Bio Engineer Archive

Thread: I NEED SOME ADVICE

MasterWei
Mon Sep 08, 2003 4:58 am
#14

The major advantage of being a Master Musician and Entertainer is the social gizmos that you get to work with. The music brings just one social immersion to the game, making it feel as if people can come to a place and relax and have their concerns carried away, even for a breif instance.

It also offers to those who want a non-combat role a way to not have to touch a crafting machine, or buy a gun, and such. And yes, it allows the entertainers to shop. Tailors and Entertainers sort of revolve around each other.

Someone on our server was proposing a fashion show. This could actually be something fun on your server to do. One week casual wear, another field wear.

Trubakka has been doing weekend outdoor concert series. We've had one at Vrin Island and Coronet so far. We'll probably do one outside of the Theed Starport soon.

- Weibacca
Master Musician and Entertainer
Kaadara, Naboo, Bria



Weibacca
Third Master Musician of Bria
Visit Beautiful Kaadara... Clean up that pile of soiled Trooper armor.
Toaleiya
Thu Sep 11, 2003 6:46 am
#15

If you enjouy the cantina life, then let me suggest to you being a musician. It will pay you tips as long as your work the people. Have fun on your journey.



Turtlebewise
Waho
Thu Sep 11, 2003 6:57 am
#16

At least get Music Tech IV. Can't go wrong with having a title that says "Virtuoso"



______________________________________
Player of Wemi Crescendo and Skizz Bloodclaw
Rift Runners Network
APM
Fri Oct 03, 2003 9:32 am
#17

I'm an up ande coming young Chef on the Sunrunner and I am in need os some words from the wise.


I'm coming up on my first skill block. It took me a long time to earn it and I'd hate to make an unwise decision. First skill block or skill ladder should I build up first?


I have two schools of thought: I was thinking I should climb the cooking line b/c with only 2 exp points, my food tastes like crap right now, and if I'm going to be using or selling the food I make while skill blocking, I want it to be good.


OR


Should Iget a skill block that has a food that earns more xp? If so, which skill? Right now, I'm making Almond Crisp Munchies which are only worth about 20-25 xp.


Any help here would be great,


Chefboy RD'


Cross of Xavier (XoX)




Garlic Cruton
Master Bank Guardian / Master Lekku Stomper / MOO?
Ashland81 wrote: lol..we don't want to get banned over something stupid like this. let's leave

Saitek
Fri Oct 03, 2003 9:37 am
#18

The most typical method of pursuing chef, is to grind up to Mixology 2, from there you can make Ithorian Mist which is the seconds most XP based thing you can grind, its also in my opinion alot easier to grind then the top most XP based food, based on ingredients needed.

From there, you can decided whether you want more recipes or more points, mind you the first Culinary block is really lame, but once you get to the 3rd block its a lot more useful.

Most people do not go Deserts because of the sheer fact that most useful desert recipes are not until the 3rd or 4th tier and the fact that many of the schematics are not usable do to the lack of milk.



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
Master Chef / Mayor of Mos Quito

:: Proud Member of RAID::

TriadRah
Wed Oct 29, 2003 10:19 am
#19

I really really really like TKA and want to master it but I have a problem with my current skill setup (I dont know what to give up)


Scout 4040, Brawler 4000, Medic 3030, Artisan 4000 (armorsmith)


CH (Master), TKA 0132, Armorsmith 3000 (Have to master, Holocron profession)


So I guess I really only need to master armorsmith but CH allows me now to go to the larger planets like Dathomir and make some decent money by myself, and Medic is super useful in keeping me around to see the end of the fights. I am seriously considering giving up CH but at Master TKA are we effective enough to handle larger, tougher mobs?


Thanks




----

Davaek Abet - Master Bounty Hunter; Master Rifleman; Force Sensitive
McFlyGuy
Wed Oct 29, 2003 11:57 am
#20

Try zucca boars there fairly easy to kill and give around 450 each




_/\__/\_Phlat-Line______


N00b-E With a Year of Experience!


LoBai
Wed Oct 29, 2003 12:09 pm
#21

I am of the opinion that the Battle Fatigue isn't that big of a deal...but I seem greatly outnumbered here, so I concede.


I am definately with the majority in saying that the re-use timer is WAY too high if necessary at all. I am with the opinion of one of the above posters that said that we die at 3 incaps anyways, why have a re-use timer at all.


I also love the way they're determining the rolls and the varying levels of success, like a little bit of Vegas each time we go down (No pun intended).


So, to recap:


Love that we're not 0 / 0/ 0 anymore.


Don't mind the wounds or fatigue (fatigue most do, so I'll concede).


Love the random rolls, keep'm.



Thanks Heavy.

Tanizaki
Wed Oct 29, 2003 12:12 pm
#22






LoBai wrote:

I am of the opinion that the Battle Fatigue isn't that big of a deal...but I seem greatly outnumbered here, so I concede.





I take it that you never use stimpacks.




EmCee Flash
Master TKA - Master Smuggler - Pistoleer 0012
Colonel, Imperial Marine Corps (selling faction at 120 credits per point)
Corbantis Galaxy

SUPPORT >>> www.bluefrogserver.com
home of SWG Macro Magic and Minturno
swankiller
Wed Oct 29, 2003 12:13 pm
#23

im a zabrak and i keep my stats at 900 400 300/ 900 450 300/ 900 500 750 and i do just fine


i think all the different races have their advantages and disadvantages the trando bonuses help but are barely noticable in the long run, zabraks have equilibrium and bonuses to state defense but have poor quickness and so the action bar drains very quickly, wookies have the most HAM to play around with but no choice when it comes to armor, bothans just plain suck as TKAs period (but ive yet to see a bothan TKM). then there is the human with good stat freedom and they are just like zabraks minus the equilibrium ability. i dont know much about how well a mon calimari would fair as a TKA tho power boost would benifit them most out of all the races.


so thats my schpeel




Remos.President.of.the.3/4.inch.club
| 1&1/2 on a good day | KRA
swankiller
Wed Oct 29, 2003 12:14 pm
#24

sorry for the double post ....


jiub





Remos.President.of.the.3/4.inch.club
| 1&1/2 on a good day | KRA
LoBai
Wed Oct 29, 2003 12:18 pm
#25

Whoa,


Is it just me, or are some posts getting moved around? I replied to the post about the new changes to FoW that Mister_Heavy started and now it's on this thread that I never remember looking at...I'm freaked out.

dashida
Wed Oct 29, 2003 12:21 pm
#26

Ive noticed some really weird responses to a lot of threads lately.





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