Bio Engineer Archive
Thread: Discussion Thread: Dna storage
Tal-N wrote:There was my old idea from a long time ago (in a galaxy far, far away) where bio-engineers crafted a device that allowed any and all preofessions to draw blood from animals. These devices (hyperdermic needles if you want) can also be used by other professions which allow them to draw blood and then sell it to us (or give it) this would be useful for rangers and scouts who would then have another means of income. Medics however would have a bonus for this ability as they could draw greater quantities of blood with each use of the device, naturally this skill filters through to the bio-engineer as well.The blood resource would stack within each species. It would be like the currently processed/recycled resources however it would be completely devoid of stats thus allowing any kind of blood drawn from all animals of that species to stack together. That straight away solves the storage issue. A bio-engineer then has a tool which allows them to extract the normal dna samples from the blood resource. The DNA sampling skill will determine how many units of blood are needed to produce a single DNA sample. It might be a simple case of novices needing 30 units of blood per sample and masters only use 5 units per sample.As expected the usual thing apply, when drawing blood with the device you MIGHT draw aggro. It would function the same as dna sampling does. Critical failures when extracting dna from blood would result in the blood becoming genetically comtaminated thus you'd lose it.However the overall result of this system would be drastic and certainly a good solution. A new trade would open up in blood marketting, bio-engineers wouldn't have to go into the field if they didn't want to, they could just buy the blood if they want. The increase in the availability of blood however would no doubt encourage more people to try the profession since it now can function similar to other crafting professions when it comes to resources. Since you'd have containers of blood rather than induvidual dna samples your storage issue is resolved right away. Buts its not eliminated (and shouldn't be totally removed) since you'd now end up with loads of containers of blood from various species.Overall its a good solution. New markets, easier availablity of resources, a lower strain on the server database and no more storage issues for BEs.
holy crap now there's a name i havent' seen in a while
That would solve a buttload of problems imo. For all proffessions.
Hylidex,
I'm having trouble seeing these as the same issue. I think they really are separate problems. For example fixing how dna displays doesn't help us at all with our storage woes. We'll still have all our droids, our factories, and our houses filled to the brim with dna samples. Also, I totally understand your thinking in lumping them together, hoping that it allows us to get more issues done, but my sense is that it very well could have the opposite effect. If we lump something that could be taken care of quickly (the inventory thing) with something that may take considerable effort to implement (the storage thing) we very well may be dooming both of them. These are the kinds of things I need to sort out with the devs on my end. Like I said in the other thread, don't sweat the order so much. We'll do what we can. I'm like you guys, at this point I'd just like to see any positive changes get done, lol.