Bio Engineer Archive
Thread: So close to making a CL10
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fantoq
Thu Apr 29, 2004 6:01 am
#14
Nemthang,
I started out with that line of thinking to begin with, actually writing down and keeping track of results.
The problem I had is that this is a game. I write app software and that's too much like work.
Beyond that, there too many variables to casually keep track of; several of which we don't know what the interaction is. Experimentation is one of them. I assume, based on the results that I have seen, that experimentation results are a numeric scale that is translated into a verbose wording based on range (amazing, success, moderate, etc..) A great success does not produce the same result every time.
That said, it's not bad that there is no exact recipe, but there's nothing wrong with a guide either.
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