Bio Engineer Archive

Thread: My post-CU BE experiences and findings

Reedrof
Mon May 02, 2005 1:14 pm
#1


Hey everyone!


I doubt I've even posted to this board before, but here goes nothing. I'm currently still working towards MBE, I'm at 4433 right now. I've found that sampling DNA post-CU that when I sample creatures of lower level than me, they have a fortitude of zero or near zero. If the creature is the same level as me, the fortitude tends to be around 800 or so, and if the creature is a higher level than me, the DNA sample has a fortitude of near 1000.


Of course, the benefit of this messed up DNA is my ability to craft Level 150+ creatures. While for all pratical purposes these seem quite useless, I get great xp for crafting them (+/-1.5k), or at the very least, the templates. This combined with double XP week makes for some nice grinding.


Well, that's all I have to say, I'm not sure if others are finding this at all, perhaps everyone but me is a master already.


Have fun and cya out there.


Reedrof

Sunrunner.
Dorelli
Tue May 03, 2005 1:39 am
#2

Reedrof - welcome to posting on the BE forums


I've found that as well - well actually I've found it doesn't seem to depend on my own level but merely on the creatures. Your post gave me pause for thought but ... no ... I still think it is the creature levels and just an aside effect that it seems to correlate well with your combat level.


I am pretty sure others have noticed this as well. Arthur has got it down as one of the 'BIG' issues and apparently the devs are working on it.


But is SURE is frustrating ....


People have managed to work around the fortitude problem at the moment by using one or two high fortitudes with 3 or 4 low ones. You might want to try that and see what you get?


Yours,
Dorelli


PS. This is a bad time to become a new BE because the joy of having everything work right with pets is gone hang in there - it WILL get better






Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Magincia
Tue May 03, 2005 3:44 am
#3

Welcome to the forums and to the profession.


I am wondering which creatures / lvls have you pulled 800 Fort from? I get either 1000 or under 30.






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Dorelli
Tue May 03, 2005 4:06 am
#4

I got 800'ish from bocatts on tatooine. They were level 18 I think.


Dor






Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Reedrof
Tue May 03, 2005 5:46 am
#5


I got 800ish fortitude from hambadaa's (spelling??) on Corellia I think, they were level 17 (which is the same as I am). It must just be a coincidence that the creatures above my level give 1000 fortitude while those under my level give 0 fortitude.



All of that said, I finished grinding MBE yesterday. Yeah me!



Reedrof.

ScottyK
Tue May 03, 2005 1:41 pm
#6

actually, on sunrunner, i don't get any BE crafting xp for either templates or pets. (haven't tried making the med crap - cuz who cares... i've never even seen those resources).


Currently, I'm stuck at 3266 BE crafting xp and my skills template is 1/0/2/1. Would love to move up, especialy since I've crafter like 5 or 6 LVL 100+ pets since CU!






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heyward331
Tue May 03, 2005 1:45 pm
#7

isn't it all medical crafting xp now?
Dorelli
Tue May 03, 2005 1:47 pm
#8


You SHOULD be seeing a requisite for medical crafting xp for trainining BE now for all branches and also all BE items including pets and tissues should be giving medical crafting xp. If you are NOT seeing this, then sunrunner is bugged and you need to submit a /bug and probably a ticket to CSR as well.


(TC-EP3 was bugged like this for the first few days of testing - it SHOULD be fixed in live - so double and triple check that before you submit your /bug).


Dor





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Spazzers
Tue May 03, 2005 1:58 pm
#9


Interesting. The DNA taken from the same animal may be useful or unusable depending on your combat level. It would be easy to test simply by sampling an animal that is a little higher than your combat level and seeing if the fortitude is 1000, then group with high level combatants so your average is level 80 and resample the exact same animal. See if the fortitude changes. It could be that grouping is now forced on BE's in order to get high level DNA.


This could really put a wrench in collecting DNA.



Buboopadoo
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ScottyK
Tue May 03, 2005 3:37 pm
#10

so has the xp category changes from bio-engineering crafting to medical crafting? if this is true that it's just a name change, then that might be all it is... i didn't scroll down in the list...




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Ecobi A'o - Gray Jedi MasterTierce - Rodian Hunter / Starfighter Engineer
Sacura Selkath - Bounty Hunter Kxva Nin - Nightsister Outcast
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Busukaba
Tue May 03, 2005 6:37 pm
#11

Indeed, it seems as though your CL seems to have an effect on the stats of the DNA you get. I am a stunning CL 19 and creatures quake in their skins as I pass, but, sampling level 17 or 18 yeild me Fort scores of around 800-880. Sampling a CL 20 got me a 1000 Fort, sampling a CL50 got me fort 1000, dep 1000, clev 1000. Sampling level 14 and below yield me fort 10-30.


Doing this sampling has brought up anopther question. The level 50 I sampled gave me some really whacked out resists of 3391 in 4 different categories. The level 20 I sampled also had 3 categories with resist of 335. However, CL lower than I are like the old DNA samples and give "normal" stats for resists. The question is what, if anything do ridiculous number like this mean? I assume, like everything else that the resists are broken.


Oh, and one more thing. Any pet I have made gives a to hit of 0. Has anyone actually used a post CU pet and seen if it hits and to what probable percentage does it hit?



Waivveen


ScottyK
Tue May 03, 2005 9:44 pm
#12

so it would seem that BE crafting has been chnged to medical crafting, which i am receiving.


to hit scores of zero are meaningless.... all of my pets with this score are still attacking. I have not tried to calculate true scores, but they do not seem drastically different from the pets with scores of 40-60.






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*Py-Mae A'o* - Medic/Elder Creature Handler Kataarn - Imperial Merc/Elder Ent
Ecobi A'o - Gray Jedi MasterTierce - Rodian Hunter / Starfighter Engineer
Sacura Selkath - Bounty Hunter Kxva Nin - Nightsister Outcast
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Vendors (all in Nabooian guild hall at -6289, -3535 Solace, Rori)
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Artiman
Wed May 04, 2005 3:39 am
#13






Reedrof wrote:



While for all pratical purposes these seem quite useless, I get great xp for crafting them (+/-1.5k), or at the very least, the templates. This combined with double XP week makes for some nice grinding.







Most people have missed this. I think, if you put togetherthe DNA, you could grind a double master combat toon in about an hour +1 respec. I've been sampling tortons and getting over 3K xp per DNA template combine with the double xp. Don't think it is saving me any time... it's at least as fast to just sit down and grind standard stuff. But if you could bribe some people to get torton DNA for you, it would be a breeze.


Maybe the xp bug will be the thing that gets it enough priority to get the DNA fixed.



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