Bio Engineer Archive

Thread: Minimum-CL for BE-Mounts

Radone
Sat Jul 30, 2005 4:37 am
#1

Hoi,

i am curious at what CL a pet-pet can be mounted.

All I know is that at CL10 Dewback, Falumpasets and Bracksets can be mounted.

Other messages in this forum said:
saddled:
brackaset (<10)
dewback (10)
falumpaset (<10)

Does anybody know the minium-CL for brackasets and Falumpaset?
Like: will a CL8 Falum be mountable when adult?
And A CL9 is not mountable?

For the "broke" mounts like bantha, bol, cu pa, kaadu and spat it would be interesting to know the minimum-CL also

Even a hint like "Bantha CL12 is not mountable" will be helpfull, because if we all put the info we have together we maybe find out the minimum-CL for all mounts



Belisama Lotham
Hoof & Horn

Your domestic trader at Wanderhome

TOG Mall: Tat WP -1401 -5079 Wanderhome
You have resource for sale ? Check Beli's Bio Blog for my offer

In Memoriam for all BE
Dorelli
Sat Jul 30, 2005 4:49 am
#2

Thats a very very good idea Bel. I like it - will try and make up some level 10-20's on Bloodfin to grow. I'll take Banthas b/c they are my favorite. Mind you everyone else will have the answers posted here before i'm done I'm sure ...


Bel - it has been reported thatbrackasets are notmountable at level 10 anymore either so it is on falumps and dewys


Dor



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Radone
Sat Jul 30, 2005 4:53 am
#3

Brackas are no CL-mounts anymore ? ACK
Can somebody verify this?
And i thought 3 is to low already

Message Edited by Radone on 07-30-2005 04:54 AM



Belisama Lotham
Hoof & Horn

Your domestic trader at Wanderhome

TOG Mall: Tat WP -1401 -5079 Wanderhome
You have resource for sale ? Check Beli's Bio Blog for my offer

In Memoriam for all BE
Cindal
Sat Jul 30, 2005 5:26 am
#4

Oooohhh, that's bad Dor. If bracks can't be mounted at CL10 and they are the same size as falumps...does this mean we will be losing falumps next???



Cin or do you say Sin
~ Master Dancer/Master Bio-Engineer ~
~ Let la lune de miel begin ~
"You know you're loved if you've been *pillow*'ed."

Dorelli
Sat Jul 30, 2005 5:39 am
#5

The post about it was here(and in the same thread of course - i think 2 different people reported - i haven't made any myself tho).


I do hope we don't lose anything more. This size issue is a big one isn't it

Message Edited by Dorelli on 07-30-2005 05:42 AM



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Dorelli
Mon Aug 08, 2005 1:47 am
#6



Small report:


Level 12 Bantha made and tamed. I have worked with this animal for days and he has accumulated 3 ability slots (1 used) and has about 100 training points spare now but I cannot see if he is full grown or not. I think he is - is he supposed to grow one tick per rollover - does anyone know?



At the moment he does not seem to be mountable and I don't think he ever will be.



I worked out the following the other day which might be useful to some people. It is a guess at the 80% growth mount based on:



level = 0.80 * (full size level in wild)


and also a guess at the level 10 size based on:



scaling factor = level (10) / (full size level in wild) * 100




Name maximum levelpossible levelguess at

in wildofgrowth level 10

from swgcreatures80% 60%size


Bantha 2520 1540%

Bol 4335 26 23%

Brackaset 6552 39 15%

Carrion Spat30?24 18 33%

Kaadu 2319 14 43%

Dewback 22 18 1445%

Falumpaset 26 2116 38%

Cu pa 2016 12 50%



This may be complete wrong in the assumption that the BE size is scaled vs. the wild size according to the simple equation of level vs. wild level. Also I tried to find the highest level creature of that name that swgcreatures.com has listed but it is possible they used the same skin/different name tactic as well.



Finally this could be COMPLETELY wrong. I welcome corrections and comments as usual. What do you guys think - does this look like what your predicted pets level should be - does your pet look waaaaaaaay off from this?



Thanks,

Dor

Message Edited by Dorelli on 08-08-2005 01:48 AM



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Cindal
Mon Aug 08, 2005 6:46 am
#7

There are reports on the CH forum that a BE non-ch pet was tamed and worked with but not growing and another about a BE CH pet not growing in the new system as compared to wild tames.


