Bio Engineer Archive

Thread: Cloning ROTW creatures

MatrixMaster365
Fri May 06, 2005 1:39 am
#1

I was wondering if we were going to be able to Clone any of the ROTW creatures anytime soon.
I8TheWorm
Fri May 06, 2005 4:14 am
#2


I haven't picked up the expansion yet, but might do it this weekend. Have you tried sampling there? Anything interesting?



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Dorelli
Fri May 06, 2005 4:56 am
#3


I have RoTW and there are no new pets in our recipes.


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

LuCha
Fri May 06, 2005 5:28 am
#4

OMW over there as soon as the server comes up...


will post anything interesting



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Katosan
Fri May 06, 2005 7:24 am
#5

Did some sampling last night...


Even the tiny critters have 1000 fortitude.....






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LuCha
Fri May 06, 2005 9:07 am
#6

/agree


everything i found tonight had a 1000 fortitude



ooooooooooErus ~ 12pt Domestics, Elder CHoooooooooooo
ooooooooooErusia ~ Spy, Elder CH{BEAST}oooooooooooo
ooooooooooBioWorkz ~ 14pt/12pt Engineeroooooooooooo
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oooooooooIthorian and proud of my kewl hat!
oooooooooo
ooooooooooooooooDarkSide BioWorkzoooooooooooooooo
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Aleskander
Fri May 06, 2005 3:18 pm
#7






LuCha wrote:

/agree


everything i found tonight had a 1000 fortitude





Well, that answers my question...guess I'll just do other stuff for a while longer



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Zanti-the-Bothan
Fri May 06, 2005 4:01 pm
#8






Katosan wrote:

Did some sampling last night...


Even the tiny critters have 1000 fortitude.....







And therefore totally unusable for pets that can be called. Since there are no new skins, we can't even make WookieeWorld furniture.



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Cindal
Fri May 06, 2005 5:12 pm
#9

I did post of a list of the creatures I encountered on Kashyyyk a few weeks ago. Don't forget to loot your kills. You get paws, horns, fur, etc. I believe that they are bugged as they stack in your inventory but you are not able to separate them later.



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MatrixMaster365
Fri May 06, 2005 6:59 pm
#10

I have sampled and noticed that there were no new creature that we can make. I would think that this would be something that they would include in the new expansion pack for us BE. I wish they would get something done with the stats I can't make anything that is of any use for me as a Master Creature Handler. I have some nice house decorations and the guild enjoys the decoractions also.
lammergeier
Fri May 06, 2005 10:56 pm
#11

the devs told ArthurDent that the clone crafting system was being actively worked on...

more than that we haven't heard.

having been in the beta, I can say this:

there are only two new creatures that can be obtained (CH and non), and these are rewards available through the "Digital Download" and through questing.

BioE clone crafting is broken right now... mostly because of the changes in DNA stats (and specifically in the Fortitude stat).

many of the kashyyyk creatures use existing skins, with different names. boar wolves, pucs, carrion spats, pharples, snakes, etc, are among them... and though we have no snake skins (nor pharples, for better or worse), we DO have the boar wolves and carrion spats. new kashyyyk wildlife (such as the bantha) is not available to BioE's... however, with changes coming, this might or might not be the case in the future.

right now, we'll have to sit on our hands and see what comes down the pipe. I'll be poking around, asking for answers.



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Halthron
Sat May 07, 2005 4:32 am
#12



lammergeier wrote:
BioE clone crafting is broken right now... mostly because of the changes in DNA stats (and specifically in the Fortitude and cleverness stats


Fixed
DarkDeathDude
Sat May 07, 2005 5:15 am
#13

so i am assuming then that there are no new pets available?





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