Bio Engineer Archive

Thread: How do you get your meat?

Taalar
Mon Nov 01, 2004 11:18 pm
#14






Bendi_James wrote:

sorry for the multiple posting.






Multiple posting we can forgive. Cannibalizing other B-E's markets is frowned on.



Ilka's Biotech
Theed, Naboo, -3795 4425
Selling high grade creatures, food additives, tissues, and pharmaceuticals.
Genepool-Paddler
Tue Nov 02, 2004 10:39 am
#15

/tipshat


I play on Eclipse, with my toon Silvestris, who is Master Pistoleer beside MBE, and I have until now collected the meat myself. (However, in my oppinion, Master Pistoleer is very inefficient compared to TKA, swordsman or rifleman. But that's beside the point.)

Gathering the 20k meat for a full BSN-run however takes me 2-4 buffs depending on the meat-type/planet. Having friends by my side while hunting helps alot.

I am seriously considering acquiring a hunter's contract, but I cannot compete with the chefs' cpu offers. I would rather get the meat myself and then lower my prices, if it wouldn't just mean the cheffs would gain more profits, as I dont think they would lower theirs as an effect


But I don't have the time to gather the meat fora steady supply of additives. My life wont allow me and that is why I consider hunters. Their salary would be more than half my current charge for the additives tough... That's quite a cut in my profits.


-Silv-



-Silvestris Tarkaius-
Master Bio-Engineer
Master Pistoleer
Citizen of Tuborg, Corellia (eclipse)
ArthurDentOnBria
Tue Nov 02, 2004 10:47 am
#16

Or you could just sell all the meat youare gatheringyourself to "high bidder" chefs and make the same money, lol. That's the stupidity of the whole thing.




Genepool-Paddler wrote:

/tipshat


I play on Eclipse, with my toon Silvestris, who is Master Pistoleer beside MBE, and I have until now collected the meat myself. (However, in my oppinion, Master Pistoleer is very inefficient compared to TKA, swordsman or rifleman. But that's beside the point.)

Gathering the 20k meat for a full BSN-run however takes me 2-4 buffs depending on the meat-type/planet. Having friends by my side while hunting helps alot.

I am seriously considering acquiring a hunter's contract, but I cannot compete with the chefs' cpu offers. I would rather get the meat myself and then lower my prices, if it wouldn't just mean the cheffs would gain more profits, as I dont think they would lower theirs as an effect


But I don't have the time to gather the meat fora steady supply of additives. My life wont allow me and that is why I consider hunters. Their salary would be more than half my current charge for the additives tough... That's quite a cut in my profits.


-Silv-









ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Genepool-Paddler
Tue Nov 02, 2004 10:58 am
#17

True Arthur,


I had that thought too... It actually makes no sense. Something doesn't add up.

But I'm not enough of a trader to speculate in it. I have a guild chef that buys off me regularly. I don't have to check prices really.


-Silv-



-Silvestris Tarkaius-
Master Bio-Engineer
Master Pistoleer
Citizen of Tuborg, Corellia (eclipse)
Taalar
Wed Nov 03, 2004 12:10 am
#18

I don't dislike the practice of selling schematics, but by using the word "nominal" it implies you're basically giving them away, or charging only a couple thousand. One million is perfectly fair, and thats actually what I charge to the few chefs that haven't blacklisted me



Ilka's Biotech
Theed, Naboo, -3795 4425
Selling high grade creatures, food additives, tissues, and pharmaceuticals.
Bendi_James
Wed Nov 03, 2004 1:26 am
#19

Nominal fee forBE additives schematic = 1 million credits (firm)


I think this is a fair price for my schematics. Most Chefs grumble like mad about thisbecause, it ties up their factories for several days. It's a terrible inconvenience for them.


Talaar is entitled to his opinion of my business practices.


Let me tell you a storyTalaar.


There was an auction for for a large sum of meat. My hunting ability is stinky and there was no way I could accumulate that quantity of meat during the spawn. So, I bid 40cpu for this meatwith the intention of doing a full run of additives. Unluckily, I was beat out by a Chef that paid over twice that.


I saw that same auction winning Chef in Coronet shortly afterand she said, "Sorry, I really needed this meat." "I politely said, 'np'. After talking to thisChef for a few minutes, she casuallyasked me to make her a schematic for additives using this very same meat I was trying to buy and her own flora which she provided.


I gave her the price, shehesitated amomentbut, then said, "Done". I made an easy million credits and she got her schematic.


I know....I probably could have outbid her for the meat and done all the work myself...I might have made another 200K on the deal. Did I stiffa fellowBE on my server for sellinga schematic when they may have had additivesfor saleon their vendor?


I beg the question, "Why are your additives sitting on a vendor?" Either a Chef doesn't know about your shop,they aren't good quality, it's not a full run of additives or it is over-priced. I simply cut through the chase. She could just as easily said, "No thanks".


I paid my dues to hold the MBE title, I paid my dues to conduct business inwhatever fashion suits me since I don't have the available SP for a vendor. And lastly, I pay mysubscription to play this game in any legal fashion I desire.


