Bio Engineer Archive
Thread: Top Bio-Engineer Issues Jan 05
Message Edited by ArthurDentOnBria on 03-09-2005 09:42 AM
Aleskander wrote:All of your top 5 hit pets and DNA. Given the staus or rather lack of CH's in-game, almost all of my business is in Chef additives and a few Tailor tissues. Hopefully, the Cu will change this, but until it does how about putting some fo the Chef/Tailor items in the Top 5?All of your Top 5 items are good and would be nice to see.
If you were concerned about additive issues, why didn't you say anything in the thread? I don't mean to belittle anyone's concerns but to not say anything then complain about the order things worked out is incomprehensible to me.
Zadokk wrote:/grumblestill think CL10 should be higher. nice list though, hopefully we can get some major problems sorted out soon.
/agree
but i'm happy with everything that made the top 10, so hopefully some good things will come
Message Edited by Hylidex on 01-17-2005 08:59 AM
LloydPickering wrote:
I agree with Aleksander, most of our business comes from Chef tissues, but pets take up the most time.
A good list if u can submit top 10I don't think top 5 is enough spacefor us...
Sheesh, it always comes back to space with us BEs, doesn't it? Not enough space for DNA, not enough space for our issues...
Hopefully (and perhaps this is entirely too naive) some of the Devs will be flipping through these threads on their own to get a grasp of the community. I mean, there has been an influx of new blood to the developer teams, and it seems like this has been a good thing so far. While I disagree with some of the jockeying of positions, and my main issue with regards to SP is unresolved, I do see that this list hits all of the major problems that affect nearly all of us. (My skill point issues isn't going to be solved here in the BE thread, nor the Ranger or CH threads were I also mention it in passing; not a big issue to most people that have alts.)
So while these are our general top 10 issues, the Devs may see the trends, try to find what source issues they can address, which things are simply beyond them at this time, what can be worked over... Each point in this 10-point data series can be expanded in depth, but at least it gives thema solid starting point from which to base future inquiries. (I for one would love to see an actual Dev post along the lines of: "Okay, I see what you all are getting at. We might not be able to do exactly what you want, but I can see in the code options we can explore to begin addressing the problem. By implementing a tree-structured class library using ..." Yeah, I can dream, can't I? Not that the Correspondents don't do wonderful jobs, especially in that most have real jobs besides this, but I think if there is a dev team for "bioengineer development" they can spend half an hour researching the issues in the forums.)
Okay, I'm too sleepy to be typing, my sentences are beginning to run, but you see what I'm sayin' here.