Bio Engineer Archive
Thread: Dev Feedback To BE CU Issues
Message Edited by ArthurDentOnBria on 05-02-2005 02:48 PM
Answer:
The resources in the enhancers should have been mirrored to use the old doctor resources. A high level enhancer should give you a 20%-30% enhancement to the skill being used. While this is much lower than what the old doctor buff provided, it is inline with the new system.
Arthur, does this mean that the resources are too high on the current recipes? or that they're right?
Thanks for following up with Devs .. even ife we get vague responses.
Huzzah! for Arthur. Great job.
Now, on a more realistic note. I have never felt that a vendor is being 'kind' to me by answering a question about their product, especially if seems the product is not functional or not functioning correctly.
And basically the answers are: #1. yes we know it's broke, #2 we don't think this is broke, and #3 Are you sure this is broke? I would have felt a small bit better if the answers to questions 2 and 3 had been the same as #1. Ah well.
Thanks again for the update Arthur.
ArthurDentOnBria wrote:
Yes, the answers to #2 and #3 are somewhat disappointing, but at least we know that they read and comprehended the concerns. My take on this is, if we want to persue either of those issues more, we need to gather some additional "ammunition" of facts and data to support the view that they are problematic, and ideally offer a proposed solution.That's something the next correspondent can work on
teehee...
The general consensus is that enhancers dont work...but I aggree we need to have more conclusive proof.
I am rather happy that they are working on point 1 tho...with people having access to instant stims based on level (I am assuming they can be used on pets) and a fast regen on pets mean Pet Stims will have less of a market now anyway...so Im not too worried about that.
I'll just write Pet Stims off as uneconomical like most Chef Tissues have been up until now (Expect more variety with these as hard to get resources like Domestic meat become more accessible).
LloydPickering wrote:
with people having access to instant stims based on level (I am assuming they can be used on pets) and a fast regen on pets mean Pet Stims will have less of a market now anyway...so Im not too worried about that.
Message Edited by ArthurDentOnBria on 05-02-2005 03:27 PM
petstims? I'm less worried about them in particular, and more worried about the CH profession that uses them... if CH doesn't work, then there won't be any customers for these items. until I see what the devs have in mind for pets (which is still up in the air, based on the current CU build), I can't say whether pet-related consumables are working. the resource requirements seem ridiculous for the current product. the conversion process, sadly, hasn't treated ANY medical- or pet-related items kindly... which I think is a seperate issue for AviStetto et all to attend to.
the enhancers? I'm not totally convinced that the doc/CM skill mods are working correctly with certain abilities. consumables (in this case, enhancers) seem, again, to be just PART of the problem.
cheers, Mr. Dent. you're STILL doing a great job as a retired correspondent. my application is in (as is lloyd's, I hear), so now we'll all just wait to see who gets your office.
you DO have an office, right?
do SEA's, tissues, etc, still cap effectiveness at +25?
the general skillmods were uncapped... but skillmod enhancers? haven't heard good data to confirm or deny this, nor a dev comment.
Check out the tailor forum for the answer to this one ![]()
lammergeier wrote: another issue, which is only incidental to the BioE profession: do SEA's, tissues, etc, still cap effectiveness at +25?
Message Edited by ArthurDentOnBria on 05-02-2005 04:34 PM
ArthurDentOnBria wrote:Check out the tailor forum for the answer to this one
lammergeier wrote: another issue, which is only incidental to the BioE profession: do SEA's, tissues, etc, still cap effectiveness at +25?
Message Edited by ArthurDentOnBria on 05-02-2005 04:34 PM
I'm thinking sneakier than THAT... ie: can tissues stack with SEA's? still... it's good to know that
1) we didn't have to waste one of our questions to get this answered.
2) this was answered (in part).
3) correspondent/dev communication is still happening.
edit: also... no fair! the tailor thread wasn't posted until after I asked the question!
Message Edited by lammergeier on 05-02-2005 08:19 PM