Bio Engineer Archive

Thread: question about factories

Leldara
Wed Aug 13, 2003 5:31 am
#14

Ok, as owner am I the only person who can use it? I have 2 friends on my permission list but they cannot access the ingrediant(sp) hopper they can only load schematics. Is this happening to everyone or just me?


Oh, btw it is a che/food facory.




SOE has let exploiters and dupers ruin the economy of all their servers and aparantly cannot or will not fix this problem. I believe SOE needs to fix all the exploits and dupes then open 2 new servers, 1 east one west coast, for the players who would like a level playing field. Why should those of us who chose not to exploit and dupe be forced to compete with cheaters?
Dlarkin
Wed Aug 13, 2003 6:12 am
#15

Thats correct, as of today, only the owner can use it.


After today, hopefully anyone you put on the admin list can use it just the same as you, except destroying it. Only the owner can do that.






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XoEMoon
Fri Sep 12, 2003 10:47 am
#16

Hey guys, i was wondering how long factories usually take to make stuff...for ex, if i wanted to make 100 blaster power-handlers and considering i have all the ingredients in how long do you think it would take to make it all? Is there a site i can go to for this type of information? Thanks
SeaRaptor
Fri Sep 12, 2003 10:57 am
#17

A run of 100 power handlers takes about 5 hours, give or take. That's real-time, of course, and doesn't allow for any server outages. So I guess I should really say: "Five consecutive hours of server up time." =)



Felton Kel
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Old weaponsmiths never die, they buy a planet and retire in luxury.
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XoEMoon
Fri Sep 12, 2003 11:11 am
#18

ah...5 hours huh? alright thanks a lot for the info
lauranna
Sat Sep 13, 2003 10:40 am
#19

If you setup a factory to say make weapons or weapon components, does a factory give the owner any xp at all?


If not,




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lauranna
Sat Sep 13, 2003 10:43 am
#20

sorry messed uo there.....



Like I was saying....



If not what are the advantages and bonuses of a factory other than mass production?




TEMPEST - Daminan Danzig
PVP Specialist
*RETIRED* Master Weaponsmith

BLOODFIN - Zarick Lotor
(Dark Army) Talus

LOWCA - Illiania Silvercross
House of Resources East of Kadaraa

TARQ - Lauranna De' Lioncourt
fflam
Sat Sep 13, 2003 11:29 am
#21







If not what are the advantages and bonuses of a factory other than mass production?








thay suck up lots of money, break down often, and take up your lots.





Sakesic Are

2-4-0-4 Weapon smith
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0-1-2-0 Pistoleer

Naritus
DarkAesop
Sat Sep 13, 2003 7:25 pm
#22

ok so ive been using factories for a while, and the biggest pain in the yamsac is having to remove all of the synth clothes from a crate to use as ingredients, does anyone know if there is a way to use the crate as the ingredient and let the factory seperate the items? if not there should be



Amun Asura
War Relation and Political Leader of Smoke and Mirrors Guild
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Leorik
Sun Sep 14, 2003 12:03 am
#23

Factorys give 10% of normal exp so if you were getting 100exp crafting something by hand you would get 10 exp doing it with a factory. I have also heard that to get exp from factory you have to be online and very close to factory. Not sure if last part is true cause at just 10% every min or so i really don't pay much atticion to it.
LLJK_Griz
Sun Sep 14, 2003 12:06 am
#24






fflam wrote:

thay suck up lots of money, break down often, and take up your lots.






Mine haven't broken since the last big patch, even when I use crates in the input hopper (finally works, thank god).


Most of the higher-tier weapons (laser rifle/carbine, DX2 pistol, etc) require factory-produced power handlers, and they let you mass-produce top quality weapons from one really good schematic instead of having to hand-craft everything and trash half of them because of horrible experiment results.




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lauranna
Mon Sep 15, 2003 9:04 am
#25

Is there a site i can check for a "how to setup a factory"



thanks,





TEMPEST - Daminan Danzig
PVP Specialist
*RETIRED* Master Weaponsmith

BLOODFIN - Zarick Lotor
(Dark Army) Talus

LOWCA - Illiania Silvercross
House of Resources East of Kadaraa

TARQ - Lauranna De' Lioncourt
lonavalamari
Wed Sep 17, 2003 10:48 am
#26

hello, i'm dropping all of architect 4.0.4.2 and artisan. i wanted to wait until the factory bug was fixed until i start on heavy harvestors.


my question about factories is, can you give me some advise on how to build the heavies? is it better to make the smaller components and assemble them?



thank you







Lona Valamari Z Nallu Koras
Good judgement comes from experience. Experience comes from bad judgement.

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