Bio Engineer Archive
Thread: Some advice please
-Blazen-
Thu Jan 01, 2004 3:06 pm
#14
Ok I just made a DNA template I been trying to get for a few days now. So I would like to hear what you guys think would be best to turn it into.
Hard - 703
Fort - 575
Dex - 665
End - 425
Int - 608
Clev - 414
Dep - 689
Cour - 333
Fierce - 100
Power - 537
Armor - Light
Kin - 60
Energy, Elec, Stun - Vuln
rest are all 5
Basically I want it to be a tank with high HAM and be able to run around reall good with me. I also would not like it to be to large, but that is not as important as the other things I mentioned. I am not a master BE but I can make up to level 4 in pets. So what should I make it into?
Takashi_Asukawa
Sun Jun 13, 2004 2:34 pm
#15
Crebo wrote:
I am currently 0-2-4-2 in the TKA tree, when is a good time to start doing enraged rancor missions? I've done some reading on the forums and I have got some mixed views, just looking for some clarification on this, thanks.
You can start doing them now. Just a good set of buffs should do you right. Make sure to keep Intimidate on the rancor and all should be well.
DevilsAdvocate
Sun Jun 13, 2004 7:50 pm
#16
Takashi_Asukawa wrote:
Crebo wrote:
I am currently 0-2-4-2 in the TKA tree, when is a good time to start doing enraged rancor missions? I've done some reading on the forums and I have got some mixed views, just looking for some clarification on this, thanks.
You can start doing them now. Just a good set of buffs should do you right. Make sure to keep Intimidate on the rancor and all should be well.
Dont forget a good set of ubese
Takashi_Asukawa
Sun Jun 13, 2004 8:50 pm
#17
Buffs + Intimidate = no need for armor
DevilsAdvocate wrote:
Takashi_Asukawa wrote:
Crebo wrote:
I am currently 0-2-4-2 in the TKA tree, when is a good time to start doing enraged rancor missions? I've done some reading on the forums and I have got some mixed views, just looking for some clarification on this, thanks.
You can start doing them now. Just a good set of buffs should do you right. Make sure to keep Intimidate on the rancor and all should be well.
Dont forget a good set of ubese
primate16
Tue Jun 15, 2004 11:09 am
#18
use some good armor during the fights, dont worry about kocking animals down cuz they get right back up and dizzy really has no affect against them (which makes no sense). Also take some good brandy to lower the cost of your specials and do stat migration to max out your mind stats without messing up the encumbrance for your armor. But, teah, you can definately take em out now. HAVE FUN!
JaveRel
Tue Jun 15, 2004 11:12 am
#19
Avoid the clap.
LOL.
Jave Rel
Ps. I could not resist and it is good advice.
auggy
Sat Aug 07, 2004 1:38 pm
#20
I am currently at 4/0/0/2 saber and novice defender along with a bunch of tk/fencer/medic for good measure. I am almost to the point I can learn the 3rd box in techniques, but I am curious if I would be better off getting either 2/0/0/0 or 0/0/0/2 in enhancer first? I have a pretty low cost saber I use for grinding, but in some tough fights it gets down to about 60% or so and takes forever to regen so the force channel would be nice. However I don't have a good means of escaping if someone blows up my bike, so maybe that force run I might be good too. Bah, too many choices................
I
Kacona
Sat Aug 07, 2004 2:54 pm
#21
get 4/0/0/4 first, u'll kill things faster and get more xp (300 to 400K a buff), then go for channel force, then force run.
whats the fc cost on ur saber ? is it a first gen ?
AtrusAtreides
Sat Aug 07, 2004 2:55 pm
#22
K, this one I had to think about for a bit but here is my advice:
Drop fencer and pick up all 4 of the other novice boxes. This will be the best 80k investment you will ever make as each box gives you an extra 200 force. Instead of getting force run, try to pick up some terrain negotiations in scout if you have enough skill points left from dropping fencer.
Then work on getting Light Saber 4004. There is just too much to offer a young Pady in the tech tree. Your block, toughness, force pool, regen and specials will be much better while only spending an extra 6 skill points.
Thats my advice but those 1.6 million boxes are tough to keep focused on.
auggy
Sat Aug 07, 2004 3:41 pm
#23
Kacona wrote:
get 4/0/0/4 first, u'll kill things faster and get more xp (300 to 400K a buff), then go for channel force, then force run.
whats the fc cost on ur saber ? is it a first gen ?
force cost is 4 on it, first gen. Got a fair crystal to tune to -9 fc, 12 damage for me somehow, lol.
AtrusAtreides
Sat Aug 07, 2004 8:47 pm
#25
Might want to save that crystal, I sure as hell wouldn't grind with it.
Kacona
Sun Aug 08, 2004 5:49 am
#26
"force cost is 4 on it, first gen. Got a fair crystal to tune to -9 fc, 12 damage for me somehow, lol."
u got very lucky on that tune
the best i got from a fair was -7fc and i felt very lucky...
like the above poster said, keep that crystal for u final template or pvp.
use a -5 or -6fc crystal for the grind, with good ressources + -6fc + fc experimantation my grinding first saber is at 5fc..
also, like autrus said, get all the novice box first, more force to help u out