Bio Engineer Archive

Thread: Crafting problem

Lecivius
Wed Dec 03, 2003 6:02 pm
#14

Are you using a specialized tool, such as a weaponsmith tool, and a simular workbench? Or a general crafting tool? I may be mistaken, but I don't believe general crafting tools create schematics, and you need a special crafting station to match the special crafting tool as well.



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Gregmond
Wed Dec 03, 2003 7:53 pm
#15

You must be near a Crafting Station/Droid Module to get Experimentation and the ability to create Drafts to use in Factories.



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NectroFirerunner
Fri Sep 10, 2004 10:47 am
#16

Hey i just wanted to check to see if this is a bug before i ticket or if it was me,

I just made composite chest peice and began to experiment in the resistant to get the kinetic up but after putting around 8 points into it i got a increase of 5%.........just the condition seem to be changing. Did i do something wrong or was it a bug?



thanks for any help in advance

Nectro



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Searcher
Fri Sep 10, 2004 4:17 pm
#17

if you use kinetic layers in your composite you must experiment up the base resist category which will boost the base resistances AND kinetic at the same time.


Regards,



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Boooozark
Sat Sep 11, 2004 12:27 am
#18

composite experimentation is different than all other armors, my advice is to experiment the base(effectiveness) up as much as possible, then put the rest into encumberance(durability). This will maximize the resists you get out of your composite.



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NectroFirerunner
Sat Sep 11, 2004 12:59 pm
#19

thanks for the information



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Zander_D
Tue Sep 13, 2005 7:31 pm
#20

I was attempting to craft MSN's and ran into the following problem.

Both were made using the exact same resources and with the new crafting buff.


amazing sucess on assembly, base 22% on both


finished out at 82% on both


1st attempt came out at 115 power


2nd attempt came out at 114 power


same percertage different power. Am I missing something?


Thanks for any help.



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Dariane_Kamutsovy
Tue Sep 13, 2005 9:24 pm
#21

rounding off error...

it happens

/shrug
perfavorebasta
Wed Sep 14, 2005 5:14 am
#22

Not all the inspiration buffs are the same


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Ojes
Wed Sep 14, 2005 5:52 am
#23






Zander_D wrote:

I was attempting to craft MSN's and ran into the following problem.

Both were made using the exact same resources and with the new crafting buff.


amazing sucess on assembly, base 22% on both


finished out at 82% on both


1st attempt came out at 115 power


2nd attempt came out at 114 power


same percertage different power. Am I missing something?


Thanks for any help.





I assume the product you were making was Intelligent Nano-Nutrients (INN), not Micro Nutrient Supplements. Please verify that. The INN formula is 90 + 30*exp, therefore a flat 82% would actually be 114.6. The crafting system will show 82% all the way from 82.0%up to 82.999%. At the upper limit of that experimentation, your power would be 114.8997. Neither of those should yield a 115 INN, so I don't know how you got to 115.





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Kaomond
Wed Sep 14, 2005 12:22 pm
#24






Zander_D wrote:

I was attempting to craft MSN's and ran into the following problem.

Both were made using the exact same resources and with the new crafting buff.


amazing sucess on assembly, base 22% on both


finished out at 82% on both


1st attempt came out at 115 power


2nd attempt came out at 114 power


same percertage different power. Am I missing something?


Thanks for any help.





The game displays whole %'s whereas in reality each of the %'s are decimal numbers the first one may have been 82.6543% or something whereas the second one may have been 82.111% thus the diference in the result.




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