Bio Engineer Archive
Thread: Who was complaining about lvl 10 pets????
I just want to know who had a problem with the good level 10 pets? If they did not want them that good, why not simply make it were we cant do it any more, not screw everyone who already got one?
The implementation of mount leaves much to be desired. They are effectively worthless since the realse of vehicles. Why would someone ride a mount and risk death when their mount "slows for battle"(I died to slice hounds while on my dewback) when they can zoom right past kimos on their swoop with no fear,
Yet rather than look at tweeking mounts to be worthwhile, they nerf BE (that waited forever to get fixed) and make many of their customers livid about having pets they can no longer call. I just dont understand...
novakaine wrote:
How can you call this obvious fix a nerf? Uber CL10 pets were never intended by the Devs. You think they just nerfed the hades out of CH so they could put creatures that are even more imbalanced in the game? Take your head out of the sand.
The nerf is making a bunch of pets we have sold invalid. Had you read the post rather than just the title, you would have seen that I do not have a problem with them adjusting the stats of new level 10 pets we can make. I just havea problem with all those I already made becoming invalid.
I have heard however, that the patch is bugged (like that's a surprise). I only hope it was not their intention for all my cutomers to have invalid pets (and not just lvl 10 pets, many higher level pets as well),
If you leave the ones we already made out there it would cause issues. You would be seeing 1 million credit pre-nerf pets. Its an issue of play balance. I took a lot of time and effort to Master CH. Joe Schmo non-ch should not get the same benefits as me. Im not a CH saying "Wild pets suck now". This is a load of bull to. I own a Prowling Gurreck look at those stats and you will know that this is not the case. This really comes down to play balance.
And i was making 30 good CL10's for my guild. Guess my DE side will just have to make them combat droids next month
They left all the pre-nerf pro-bots out there. Has that created problems over the long run?
No.
But there are lots of people who are going to be livid about spendingmoney on pets they just purchasedthat they can't even call now.
But as was said before, the patch was evidentally buggy and this may not be what was entirely intended.
(cries over his pre-nerf probot sniff sniff) my once mighty 40% medium armored 3200 ham probot now has Light armor and 12%. And no way to fix him. Whats a DE to do? Well heck become a master CH/master BE and just make the most kick butt bearded jax one can possibly imagine.
But yes they are still out there. Though their numbers dwindle every day. And so are pre-nerf T21's and Pre-nerf FWG's. But your correct in what you say. I just dont think a Pre-nerf T21 can change an outcome of a battle quite the same as a novice artisan with a 7K Kaduu.
And by the way. I have master CH on two servers. I played CH in beta. I did not drop CH after the nerfs.
I can do most everything after the CH nerfs as I could before (I never tried to solo Kimos or anything of that sort anyhow). The biggest pain came in PvP where my pets die in seconds to high level combat folks. But none of the new lvl 10 creatures can own any of my 25+ level creatures. While some of the new lvl 10s have big hams and resists, their attacks are slow, they do pitiful damage and miss all the time. They are far better than any wild lvl 10, they really are not "super pets" by any sense of the word.
Also a CH should never engage in PvP unless he has other combat skills or he likes to clone a lot and dosnt mind when his pet takes a vit hit from multiple DBs.
I forsee ...
Uber Combat Droids for .... 2 weeks.
then they will not be able to be called out again.
anything good in this game have always been nerfed and make redundant, only thing still surviving seems 2b the P O K E M O N trainers who will continue to presevere no matterhow theytry to nerf itbcos Pets still make better tanks despite damage mitagation etc etc etc and one additional attack is always useful. Remember any cRPGs, wow +1 Atk = Uber ! Also after all a corporal master CHs can have three faction pets while me his superior officer who isnt a CH can only count on one loyal trooper.
Portents