Bio Engineer Archive
Thread: *&%$! I can't @#&$ stand this #&*@ critical #&*@$ failures on my &@#$% DNA templates!
All day yesterday i had no failures in any BE made item, kind of odd. Where are you making them at? If the server is lagging really bad you will get alot of failures i would suggest get a driod with a crafting unit and do the compiling on a planet that isn't lagging like talus.
Norda
Welcome to the life of a crafter..... ![]()
It's no fun for an Architect to get a crit fail on a PA hall either...
I fully subscribe to this ... although in other words ![]()
Yesterday I had a bad series too. Started with a template for a pet with armor ... and had a crit fail during assembly. 5 DNA samples gone *sigh*
With a backpack full of samples I went back home and started making templates again. The first one was a crit failure (at the best crafting station available!). The next assembly worked but during experimentation 4 out of 10 experiments were failures ruining another great template. From the 8 templates I made only 1 (!) went through experimentation without failures. I really really really hope that with publish 7 this failure rate is considerably reduced. Spending hours getting the DNA you want and then loose all the effort due to crit fails or failures during experimentation is more than frustrating.
Skrim wrote:
May I suggest a case of Pyollian Cake. Nice bonus to assembly.
Actually, I have been working with several top armorsmiths and weaponsmiths, and they are making great use of the Pyollian Cakes when combined with Bespin Port which will add to the actual success rate on experimentation.
At least the architects keep the components when that happens. think only the raw materials are lost and while thats quite a bit of ore and metal on a PA hall anything harvestable like that is easy to come by.
EetaBeeta wrote:
Welcome to the life of a crafter.....
It's no fun for an Architect to get a crit fail on a PA hall either...
NordaIspe wrote:
Its VERY VERY unlikely you will get 2 failures back to back tahts why I do that.
Norda
/cry
3 failures in a row? Was the area laggy?
To the person saying about the randomness, that might be so but the probability of getting 2 critical failures back to back is almost zero. Trust me i've tested this a lot of times and have never gotten 2 critical failures back to back.
Before that one patch yes you did get them but that was because it was bugged. I can find the patch notes that stated that but it should not happen now unless the server is lagging really bad ::cough:: dantooine, and even then TH did an experiment and found they didn't have very many failures.
Norda
NordaIspe wrote:
3 failures in a row? Was the area laggy?
To the person saying about the randomness, that might be so but the probability of getting 2 critical failures back to back is almost zero. Trust me i've tested this a lot of times and have never gotten 2 critical failures back to back.
Before that one patch yes you did get them but that was because it was bugged. I can find the patch notes that stated that but it should not happen now unless the server is lagging really bad ::cough:: dantooine, and even then TH did an experiment and found they didn't have very many failures.
Norda