Bio Engineer Archive
Thread: Bio Engineer Meds Who They Are For And What They Do (Version 1.0)
Anyone can use a Stim-D. As long as they have a combat level of 60. Regardless of if they have medic or not.
RashDraco wrote:
People are still trying to shove post CU meat prices down our throats (ie 100cpu -150cpufor avian) which is used now only in enhancers and they arent in demand as it stands. At those costs the meat alone is 30K to MAKE a nutrient injector
I agree with Makittot. At the start of the CU, I found an excellent reptillian spawn on Naboo and made an initial offer of 50cpu. I got 300k units delivered in about 3 days.
I don't think I will be offering anything more than 20cpu for any meats at this rate.
Vaygirl wrote:
As a hunter who likes to go out and get this stuff for people, what are the important numbers for you all for the meats/hides?
Henni (Shadowfire)
I want to know too ... what stats matter?
OQ and PE matter when hunting herbivore meats (OQ + PE/2 to be precise).
For all of the other meds, the stats are OQ and DR (OQ + DR/3 to be precise). Those creature harvestables are: Talus Scaley Hide, Avian Meat, Insect Meat, Reptillian Meat, Bone. In each of these cases, you should really make sure you have a buyer before hunting anything. The enhancers are not big sellers in all cases, so BEs might not need a lot of these.
Make stims.
Anything else on the list you could give to me for free and I would delete it to free up pack space.
Yes, I would concur with UncleSecti, at least for the time being. If the Devs up the effectiveness of the encheners thenmaybe they might be of some use, but for now just stick with the stims. As a MCM/Doc 2222 I have not seen any of the enhancers really be of much use and I have a ton of these right now because of the CU. (All of my pre-CU meds turned intoan enhancer of some sort).
For the stats for the organics for the stims just concentrate on the Overall Quality and Potential Eenergy. If these attributes are extreamly high they will make pretty good stims and that will probably be the orders you will receive the most. Whenever you are in doubt when hunting, go for the meat, especiallyAvian and Herbivore meat. These can be used in any of the schematics plus they are used for more advance schematics as well. If the OQ and PE any reallty bad though, please don't don't bother with it, mainly because you will not be able to really get anythingfor it.
As for the other resources, just get what you are contracted for. Bone and hide can be used with success if used with the right inorganics, but unless you want to get into that, I would just stick to the meat to start off with. After you get some experiance getting stuff for the medical community you get a better understanding as to what tostock up onas well.
Also, be patent with it as some of the bio-engineers have just had this medical crafting stuff recently shoved on them and they may not really know exactly what it is they want. (Doctors, Combat Medics and Medics before the CU crafted thier own respective meds. The CU tookthose away from these professions and put them all in Bio-engineer).
Also, if you have anymore questions just keep on asking!
Message Edited by 05577 on 05-19-2005 08:55 PM