Bio Engineer Archive

Thread: Crafting Macro

BigEvilE
Wed Dec 22, 2004 6:00 pm
#157

there is no 100% AFK crafting macro that i know of. the closest you'll ever get, AFAIK,is writing a macro that automatically does every step except adding in the resources.



Zesen Uceobe
Don't tear down the house to fix a broken sink.

- I support keeping & balancing the current combat system You can too
TheJediDoc
Sat Dec 25, 2004 1:56 am
#158

Can anyone post the crafting macro and exactly what to change? I have one version of it but it gets screwed up easily.






Teldenon Tenton
Co-Leader of the Hyperspace Outlaws
Master Doc/Master Combat Medic
Pahdbacca
Sun Dec 26, 2004 2:00 am
#159

Try Logix's crafting macro in the weaponsmith FAQ. It's what I use whenever i switch from CM to Doc or back again.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
CTRL_ALT
Tue Jan 04, 2005 4:57 am
#160

Tons of stickies with tons of info on crafting macros. No AFK macro, unless you use 3rd party software.



CTRL ALT, Tempest
Zion, Naboo Goleta Inc. (right in front of the shuttle)
Novice Artisan, Master Bone Armor Crafter, Dabbler in the wielding of a CDEF pistol.
A noob isn't a person...it's a way of life.
Rebarty
Tue Jan 04, 2005 8:26 am
#161

Has anyone had problems with thier macros, I am using the one from when I mastered Tailor:



/ui action toolbarSlot##;

/sel ##;

/pause #;

/next;

/next;

/createProtoType practice no item;

/createProtoType practice no item;

/pause 3;

/ui action toolbarSlot##;


I was using on Saturday morning and getting exp, then when I logged that night it would not go to next. Funny thing is it did not work Sunday or Monday. My wife who is grinding out the last boexes for Doc has the same problem.



Rebarty Mir-mar Old Commando- Pre-CU, Pre-NGE
Mayor, Zion city of Light
Wyenn Mirmar, Dancing Fool
SEAkridge
Tue Jan 04, 2005 10:26 am
#162

It looks about the same as mine, except i have one extra /next; in there. If you are too close to a crafting station, the third one will help keep it from trying to go into the experimentation stage of crafting, and that may be where you are getting your errors from.



Please drop any auction winnings at my vendor on Corellia. It is Abilof Weapons at -1803 2347 just east of the Kor Vella starport or the Fort Qui shuttleport.
PlattO
Wed Jan 05, 2005 3:10 am
#163

Ok, here goes:

You have to place the tools in shift-F1 - shift-F6 on your number 1 toolbar.


The you make a macro that you name grind:


/nextCraftingStage;

/nextCraftingStage;

/nextCraftingStage;

/createProtoType practice no item;

/createProtoType practice no item;


Place this macro in your F2-slot


Then comes the grind. This macro goes ini your F1-slot:


/ui action toolbarSlot12;

/selectDraftSchematic 0; (or whatever schematic you want to use. 0 is bio effect controller, I belive)

/pause 5;

/ui action toolbarSlot01;

/pause 3;

/ui action toolbarSlot13;

/selectDraftSchematic 0;

/pause 5;

/ui action toolbarSlot01;

/pause 3;

and repeat this 4 times, increasing the first /ui-line each time, up to 17.


Now, when this is all set, all u have to do is press F1, and start clicking.


If you want to keep what you're grinding, skip the "practice no item" part on the first macro. But your inv will fill up pretty fast.


Hope this works.



Sedaw
PlattO
Wed Jan 05, 2005 3:12 am
#164






Then comes the grind. This macro goes ini your F1-slot:


/ui action toolbarSlot12;

/selectDraftSchematic 0; (or whatever schematic you want to use. 0 is bio effect controller, I belive)

/pause 5;

/ui action toolbarSlot01;

/pause 3;

/ui action toolbarSlot13;

/selectDraftSchematic 0;

/pause 5;

/ui action toolbarSlot01;

/pause 3;

and repeat this 4 times, increasing the first /ui-line each time, up to 17.






Hrf! Don't repeat it 4 times, just write the same part up to /ui action toolbarSlot17 on the first /ui-line.


Damnit, I want a editbutton!





Sedaw
TheJediDoc
Wed Jan 05, 2005 5:47 pm
#165

Okay thanks, i'm using a similar macro now I belive. There are a few things I would like to keep when I craft, but when I removed the practice no item that macro seemed to stop working. I don't need desperate help on that but if someone could give me pointers that would be great. Thanks for all your help everyone, I'm almost master doc (Doc 3-4-3-1). Please don't laugh at the 1.



Teldenon
Hyperspace Outlaws Leader/Founder (check us out in Fatal Devotion!)


Yeah, a edit button would be cool






Teldenon Tenton
Co-Leader of the Hyperspace Outlaws
Master Doc/Master Combat Medic
Vader956
Thu Jan 20, 2005 8:10 pm
#166

do any of yall know a crafting macro cause im trying to become a novice chef and its taking me for ever and i get pretty bored sitting there crafting any thing would really help thanks
CraftingGenius
Thu Jan 20, 2005 8:13 pm
#167

i think the FAQ has a macro, if not i will sit there and write it out



Merchant - Sceno - Crafter
Swordsman - Yveic - Doc --- BH - Goowock - Pistoleer
"Pink Does DMG"| DMG-I |"Lots of DMG"

Vader956
Thu Jan 20, 2005 8:21 pm
#168

thanks

Tipicaly
Sat Mar 05, 2005 12:20 am
#169

its call phlangians...



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