Bio Engineer Archive
Thread: DNA Sampling Failure Rates Mutant Rancors
The extra +25 (with the clothes and the beer) means you break scent a lot less AND you can re-apply it almost instantly. I wasn't expecting the second part, but you break - stop and in about a second you can re-apply. You waste a lot less time.
Zardo
ZardoZap wrote:
Its soo worth going to master scout if you plan on sampling mutants.
The extra +25 (with the clothes and the beer) means you break scent a lot less AND you can re-apply it almost instantly. I wasn't expecting the second part, but you break - stop and in about a second you can re-apply. You waste a lot less time.
Zardo
Agreed Zardo.
It's also got to be asked I'm afraid: How much of the frustration of sampling for some people is down to the system being borked and how much down to people just having a crap technique/template?
To me the sampling rates seem reasonable given that we are trying to get the chunkiest DNA in the game.
For my own part I can generally get about a dozen samples an hour (always assuming I can find some MR's that haven't been slaughtered by the Jedi hordes
). Call it an hour and a half to 2 hours with travelling and admiring the scenery.
Lower sampling failures or chances of maskscent failure and I'll be harvesting backpack loads of samples.
Now my template is fairly extreme for sampling, Master Scout/Ranger 0-0-3-0, but not as extreme as Master Ranger (as Nancy used in the test).
That's the point - the failure rate is about right for people with set-ups maximising sampling rates and minimising mask-scent breakage.
If failure rates werebased aroundJoe Blow with his minimum scout template, the "uber" sampling template would dominate to an insane level - a "normal" pet supplier could just not compete.
Here is what I found:
First I tried with 4040 scout, MS clothing. No good, they break MS almost always.
Then with adding Jawa beer, not good enough either.
Finally I accepted the fact that I need Master Scout (for best MS), Mask Scent clothing, good Jawa beer. Also, I can reapply MS immediately when it breaks at that high level which speeds things up considerably. And still I am seriously thinking about getting that FS +5 MS from the Survival line and selling a First Aid box to get it. (2 points needed, and... uhm... some more badges in my case.)
Then, I approach slowly and stop many times to allow them to get used to the new scent among them. 64m, 40m and 16m seem to be critical intervals for stopping, but since they often come in a herd of five, I just stop a lot when approaching. I always do it on speeder, I don't believe in all those rumours about approaching on foot, crawling, from behind, you name it. Speeder is safe and I can get away fast when needed. So when I get close enough, I dismount and sample. On aggro it is one "/mount Speederbike Swoop" hotkey press and I am out of there.
Sometimes they have one or two super noses in that group of MR's you find. I found this juicy group of five all of them with 14k+ health. No dice, they broke MS every time I got to 50m. Had to go to 300m for the spawn to reset (and hope that no other players got close enough to prevent that), return and get a fresh herd. Sometimes I have to refresh them two or three times, then I can get close enough to sample. And better hope that some swordsman does not kill your herd while trying to get DNA, that is sooooo frustrating. (Yep, had that happen yesterday, he did not even answer when I kindly asked him to leave them to me, so much other stuff he could kill instead.)
Worst super nose I encoutered was a TMB on Endor, it consistently broke MS at 100m. I am convinced that it is a hidden, random stat that never shows, we can only learn about it if we can fool the creature or not.
90% fail and 10% success sounds about right - when we finally get close enough to DNA them.
Yesterday I got 26 MR samlpes from around 2h 30 - 3h spent on Dath looking for DNA. Not too bad I think, just have to be patient.
I make a waypoint every time I see MR's, then I get an idea of where they can spawn so I can look in those general areas on later trips.
Message Edited by GFoyle on 09-13-2004 02:50 PM
Message Edited by GFoyle on 09-14-2004 01:56 AM