Bio Engineer Archive

Thread: CORRESPONDANT: Something Needs To Be Done Regarding Critical Failures.

Kalor_Kast
Wed Dec 31, 2003 4:14 pm
#1

I just spent all day gathering 8 mustant rancor DNA samples only to lose them ALLin two consecutive critical failures! As a player I cannot express in words how frustrating this is. Please see if something can be done regarding this matter as I feel it has become our most critical issue.



Thank you




Kalor Kast - Master Bounty Hunter of Shadowfire

Danid Star - Master Doctor / Teras Kasi of Lowca
Sylo
Wed Dec 31, 2003 5:04 pm
#2

I've had the same problem. Critical failures are just devestating on clones or templates using the hard to get DNA. I've been making CL64 and CL70 Kimos for guildmates, and almost half of the time I get crit failures.
JiveTimeMofo
Wed Dec 31, 2003 5:18 pm
#3

i've had more crit failures in the last 2 days than i've had all week.


i know it's frustrating, but i guess it's the balance from us having too many high end pets out there.



------------------------------------------------------------------------------------
Jivetime Mofo

Master TKA/Novice Rifleman
WolfGuy
Wed Dec 31, 2003 5:19 pm
#4

Try losing nth generation DNA to a critical failure. I swear I just about dropped BE right there.




"zOMGz w3-3r g0nn@ pwn teh n00bz!! board the roflcopter troops!"- Fly
Taggart
WolfGuy <I> Gaun Hung-Lo <RIFT>
DARK JEDI KNOOB COMMANDO
v Offcial noob-schoolbus driveR v
Vendor at [ 1840, -5160 ] Athens, Rori
Jedi are total noobs
DialUp
Wed Dec 31, 2003 5:33 pm
#5

I too am sick of crit fails.



I can craft hundreds of med components with the exact same tools and only get a few crit fails. But if I make templates/pets, i would guess, 20 to 30% fail. Sometimes it is more like half. I had a friend ask me to make some taming tissues with some milk he had. I had to tell him no way because of my crit fail rate



BTW - I use the best tools I can find. 14.67 tool and a 42.165638 crafting station.

ospo
Wed Dec 31, 2003 6:59 pm
#6

I feel all of your pain!!


I too get critical failures when making level 70 kimos and it is sooo frustrating because it


tookme all day (and many deaths) to collect just 3 dna samples.


But hey i look at it this way, It could be worse... I know jedi on my server how have had


critical failures with 9 million credits worth of dragon pearls in their resourse slots when


crafting their light sabers.... losing 5 dna samples just does not seem as bad...


OSPO


MASTER BE and RANGER


Ahazi server

Raotek
Wed Dec 31, 2003 7:51 pm
#7

I agree. If architects don't loose their resources during a critical failure, why should the rest of us?



Rao'tek
DialUp
Wed Dec 31, 2003 8:00 pm
#8






Raotek wrote:
I agree. If architects don't loose their resources during a critical failure, why should the rest of us?





THEY DON"T?



Now this really makes me mad....

meroc
Wed Dec 31, 2003 8:03 pm
#9

Weird. I lost a heap of good DNA last night the same way as well as a bunch of plain old "failed"'s. The SOE "random" number generator strikes again...



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
sithvindicator
Wed Dec 31, 2003 8:06 pm
#10

They used to lose all reousrces if they tried to build a large house but they fixed that so that you can retry with the same resources. Or atleast that's what I read over there. I'm not exactly sure how it works but can find out. I guess they didn't like losing 37,000 resources all at once.



Zhyr'hon Khitaar
Radiant Rare Resources
Master Creature Handler
Master Scout
dropped>>Master Marksman
Rivendell, Corellia
Radiant
sithvindicator
Wed Dec 31, 2003 8:15 pm
#11

Fixed crit fails when crafting installations preventing you from trying to assemble the ingredients again.
The ingredients should not be destroyed, and you should be able to click on the assemble button again to try and assemble them.

I took this from the update notes. Apperrently you can only reassemble if you are not experimenting.



Zhyr'hon Khitaar
Radiant Rare Resources
Master Creature Handler
Master Scout
dropped>>Master Marksman
Rivendell, Corellia
Radiant
Zaket
Wed Dec 31, 2003 8:33 pm
#12






sithvindicator wrote:
They used to lose all reousrces if they tried to build a large house but they fixed that so that you can retry with the same resources. Or atleast that's what I read over there. I'm not exactly sure how it works but can find out. I guess they didn't like losing 37,000 resources all at once.



I still remember the screams from architects who had crit fails when assembling PA halls.



----------------------------------
Clerista Iewie
Master Shipwright
Theos_Robos
Wed Dec 31, 2003 9:21 pm
#13






DialUp wrote:

I too am sick of crit fails.



I can craft hundreds of med components with the exact same tools and only get a few crit fails. But if I make templates/pets, i would guess, 20 to 30% fail. Sometimes it is more like half. I had a friend ask me to make some taming tissues with some milk he had. I had to tell him no way because of my crit fail rate



BTW - I use the best tools I can find. 14.67 tool and a 42.165638 crafting station.






Yeah, made me sad, I do have 409 units though think i could spare a crit.








Audible
Vendor outside of Restuss, Rori
5572, 6666 ☼



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