Bio Engineer Archive
Thread: Good dna for PvP pets?
How did you get the ar1 attack to stick on the clone. I am having trouble getting most area attacks to stick. The screecherand Mutant Rancor,for example, have area attacks, but I can never seem to get them to stick in the final cloned creature.
Any suggestions..
thanks..
That is why the clone in my first post has no armor.I figured death's head would be good if you experimented only damage.With light armor and low resists,if you don't experiment fortitude you get around 45-50 to all resists,but no armor.
I made it for myself,thinking that I wanted maximum damage with strong poison and disease.Since most smart pvp players will ignore you're pet and go for the ch anyway,seems damage and specials are more important than resists.
But I am going for some of each.Pets with high resist,nd pets with high damage and good specials.Just depends on the situation.
And to answer someone's question,I can't get area effect specials to stick.Have to ask around but I am pretty sure noone has managed to stick an area effect special.When I say "ar1" I mean light armor.