Bio Engineer Archive
Thread: Money
1: make around 3000 creds doing destroy mission from terminals
2: purchase on bazaar or craft 1: a wind or solar power generator 2: as many personal mineral harvesters as you can
3: use the power generator to generate power for your harvesters
4: use hte harvesters to extract minerals (you need artisan:surveying to locate the harvest sites, and a mineral surveying tool)
5: sell the resources (at least 2 creds per unit)
6: buy bigger harvesters, and a fusion generator as soon as you can
7: you can either continue to sell minerals, or start selling fusion as you choose
8: fusion typically sells lower than minerals, but you can extract it faster...
9: fusion doesn't always come up in the shift, so there is downtime
10: thats how i made my money
11: i also rented lots from RL friends and payed them ingame around 5k per lot per week
12: i have been a millionaire from this for over 3 weeks now.. haven't worked in a long time and haven't lost any of my money... buying stuff like crazy... but still have money... pretty sweet...
moffatt,
bria
BER10 medium and/or BER13 heavy harvesters have been my biggest money maker lately.
High end crafting stations with functional ratings +40 or higher are also pretty good and have a high profit margin.
If you're starting out then furniture might work well. Nothing special to make them and you can mark up a lot of items quite a bit over resource costs.
Lots of good quality - high BER harvestors. Try and factory build as many as you can (save up and do the lot at once). This should cut down on failure rates through crit fails on experimenting and crafting - but will cost you one unit.
If you are just starting out and haven't the resources to do high BER stuff or factory runs, lots of good cheap furniture and doing some interior design can be profitable (some folks will pay 500,000 credits for a good Large House of PA Hall design). Statues and city stuff (street lights for example) also sell well - and if you can make them, garages are going to be the next hot item (especially with vehicles hitting the servesr tonight).
Resource selling is another good way to get started (and how I and I think most Architects got their "seed" capital together).
Oh by the way you don't have to be of any specific profession to accomplish this. You don't even have to spend very much time worrying with it (i spend about 30min a day fooling with my extractors, and another 30 min. selling my minerals in bulk).
Ugh,
Lowca
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