a pause before /ui action defaultButton
I would guess the craftingtool doesn't have
time to open before the defaultbutton command
is executed.

And if you are standing near a craftingstation
you might need another nextcratingstage in there.

/caro
Zanthoram
Sun Oct 23, 2005 3:36 pm
#282

thanks alot, works great
Mithil
Sun Oct 23, 2005 4:10 pm
#283

You don't have to use selectdraftschematic, check
this thread about crafting macros.

http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=54649

/caro
SgtSixpack
Mon Oct 24, 2005 3:49 am
#284

The exact number should be counted left to right top to bottom, as with all macros its trial and error.



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
Shysty
Mon Oct 24, 2005 10:49 am
#285

dont even waste your time counting. /defaultbutton FTW! Yes. I said FTW.



Shysty
I wish i could /q you!
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