Bio Engineer Archive
Thread: What do you guys need?
On Starsider Master Armorsmiths pay upto 20cpu for top quality specific hides (Like Lok Leather and Yavinian Wooly).
A more regular price is 10cpu for decent quality (read over 800 OQ & SR) hides.
Newer armorsmiths don't however have this spending power so I would recommend finding a Novice Armorsmith and working with him/her as they progress and leting your prices increase as he/her becomes more accomplished. Start your prices at 3cpu and advise him/her that prices will increase over time but that you want to build a solid business partnership. They will be greatfull and you'll have a customer for life.
Support the Novice Armorsmith!
Combat Medic only recipes:
Adv Dispersal Mechanism:
Class 2 Liquid Petro Fuel, Yavinian Fiberplast
Adv Infection Amplifiers:
Eleton Reactive Gas, Titanium Aluminum
Adv Resilience Compound:
Tolium Reactive Gas, Class 1 Radioactive
Poisions:
Any high OQ Non-Ferrous Metal, Fungus, Liquid Pretrochem Fuel
Diseases:
Any high OQ Non-Ferrous Metal, Insect Meat, high OQ Radioactive
Personally, I'd love to see more people mine the resources I need. I gave up artisan a long time ago and have been getting by scouring the bazaar a couple times a week and getting some friends to mine for me. If someone was selling CM resources by the bulk however I could see paying upwards of 8-10cr/u for the rare reactive gasses and slightly less for the petrochem fuel and yavinian fiberplast. That's just me however.
Meat - over 900 in oq, pe, AND, flavor - 20 cr.unit
Hide - over 900 in oq, 5 cr/unit
Scaley hide - over 900 in oq, 6 cr/unit
Bone - over 900 in oq - 5 cr unit
Avian Bone - over 900 in oq - 10 cr/unit
Dathmorian insect meat - high oq/pe 10 cr/unit or whatever you want basically, any 5 cr/unit
Talusian fungus - high oq 6 cr/unit
Floral - over 900 in oq, pe and flavor - 12 cr/unit
Would want in blocks of 1000 or more, but maybe willing to accept 500, possibly even less.
Urbannaja wrote:
a magseal container had the milk in it along with some meat
Really! I think I'll make friends with a few smugglers on my galaxy! The most I've ever heard of being dropped by an NPC is 10.
I always thought the "locked containers" were silly. Who would lock up a single unit of copper? But, now that I hear about them having milk, it all makes sense! If I were an NPC, I definately wouldn't just leave milk around, without locking it up!
I buy high quality hides, bones, meats for 10credits to 15credits a unit (OQ900+, other stats raise it from there)
Eggs 20credits a unit for high OQ/PE/F
Fish 50 to 100 credits a unit (higher OQ/PE/F the more I pay)
I harvest all my own machine-harvested resources though I contract out for it from time to time.