Artisan Archive
Thread: Wind Generators
Where can you place them....seems that everytime I attempt to place one I get the Big RED grid.
Any info available on Harvester Related Rules?
Here's my lame and lazy wind gen setup. Find an existing operating wind plantation (at least a half dozen units) and look for an open spot thats relatively level. There is safety in numbers! On my server outside Bestine there is a big farm with over 100 harvestors, including about 10-15% wind gens. Don't setup near towns. There are alot of mission spawns there and the last thing you want as a novice artisan is some red thugs camped right next to your profit center.
~Charbakka
Sorry I'm new but I have a few quick questions. Do you need to pay maintenance fees for a wind generator? Are there any other things that I should know about them? ... I bought my first deed today and want to give it a try tomorrow
Thanks.
Yes... they cost you 30 cr/halfhour (some says it is 30cf/hour). Thats the only maintence with the wind-generator.
Wind generators need a resource specified? ... do they mine resorces?
lol sorry man I should just stick to using my blaster instead of a crafting kit.
Yeah it's kind of silly...
They only harvest wind energy (which is a liquid lol) but there are different kinds of wind, each with a funky name. When you go to specify a resource there will only be one, whatever the current wind is called. When it shifts though the wind has a new name, so you need to change the resource.
I've read where people grind through Eng III and IV crafting these, but I can't find them on my schematics or data pad. Am I overlooking something or am I just slow?
Omri
-Eclipse-