It looks like BE pets may not have been included in the new coding as far as size goes. I have 4 BE pets I'm working with on Cin, as she is only novice CH these are low level pets (CL10-12). I do have one CL12 that does not gain any training xp no matter what we fight. I don't group with him so that my might CL18 does not adversely effect him and we are taking on CL 18-22 critters. Sadly he does not get any training xp. I thought perhaps this was because he has specials from the old system but my CL10 gains xp although he only has one special from the old system. Need to try to train the other two as they both have 2 old specials.


Grrrrrr. Hope having specials from the old system will not prohibit my pets from learning the new abilities.





Cin or do you say Sin
~ Master Dancer/Master Bio-Engineer ~
~ Let la lune de miel begin ~
"You know you're loved if you've been *pillow*'ed."

lammergeier
Mon Aug 08, 2005 8:16 am
#8

certain creatures CAN be mounted as soon as they are tamed... giant carrion spats, for example (and 'savage humbabas' if I remember arightly), rather than at '80%'.

the rest makes sense... for example, fambaa, which used to be CL35, now get huge at (cloned) CL70... whereas kimogilas, which start at CLhigh and go up, are small at (cloned) CL70.

I'm not sure I agree with the numbers on some of those, however... cu pas, for instance, do NOT seem to be '50%' of normal size at (cloned) CL10 (they seem a LOT smaller than that); hence, my comments about 'cu paskates'. bols SEEM to run a similar variance to dewbacks (larger, yes, but not significantly so, and 'lesser plains bols' never got that big anyway), and they're unmountable at CL10... but they might be REALLY close to taking a saddle.

I wonder how much CL variation WITHIN a skin matters? fambaa only come in one CL. 'razor cats' come in various CL's (and sizes, from 'razor cat' to 'mire marauder'). cu pa's come in 'regular' and 'big' (the 'wasteland' variant).



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
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-------------------------------lammergeier tracker
Dorelli
Mon Aug 08, 2005 8:17 am
#9


Snuggles was DEFINATLEY growing - I was suprised how fast he was getting bigger. He started out about knee height and he stopped when he was up to my shoulders but Dor is a short character. I'm not entirely sure if he was made and tamed before or after the new code went in. I'm going to make a new level 23 and see how that one does.


Cin - that is really troubling about your pet not getting xp ... Snuggles doesn't update in pet xp when I am looking at him on the datapad but if i move off him and back it updates but I know you and when you mean NO xp you really do mean NO xp.


I'm pleased with the AI and both my wild tames AND my BE pets - as long as you don't tell the pet to change targets they are just fine and I'm happy to use them that way. I accidently set Snuggles on a lair and he kept going at it but he did come away when I asked him to follow ... the problem was that he kept going back to it. I think next time if i ever do something so silly, i will call him off and ask him to chase another team member or myself and see if that stops him from re-attacking.


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Dorelli
Mon Aug 08, 2005 8:24 am
#10






lammergeier wrote:

I'm not sure I agree with the numbers on some of those, however... cu pas, for instance, do NOT seem to be '50%' of normal size at (cloned) CL10 (they seem a LOT smaller than that); hence, my comments about 'cu paskates'. bols SEEM to run a similar variance to dewbacks (larger, yes, but not significantly so, and 'lesser plains bols' never got that big anyway), and they're unmountable at CL10... but they might be REALLY close to taking a saddle.

I wonder how much CL variation WITHIN a skin matters? fambaa only come in one CL. 'razor cats' come in various CL's (and sizes, from 'razor cat' to 'mire marauder'). cu pa's come in 'regular' and 'big' (the 'wasteland' variant).




Well that's the thing - the cu pa number seemed just WRONG to me too. I remembered your cu pa skates remark too. swgcreatures.com has the wasteland cu pa listed at level 20 (two people seem to think this is right according to the comments). However if there is some other cu pa out there that nobody has charted ... also theformula iwas using might be just dead wrong.


I've done it now for all the animals we can make and it fits for the razor cats as far as I can see. That would be the one to see if you have to be called razor cat to be counted - i suspect you do since your mire marauder comes in level 56 which wouldn't let the level 70's get to the huge size they do if that was true.


As usual ... needs more testing... dum de dum ...


-- Dor








Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Cindal
Mon Aug 08, 2005 2:54 pm
#11






Dorelli wrote:


Snuggles was DEFINATLEY growing - I was suprised how fast he was getting bigger. He started out about knee height and he stopped when he was up to my shoulders but Dor is a short character. I'm not entirely sure if he was made and tamed before or after the new code went in. I'm going to make a new level 23 and see how that one does.


