Bio Engineer Archive
Thread: CL 10 Uber Pet (Is this possible?)
DarthVillanus wrote:
Mine are
H: 20k
A: 20k
M: 20k
Kinetic: 100
Lightsaber:100
Special attack: Headshot spam
Special attack2: Area mind poison
My pets also use jawa ion rifles.
Dismissed.....
In order to make the aforementioned pet, one would need therequired "A$$hat" DNA attribute, whichcan only be found in infants. Fortunately, SWG devs have limited Bio-Engineers to sampling adult creatures only and not babies.
Cl 10 10k/7.5k/5.3k 59%kin 44%blast 120-130 damage
<3 'em
Bendi_James wrote:
DarthVillanus wrote:
Mine are
H: 20k
A: 20k
M: 20k
Kinetic: 100
Lightsaber:100
Special attack: Headshot spam
Special attack2: Area mind poison
My pets also use jawa ion rifles.
Dismissed.....
In order to make the aforementioned pet, one would need therequired "A$$hat" DNA attribute, whichcan only be found in infants. Fortunately, SWG devs have limited Bio-Engineers to sampling adult creatures only and not babies.
Actually, they really missed a great opportunity in not letting us sample babies. They still have undifferentiated DNA in stem cells, so perhaps they could make some exceptional pets. Also, their rarity is already a given, so no new codes would be needed for their spawns.
Hylidex wrote:I have to bite. Everyone is saying the recipes are easy to find, but no one is giving a link. I quit making level 10's for a while out of sympathy to my CH friends, so I am far behind in the research. The best I ever got in a non-nerfed pet was 3K Health and pathetic damage. My CH friends have all gone other ways now, so I suppose I should make a few good level 10s.Anyone care to offer a leg up?
Ok, but just for Mr. Hylidex. Everyone else close your eyes.
Go get some Merek Harvestor.
Make as many creatures as you can with it.
Do some generational recursion only experimenting on physique till the level pops down to 10 or below.
You end up with around 10k health in about 4 generations IIR. This trick can also be used with just about any starting critter. However, I don't think these will pass the current lvl10 check.
Other recipes involves Corellian Butterfly Defenders and MH's to strip the resists and then a yard trash pet to get the damage down.
Something like:
MH
MH
CBD
CBD
Yard Trash (Nightspider, sevorrt, Huurton Pup)
I believe this end up to be around 8-10k health as a first gen pet with 60% kinetic.
I think both of these recipes were posted someplace before, but it's been long enough that searching for them is a real pain in the butt even with the search engine.
Ok as I am planning on retiring from the BE profession, here is my Uber level 10 recipie.
Generation 1
BoarWolf/VD/VD/Bol/Bol
Experiment Phys and Pysch to max
Take 3 samples
Generation 2
MH/MH/Gen1/Gen1/Gen1
Experiment Phys but make sure fortitude doesnt go over 500
Exp max Pysch
This usually results in a lvl 10 - 10k/6k/5k pet with 60% kin resist, vuln to everything else and usually knockdown/dizzy or sometimes knockdown/intim specials.
Lloyd Pickering
Master Bio-Engineer
Chimaera
6276, 1923 Sapphire Lake, Naboo
LloydPickering wrote:
I've been making some today using a recipe I foundby usingthe searchon the BE forums.
you will need 2x Greater Sludge Panther, 2x Kima, 1x Savage Guf Drolg, 2x Merek Harvester. All are found on Talus except MH.
1st Gen
GSP/GSP/K/K/SGD Exp Physique and Psych to max (Take 3 samples)
2nd Gen
MH/MH/Gen1/Gen1/Gen1 Exp Physique and Psych to max
This should give u a cl10 withroughly 10k/6k/3.5k with 59% Kin, 40% blast. Attack spd 1.96, to hit somewhere like 0.25 I *think* and a dmg of 120-130. Specials are Crippling Strike and Intimidate (if u use good enough DNA for them to come through).
Lloyd Pickering
Master Bio-Engineer
Chimaera
6276, 1923 Sapphire Lake, Naboo
OK...Just realised thats pretty much the exact stats in the original post ![]()
Now we all know what DNAwas used to make that pet...![]()
Lloyd Pickering
Master Bio-Engineer
Chimaera
6276, 1923 Sapphire Lake, Naboo