Bio Engineer Archive
Thread: HELP NEED TO KNOW HOW TO TAKE DOWN A BASE FOR BE
Do you really require all of these diffrent people? If so how can 3 people that I have seen screen shots of possible cover all of these elite professions?
Chaice wrote:
When in a faction you can destroy an opposing faction's faction base. you need a team effort from a Squad leader, Bounty Hunter, Commando, Bio-Engineer and smuggler. Terminals spawn during the vulnurable stage of a faction base (every Faction base has a "vuln" time every day, however there are alot of bases that are bugged and do not spawn the terminals or are set to private and you cant get into the base.). Each team member has a specific job to do when taking down a base. Smuggler slices the Terminals after the Bounty hunter investigates them, then the BE supplies the DNA coding and SL sets the thing to explode and commando rigs something to overload with heavy weps knowledge... *actually the order here is wrong, I can't remember the proper order... *
It is alot of fun, especially when the opposing faction shows up with some defense.... I remember alot of good fights outside of theed on Ahazi with IMP's triing to destroy our base... was alot of fun. Almost every night for a month we were raided and they were only able to destroy 2 bases... But that is alot of faction points destroyed with those bases...
Eceen wrote:
Do you really require all of these diffrent people? If so how can 3 people that I have seen screen shots of possible cover all of these elite professions?
Chaice wrote:
When in a faction you can destroy an opposing faction's faction base. you need a team effort from a Squad leader, Bounty Hunter, Commando, Bio-Engineer and smuggler. Terminals spawn during the vulnurable stage of a faction base (every Faction base has a "vuln" time every day, however there are alot of bases that are bugged and do not spawn the terminals or are set to private and you cant get into the base.). Each team member has a specific job to do when taking down a base. Smuggler slices the Terminals after the Bounty hunter investigates them, then the BE supplies the DNA coding and SL sets the thing to explode and commando rigs something to overload with heavy weps knowledge... *actually the order here is wrong, I can't remember the proper order... *
It is alot of fun, especially when the opposing faction shows up with some defense.... I remember alot of good fights outside of theed on Ahazi with IMP's triing to destroy our base... was alot of fun. Almost every night for a month we were raided and they were only able to destroy 2 bases... But that is alot of faction points destroyed with those bases...
Its very simple for 3 people to do it, the strike team I work with consist of only 3 people. A BH already has all the prereqs for Squad Leader, so its just 6 points to do it. Most MBHs can drop a couple of medic skills to get SL for a raid. As for Commando, they have all the prereqs covered fo novice smuggler and getting slicing 1 is easy with a few unlocked containers.
If you wanted, you could make a build to cover all of the profession except BH, and its not that hard to find a MBH.