Bio Engineer Archive

Thread: HELP NEED TO KNOW HOW TO TAKE DOWN A BASE FOR BE

Aneilym
Fri Feb 06, 2004 9:57 pm
#14

OK I'm getting close to master BE and I've never heard of this before. Sounds like it might be a little fun. Could someone explain, are you talking about like a faction base and what are the results. If you complete it right does the base say switch to your faction and attack it old ocupants, can you redeed it and take it somewhere or what. Was just woundering. This is a whole new twist for me and could make for a couple of fun missions. Thanks



To be or not to be a Jedi, that is the question!!!
Eceen
Sat Feb 07, 2004 12:02 am
#15






Chaice wrote:


When in a faction you can destroy an opposing faction's faction base. you need a team effort from a Squad leader, Bounty Hunter, Commando, Bio-Engineer and smuggler. Terminals spawn during the vulnurable stage of a faction base (every Faction base has a "vuln" time every day, however there are alot of bases that are bugged and do not spawn the terminals or are set to private and you cant get into the base.). Each team member has a specific job to do when taking down a base. Smuggler slices the Terminals after the Bounty hunter investigates them, then the BE supplies the DNA coding and SL sets the thing to explode and commando rigs something to overload with heavy weps knowledge... *actually the order here is wrong, I can't remember the proper order... *

It is alot of fun, especially when the opposing faction shows up with some defense.... I remember alot of good fights outside of theed on Ahazi with IMP's triing to destroy our base... was alot of fun. Almost every night for a month we were raided and they were only able to destroy 2 bases... But that is alot of faction points destroyed with those bases...





Do you really require all of these diffrent people? If so how can 3 people that I have seen screen shots of possible cover all of these elite professions?




Orisho Dax, Nimog Dax, K'asil Dax
Losing is a disease, as contagious as syphilis.
Saeleck
Sat Feb 07, 2004 12:27 am
#16






Eceen wrote:





Chaice wrote:


When in a faction you can destroy an opposing faction's faction base. you need a team effort from a Squad leader, Bounty Hunter, Commando, Bio-Engineer and smuggler. Terminals spawn during the vulnurable stage of a faction base (every Faction base has a "vuln" time every day, however there are alot of bases that are bugged and do not spawn the terminals or are set to private and you cant get into the base.). Each team member has a specific job to do when taking down a base. Smuggler slices the Terminals after the Bounty hunter investigates them, then the BE supplies the DNA coding and SL sets the thing to explode and commando rigs something to overload with heavy weps knowledge... *actually the order here is wrong, I can't remember the proper order... *

It is alot of fun, especially when the opposing faction shows up with some defense.... I remember alot of good fights outside of theed on Ahazi with IMP's triing to destroy our base... was alot of fun. Almost every night for a month we were raided and they were only able to destroy 2 bases... But that is alot of faction points destroyed with those bases...





Do you really require all of these diffrent people? If so how can 3 people that I have seen screen shots of possible cover all of these elite professions?






Well . . . You don't have to be a master of each given profession - Novice Squad Leader and Investigation II for BH I believe - as for the rest, who knows - I don't - I don't see many Rebel Bases
Saeleck
Sat Feb 07, 2004 12:28 am
#17

Think you need Slicing I for smuggler (Slicing I: Terminals).


These could be covered very easily by 3 people.
Cocomono
Sat Feb 07, 2004 11:20 am
#18

Its very simple for 3 people to do it, the strike team I work with consist of only 3 people. A BH already has all the prereqs for Squad Leader, so its just 6 points to do it. Most MBHs can drop a couple of medic skills to get SL for a raid. As for Commando, they have all the prereqs covered fo novice smuggler and getting slicing 1 is easy with a few unlocked containers.


If you wanted, you could make a build to cover all of the profession except BH, and its not that hard to find a MBH.





Kru'gar
You might be a Red-Neck Jedi if......you hear "Luke I'm your Father, and your Uncle too."
meroc
Sat Feb 07, 2004 1:34 pm
#19

I believe you only need Novice BE for the BE part.



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
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