Bio Engineer Archive

Thread: DNA Sampling tree

Flatch
Thu Apr 22, 2004 12:50 am
#14

Ok, I'm almost through level 3 DNA sampling (only 4k more to go). My character is pretty low level, only novice tk as far as the combat goes because I'm almost solely crafter. My question is this, where is the best place to sample creatures using a macro that samples 4 times, then targets the next energy. Here is what I need for this area:


1) No swimming - can't sample while swimming, so places that have rivers or lakes are out

2) An overabundanceof creatures - whereby my next target is always in front of me, and no farther than targetting range (125m)

3) Constant spawning of creatures

4) No thugs / reds on radar - creatures need to be non-aggressive

5) Something harder than chubas, but easier than gurks / voritors / etc.

6) No houses or structures around


If I can get these6 things, I have a macro that I don't have to touch but every 20 samples (cause my inventory will cap).


Any ideas?

Anyone want a copy of the macro?



Flatch Yewlant (Valcyn)
Master Chef, Master Bio-Engineer
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TheLemming
Thu Apr 22, 2004 4:36 pm
#15


Milarella wrote:
I like gurks (sp?) on Lok. They give me like 350 or so exp (I'm only working on my second box so far, so it'll probably be different for most). They're also good exp for me as a novice fencer, and I can take them pretty easily (long fight, though) with buffs.





Only problem with sampling gurks is that if you agro one they will group attack, and they throw intimidate and blind so there is a tendency to get incapped...and I have been recapped to death a couple times by them...

Does nobody sample sharnaffs anymore?




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