Bio Engineer Archive

Thread: Question about the upcoming Jan 04 patch.

Luxferre
Tue Dec 30, 2003 11:27 am
#14

Of course there are bugs in the cloning system. Anyone who's not blind can see it.


These bugs have to go real soon... and the super pets created through their exploitation must go too.


For the sake of the game.




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JiveTimeMofo
Tue Dec 30, 2003 2:06 pm
#15






DougNichols wrote:

I seriously doubt they'll be a big patch on a Sunday. If there's much to be fixed, they'll have a look at it on Monday then maybe a Tuesday or Wednesday patch if it's an emergency. Since it'll affect quite a few people, the devs will make some sort of announcement on the main board before touching everyone's fresh new pets.


In regard to "gamebreaking" or "too good to be true", I received a 2300+ health buff last night. That's not too good to be true? After my TKA buff I had a sick amount of health, was tanking 3-4 warriors on Endor with no problems using 65% ubese armor. Then pulled out my flamethrower (TKA/Commando/Rifle combo is very nice), did a Flame Cone and lit all 4 spiders up at once and finished them off for a sick amount of meat harvesting. After about 2 hours, I had a stack of 960+ OQ insect meat to die for.


Was a 3 foot high Zabrack supposed to tank 4 Warriors? Heck I can annihilate a Raptor too in just a few seconds with no chance of dying or getting incapped. So a 10k health lvl 9 pet doesn't look too powerful to me, at least from my vantage point. IMHO of course.






we get 3000pt buffs on gorath sometimes.


it's sad that a if a doc makesa stim b that way outperforms some otherguy's stim c's it's a good thing.


when a doc can made extremely high HA stim c's at med level 30 it's a good thing. same if they make 900 HA stim d's at level 40.


but if we bring a cl 15 pet down to cl 10 it's a bad thing.


should the doc's medicines be nerfed to? so that you need more than just novice med to get a stim that performs like a stim c?


or would you be a hypocrite and say that it's working fine?



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Jivetime Mofo

Master TKA/Novice Rifleman
JiveTimeMofo
Tue Dec 30, 2003 2:07 pm
#16

and doug only the buff info part was directed for you. we get nice ones on gorath server



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Jivetime Mofo

Master TKA/Novice Rifleman
Tal-N
Tue Dec 30, 2003 2:19 pm
#17




But we've still got a long wait til the devs get back... i'm sure we'll have 8 or 9 more threads of the blind. Kinda funny that i don't recall a single instance of anyone posting that baby DNA pets were supposed to happen LOL. We had enough sense back then to know they were broken.


Yeah i found that odd too. I mean sometimes you didn't have such blatently obvious bugged ones like the Kaddu with 23k of HAM and 3000 points of damage every 14 seconds. It's almost like things have to be stupidly wrong for people to realise it. But I'm burned out now, given up. Tried to document it, tried to pull up example after example, quotes from the developers and plain simple logic and even screamed bloody murder. Still didn't get them to snap out of whatever fantasy they're living in so I'm just going to let them get on with it now.





Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
Shadowfire Bounterhunter / Commando

grelgen
Tue Dec 30, 2003 2:37 pm
#18

reminds me of the South Park episode where Christopher Reeves gets uber from eating babies stem cells. I remember it differently sumo. I had a friend I gave a 80kHAM eopie to and she told me that when she had called it after the patch it was a normal 2kHAM eopie.



BE?
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