Bio Engineer Archive
Thread: Advanced components
I'm Working on being a medic and i was wondering what exactly are advanced components and how do you use them.
I did a little of all of the above.
Since I'm trying to stay cheap, I only go for advanced BEC's to get the charges up where they should be on pet stims. This means harvestors on both LOK and Tat, as well as a factory.
I get actual Doctors to make the schematics with my materials for the whole process, and while my materials are not always the absolute best, they are not terrible either.
Useing my current pricing formula of Charges * Heal amount * .2 = Price I've currently managed to run almost all the competition off the Moenia and Theed bazaars on my server. This allows me to make a decent profit, but still underprice most of my competitor's easily, even if some of the private sellers with shops are willing to make Stim B's with much better stat's than mine. While I'd like to go advanced on all components, I just can't currently justify the extra cost's involved, if I can't stay in the sub 2500ish range on stims, I just can't seem to sell many.
BTW... considering my cost's on these things, I'm making somewhere in the range of 50% profit on every one I sell. Unless I can sell a LOT more of these or factory them, I won't be dropping my profit margin lower, it just won't be worth my time.
Vorgus on Bria
Mongoloid wrote:
Just to make sure I understand this...
Advanced Liquid Suspension is good for boosting the power of the stimpacks therefor when crafting I should experiment on effectiveness.
Advanced Biological Effect Controller is good for boosting the charges of the stimpacks therfor when crafting I should experiment on charges.
Are these 2 statements correct?
And what about Advanced Chemical Release Duration Mechanisms? what stat(s) do they affect and what should be experimented on?
When crafting Liquid Suspension or Chemical Release Duration Mechanisms, you only have one choice as to where to spend your experimentation points - effectiveness. Therefore, these items are really only going to have an impact on the power of your stims, not on the number of charges it has. Note that the power of a Liquid Suspension (even one made with mediocre resources) usually blows away the power of a Chemical Release Duration Mechanism (the difference is usually about 3:1).
With Biological Effect Controllers, howvever, you have the option of experimenting on charges or effectiveness. As the effectiveness is low compared to a Liquid Suspension or Chemical Release Duration Mechanism (power on a BEC is usually around 10-15 while a LS is around 150), I find that it's good to ignore the power ona BEC and up the charges. If you have some experimentation points left over, spend them on power. This is the only subcomponent that will raise the charges of your stims so take advantage of that.
Also, if there were an order of importance of the 3 advanced components, this is how I'd rank them:
- Liquid Suspension
- Biological Effect Controller
- Chemical Release Duration Mechanism
A good Liquid Suspension will still give you a very powerful stim, even if it doesn't have many charges. A good Biological Effect Controller will make sure you've got plenty of charges. And a CRDM will help boost power, but not as much as a LS. Also, since CRDM's require herbivore meat, which is difficult to obatin, this is probably the subcomponent most often left out.
I hope that helps
Just to make sure I understand this...
Advanced Liquid Suspension is good for boosting the power of the stimpacks therefor when crafting I should experiment on effectiveness.
Advanced Biological Effect Controller is good for boosting the charges of the stimpacks therfor when crafting I should experiment on charges.
Are these 2 statements correct?
And what about Advanced Chemical Release Duration Mechanisms? what stat(s) do they affect and what should be experimented on?
Elanae wrote:
I'm getting into the adv component business and was wondering am I better off using normal resources with high stats over advance resources with low stats?
Advanced component with low stats..
The most crappy advanced component is usually better than the best normal component.