Bio Engineer Archive
Thread: Pub 23 Inspiration Buffs effecting only genetics
lammergeier wrote:
a bonus to cloning experimentation is NOT good.
it's already hard enough to target a specific CL without adding 'bonuses' to assembly, experimentation, and 'resource quality.'
I've raised this as an issue, but for right now? I'd specifically AVOID BioE-specific buffs.
/agree
You go Lamm!!! Thanks for representing!!
/target Lamm
/cheer
(hmmm anyone know the /command for storming the dev's office?) ![]()
Lamer please keep us updated re this, we are one of the professions that are well off cap and always will be due to resource gates on meats and titanium ali etc.
I was really looking forward to this and am now well dissapointed.
Cannot understand why we have been excluded in such a way as this.
I ran chef tissues on Wednesday and on Thursday with the new buff. In neither case did they have any impact on the experimentation potential of my ingredients. I posted the detailed results on this board yesterday, but I forget which thread it was in...
To the poster who got 8s - please go back and verify the results without the buff (as has been previously suggested). If that comes up with 7, then please post the resources that you used and the OQ/PE/FL of each resource.
Mr_Desert wrote:Lamer please keep us updated re this, we are one of the professions that are well off cap and always will be due to resource gates on meats and titanium ali etc.
I was really looking forward to this and am now well dissapointed.
Cannot understand why we have been excluded in such a way as this.
I'll continue to let the devs know that this 'buff' is not helpful.
Great - now just be sure to also let them know that there are a number of us that are interested in receiving the 'buff' that we thought we were getting (i.e. meds, chef tissues, tailor tissues). I will defer to the actual pet crafters that they are better off without the buff, but I for one would still like to be able to get the buff that I thought I was going to be able to get...
lammergeier wrote:
Mr_Desert wrote:
Lamer please keep us updated re this, we are one of the professions that are well off cap and always will be due to resource gates on meats and titanium ali etc.
I was really looking forward to this and am now well dissapointed.
Cannot understand why we have been excluded in such a way as this.
I'll continue to let the devs know that this 'buff' is not helpful.
Mr_Desert wrote:
Lamer please keep us updated re this, we are one of the professions that are well off cap and always will be due to resource gates on meats and titanium ali etc.
I was really looking forward to this and am now well dissapointed.
Cannot understand why we have been excluded in such a way as this.
Wait you can't understand how we where excluded in this way? Come on Mr.Desert you have been a BioE and long time you know the drill better than that. They like to get our hopes up the dash them against DeathStar sized rocks. Then Lamm comes along yells / talks to them a bit and the agree to try and fix it (all praize be to Lamm fixxer of BioE problems!!!).
I dont care how it happens, I just want my buff like everyone else
BUT NOT ON PET CRAFTING ![]()
If you don't want the buff - don't walk into the cantina with your master BE tag up like i did tonight
I just wanted an inspriation buff for combat and instead a nice master dancer gave me an unasked for BE buff which i didn't want and didnt' help but all the same it was nice of her ... just glad i had not planned to spend the evening crafting pets - as it was i had to put some experiments off until tomorrow.
Dor