Cin - that is really troubling about your pet not getting xp ... Snuggles doesn't update in pet xp when I am looking at him on the datapad but if i move off him and back it updates but I know you and when you mean NO xp you really do mean NO xp.


I'm pleased with the AI and both my wild tames AND my BE pets - as long as you don't tell the pet to change targets they are just fine and I'm happy to use them that way. I accidently set Snuggles on a lair and he kept going at it but he did come away when I asked him to follow ... the problem was that he kept going back to it. I think next time if i ever do something so silly, i will call him off and ask him to chase another team member or myself and see if that stops him from re-attacking.


Dor





ACK!!! I was cycling through targets and had inadvertently stopped on some Drall when I pressed enter to send my command. Although the Drall were quite a ways away (120m) the pets went after them. They did come back when called but I could not set them on another target as they would go after the Drall. The fix was to go about 250m away and set them on a new target.




Cin or do you say Sin
~ Master Dancer/Master Bio-Engineer ~
~ Let la lune de miel begin ~
"You know you're loved if you've been *pillow*'ed."

Kaomond
Tue Aug 09, 2005 1:55 am
#12






Cindal wrote:





Dorelli wrote:


Snuggles was DEFINATLEY growing - I was suprised how fast he was getting bigger. He started out about knee height and he stopped when he was up to my shoulders but Dor is a short character. I'm not entirely sure if he was made and tamed before or after the new code went in. I'm going to make a new level 23 and see how that one does.


Cin - that is really troubling about your pet not getting xp ... Snuggles doesn't update in pet xp when I am looking at him on the datapad but if i move off him and back it updates but I know you and when you mean NO xp you really do mean NO xp.


I'm pleased with the AI and both my wild tames AND my BE pets - as long as you don't tell the pet to change targets they are just fine and I'm happy to use them that way. I accidently set Snuggles on a lair and he kept going at it but he did come away when I asked him to follow ... the problem was that he kept going back to it. I think next time if i ever do something so silly, i will call him off and ask him to chase another team member or myself and see if that stops him from re-attacking.


Dor





ACK!!! I was cycling through targets and had inadvertently stopped on some Drall when I pressed enter to send my command. Although the Drall were quite a ways away (120m) the pets went after them. They did come back when called but I could not set them on another target as they would go after the Drall. The fix was to go about 250m away and set them on a new target.






i find that if i want to switch targets i just spam the attack macro, after 4 or 5 hits it nearly always switches targets for me, only problem is once the new target is dead the pet automatically chases after the original target




Kaomond Medi / Kaomir Medi / Belios Goveko / Kao' Medi

Chimaera / Bloodfin


Founding Member of BEta(BE Training Academy) the non-profit
'
BE for fun and research' organization



LuCha
Tue Aug 09, 2005 4:51 am
#13






Kaomond wrote:





Cindal wrote:





Dorelli wrote:


Snuggles was DEFINATLEY growing - I was suprised how fast he was getting bigger. He started out about knee height and he stopped when he was up to my shoulders but Dor is a short character. I'm not entirely sure if he was made and tamed before or after the new code went in. I'm going to make a new level 23 and see how that one does.


Cin - that is really troubling about your pet not getting xp ... Snuggles doesn't update in pet xp when I am looking at him on the datapad but if i move off him and back it updates but I know you and when you mean NO xp you really do mean NO xp.


I'm pleased with the AI and both my wild tames AND my BE pets - as long as you don't tell the pet to change targets they are just fine and I'm happy to use them that way. I accidently set Snuggles on a lair and he kept going at it but he did come away when I asked him to follow ... the problem was that he kept going back to it. I think next time if i ever do something so silly, i will call him off and ask him to chase another team member or myself and see if that stops him from re-attacking.


Dor





ACK!!! I was cycling through targets and had inadvertently stopped on some Drall when I pressed enter to send my command. Although the Drall were quite a ways away (120m) the pets went after them. They did come back when called but I could not set them on another target as they would go after the Drall. The fix was to go about 250m away and set them on a new target.






i find that if i want to switch targets i just spam the attack macro, after 4 or 5 hits it nearly always switches targets for me, only problem is once the new target is dead the pet automatically chases after the original target





I really haven't had problems switching targets. I have spent some quality time "gurking" to grind xp to learn abilities, and the pets seem to do what I tell them to do. {shocking, isn't it lol} If they feel like being stupid, a second press on the attack that / come here button seems to do the trick. If you send them after a lair and then send them aftera mob, they do like to go back to the lair after the mob is dead. /shurg. Telling them to come a few more times does the trick. Same as my rl dog: he doesn't listen to me either! lol



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