Bio Engineer Archive
Thread: CORRESPONDANT: Something Needs To Be Done Regarding Critical Failures.
I just spent all day gathering 8 mustant rancor DNA samples only to lose them ALLin two consecutive critical failures! As a player I cannot express in words how frustrating this is. Please see if something can be done regarding this matter as I feel it has become our most critical issue.
Thank you
I too am sick of crit fails.
I can craft hundreds of med components with the exact same tools and only get a few crit fails. But if I make templates/pets, i would guess, 20 to 30% fail. Sometimes it is more like half. I had a friend ask me to make some taming tissues with some milk he had. I had to tell him no way because of my crit fail rate ![]()
BTW - I use the best tools I can find. 14.67 tool and a 42.165638 crafting station.
I feel all of your pain!!
I too get critical failures when making level 70 kimos and it is sooo frustrating because it
tookme all day (and many deaths) to collect just 3 dna samples.
But hey i look at it this way, It could be worse... I know jedi on my server how have had
critical failures with 9 million credits worth of dragon pearls in their resourse slots when
crafting their light sabers.... losing 5 dna samples just does not seem as bad...
OSPO
MASTER BE and RANGER
Ahazi server
Raotek wrote:
I agree. If architects don't loose their resources during a critical failure, why should the rest of us?
THEY DON"T?
Now this really makes me mad....
The ingredients should not be destroyed, and you should be able to click on the assemble button again to try and assemble them.
I took this from the update notes. Apperrently you can only reassemble if you are not experimenting.
I still remember the screams from architects who had crit fails when assembling PA halls.
sithvindicator wrote:
They used to lose all reousrces if they tried to build a large house but they fixed that so that you can retry with the same resources. Or atleast that's what I read over there. I'm not exactly sure how it works but can find out. I guess they didn't like losing 37,000 resources all at once.
DialUp wrote:
I too am sick of crit fails.
I can craft hundreds of med components with the exact same tools and only get a few crit fails. But if I make templates/pets, i would guess, 20 to 30% fail. Sometimes it is more like half. I had a friend ask me to make some taming tissues with some milk he had. I had to tell him no way because of my crit fail rate
BTW - I use the best tools I can find. 14.67 tool and a 42.165638 crafting station.
Yeah, made me sad, I do have 409 units though