Bio Engineer Archive

Thread: Keep BE experimentation for BE products, Medic experimentation for the crafting line poll/vote etc

Blueblooded
Fri Apr 08, 2005 11:11 pm
#1

I hate these things, but the thread below seems to be getting very confused. I think we need a clear statement from the users of this forum (hey it seems to have worked for the Combat Medics!)

please reply below (one word will do) if you support keeping BE experimentation for pet and tissue crafting, with medic experimentation being in line 4.

No medic experimentation at Master, some BE experimentation at Master.

ps Mods - sorry if you think this is duplicating threads (happy for you to merge them) but as I say, a clear statement has just worked for the CMs..anything is worth trying



Always remember . "a pig with lipstick is still a pig"
Blueblooded
Fri Apr 08, 2005 11:12 pm
#2

Vote



Always remember . "a pig with lipstick is still a pig"
Mereset
Fri Apr 08, 2005 11:16 pm
#3

vote
droid327
Fri Apr 08, 2005 11:39 pm
#4

/sign


definitely need two lines of exp



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Eskie
Sat Apr 09, 2005 1:26 am
#5

/sign for reasons stated in this thread

I am allowed to vote as a future forum user, I hope



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
LloydPickering
Sat Apr 09, 2005 3:16 am
#6

/sign

(Petitions get us no where, but even so I'm signing)



Everquest2 - Splitpaw: Sesskia <United Kingdoms> - Merccia - Tercia - Kasshia
Star Wars Galaxies - Chimaera: Zoxara (Sleeping) - Lloyd (Sleeping) - Buttercup (Cancelled) - Nublet (Cancelled)
Dorelli
Sat Apr 09, 2005 5:10 am
#7

vote for separate BE and med xp please



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Aleskander
Sat Apr 09, 2005 5:13 am
#8

vote for Master level to be MASTER level not just a dabbler with more schematics.


Failing that, yeah, I'll go with with the 2 seperate lines.



*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
Vendor in Dust Shop Mall South of Coronet -147 -5826

Elas Kander Jedi Knight
mfg177
Sat Apr 09, 2005 6:36 am
#9

/Sign

With keepeng BE experiment as it is: with 3 points gained at Master and NO Skilltapes.



Balerion (live Elder Bounty Hunter, Imperial Pilot)

Reyego Pre-CU/NGE M-Bio-Engineer / 12 pt M-Chef / Merchant / Freelance Smuggler Pilot


Vendors with Pre-NGE Reyego Foods and Bio-Engineered stuff:
ReD Mall Talus, Imperial Outpost, -2376 2171 (100m from the Starport!). 1-st room of the Mall, avaliable from 14.04.06.

Placebian
Sat Apr 09, 2005 7:53 am
#10

/sign



________________________________________________________________________
Ienois Aimex - Argenta Arlanda - Zhao Wei

_____________________________________________________________________
Spazzers
Sat Apr 09, 2005 9:25 am
#11

Vote to move 2 points to master BE, keeping all the experience the same (since we all know that won't change anyway) and letting the doctors keep their tapes. At least this way the dabblers won't outcraft a master.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Kelderek
Sat Apr 09, 2005 11:16 am
#12

/vote keep BE exp the same as it is now, separate from med exp.



Salome - Elder BE, Master Engineer Trader, Storm Squadron Ace
Galactic Hot Spot: Corbantis Bio Engineer Pet Museum
Insomniac - Elder BH, Master Medic, CorSec Ace "I'm Your Huckleberry" | "Piledriver"
SirLoin OfBeef - Elder Merchant, Master Structures Trader, Crimson Phoenix Ace
Valadion - Elder CH, Master Medic, CorSec Ace
Vendors: NGE Loot - Attachments - Old Stuff, Salome's Droids, Single-Use Droids - BH, Survey, etc., Master Artisan Electronics Components, Astromechs and Flight Computers, Pilot Ready Chips
Imperium Mall on Naboo (-3311, -5116)
evfields
Sat Apr 09, 2005 1:07 pm
#13

/sign
/vote
/agree

BE products and experimentation should stay at master. Medical is fine capped at xxx4, but for tissues pets, master should have worth.



Tokalar
Furball first class
Starsider
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