This is my opinion and I am entitled to it. No Flame Talaar, just opinions.
Bendi_James
Wed Nov 03, 2004 10:39 am
#20

Even at 1mil credits for a schematic,a Chefwill makevery close to twice that..... if not a good deal more. Any Chef that wouldblacklist a BE for asking this amount for a food additive schematic is a weasel and looking to horde all profits to themselves. Hence, these players will generally end up making a BE alt anyway....which in my honest opinion, has hurt the game to a degree but, it's legal and money in the pockets of SOE and investors. Who's to stop it?


Rest assured Talaar, I would never give a schematic away....however, I'm not beyond makinga trade fora schematic of equal value.


GMANHNC
Wed Nov 03, 2004 4:16 pm
#21






Bendi_James wrote:

BLAH BLAH BLAH




I see you are closing in on MCH. Very nice.




GMAN
I moved to Corellia I have no vendor and I don't know the coords to my house, but it doesn't really matter cause all my pets are in the tool box, I may have some in space, but that doesn't really concern you either.
CapricornONE
Thu Nov 04, 2004 12:21 am
#22

*points to lower left corner of my sig*


he gets my meat... I know I can count on him, lol



Claw
Master Bio-Engineer k Master Tailor
Chef Addative/Petstim k All Black BE'd Clothing Vendors
In the Mos Mesric Mall on Tatooine (-1118, 77)
Blight - Master Swordsman k FS Noob____________Master Riflewomenk Doc - Devaki
Reptilian_Greenskin
Thu Nov 04, 2004 2:01 pm
#23

Oh and one more to add

6. What server do you play for (as that definately affects the pricing for this)



__________________________________________________________________
Reptilian Greenkin (IGR)
Jedi/ Reitred Chef
Reps Kitchen Coronet (188 -5500)
ArthurDentOnBria
Thu Nov 04, 2004 3:22 pm
#24









Reptilian_Greenskin wrote:

So the questions I ask you BE's

1. How much would you need to sell a full run of Additives for in order to be worth your while


answer: something along the lines of:


(average market price for carnivore meat of sufficient quality to make 57/87/117) * #units of meat in additive + 5cpu * #units of flora needed in additive) * 2 (profit margin).


So on Bria, that would be about (35cpu * 20u + 5cpu * 60u) * 2 = 2k. So that's 50k/crate of BSN at current market prices.


From a "fairness" standpoint, that is still grossly underpriced relative to food, since chefs are pricing their meat and flora at double those values, but at least at this level it would be worth doing.



2. Could you at that price keep up with the demands of multiple chefs (figure each chef wants at least 3 runs a week times the number of chefs you are working with, and the pets, tailors, ect you also make)


number of chefs I'm working with currently:0 so yes, that demand is easy to meet, lol.

3. How much do you feel is fair to charge for a schematic if you go that route (please give your reasoning if possible)


The "vaule" of a schematic is pretty easy to calculate:


((chef price of goods with bio additives) - (chef price of goods minus the bio additives) - market value of the materials that goes into additives) * number of crates in schematic


So I think the math would be something like: 150k/crate of brandy - 50k/crate of brandy - 25k/crate of additives * 40 crates = 3 million credits (give or take half a mil)


But that said, I'd never sell one, even for that price. I would only consider trading one for a brandy/arisha/bivoli schematic.



4. Would you want the additives gone from the BE profession and added to chef?


no, of course not. Chefs in their ultimate wisdom have created their own solutions for aquiring additives and they have to live with that. Why would we want to get rid of that from our tree?

5. Do you have any suggestions to make this chef/BE interdependancy work as it is set up now? (making every chef pick up BE is not an option that works for all)

Trading food/drink crates for additive crates in something like a 2-1 or 3-1 ratioworks out as a good deal for BE's, but there's only so much of that we can use before you've aquired a lifetime supply of food (I know from experience). Other than that, some sort of revenue sharing arrangement in the same ratio would also work, but most chefs would not dream of entering into such an arrangement.







Message Edited by ArthurDentOnBria on 11-04-2004 02:26 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Bendi_James
Thu Nov 04, 2004 3:36 pm
#25






GMANHNC wrote:





Bendi_James wrote:

BLAH BLAH BLAH




I see you are closing in on MCH. Very nice.







roflmao


Thanks for noticing. I am very close to Master now and it still takes me bloody forever to train a wild pet. CL11, Wild Cu Pa /train Store.......?, Store.....?, Store.....?, Store.....?, Store.These pets are as densea neutron stars. The BE'd pets are so much smarter...thankheavens.

Message Edited by Bendi_James on 11-04-2004 04:43 PM

GMANHNC
Thu Nov 04, 2004 5:17 pm
#26

Yes wild pets are a pain especially if you forget you picked them up and don't try to train until they are an adult. I hate that.



GMAN
I moved to Corellia I have no vendor and I don't know the coords to my house, but it doesn't really matter cause all my pets are in the tool box, I may have some in space, but that doesn't really concern you either.
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