Artisan Archive
Thread: Experimentation on Electronics GP Modules?
Message Edited by Jjiaah on 10-09-2004 02:41 AM
Just to confirm the above post.. I made 2 crafting stations using the exact same ingredients once, and I experimented on all of the sub-components as best I could on one attempt, and ended up with a crafting station rated at 32.05. I used the same materials again, and this time didn't experiment on any of the subcomponents (only on the final combine) and the station came out with a rating somewhere around the low-mid 20's... I forget exactly cause I destroyed it.
Cobacca1 wrote:
There is one case (and only one) where experimentatioin on an Electronics GP Module makes any difference at all. Crafting Stations. Even though there is nothing on a finished EGP Module that tells you what kind of quality it is, the percentage that you experiment up to is carried through to the MSS (which also does not have any indication of quality), which is part of the final build on a crafting station. If you aren't making crafting stations, then don't worry about it. If you are making crafting stations, then you have to use very good material on all of the electronics, and the Droid Storage units that go into them. A crafting station will showa final quality number (out to 6 decimal places), and I've even got a spreadsheet to tell me what that number will be, given the stats on the ingredients going into all of the electronics, droid storage, and final build resources.
Just to confirm the above post.. I made 2 crafting stations using the exact same ingredients once, and I experimented on all of the sub-components as best I could on one attempt, and ended up with a crafting station rated at 32.05. I used the same materials again, and this time didn't experiment on any of the subcomponents (only on the final combine) and the station came out with a rating somewhere around the low-mid 20's... I forget exactly cause I destroyed it.
Hm. I'm gonna have to give this some serious testing. Thank ya for giving a deeper explination about that. I'd hate to think they have a stealth quality rating... because if they do, no telling what else does.
Jjiaah wrote:
Cobacca1 wrote:
There is one case (and only one) where experimentatioin on an Electronics GP Module makes any difference at all. Crafting Stations. Even though there is nothing on a finished EGP Module that tells you what kind of quality it is, the percentage that you experiment up to is carried through to the MSS (which also does not have any indication of quality), which is part of the final build on a crafting station. If you aren't making crafting stations, then don't worry about it. If you are making crafting stations, then you have to use very good material on all of the electronics, and the Droid Storage units that go into them. A crafting station will showa final quality number (out to 6 decimal places), and I've even got a spreadsheet to tell me what that number will be, given the stats on the ingredients going into all of the electronics, droid storage, and final build resources.
Just to confirm the above post.. I made 2 crafting stations using the exact same ingredients once, and I experimented on all of the sub-components as best I could on one attempt, and ended up with a crafting station rated at 32.05. I used the same materials again, and this time didn't experiment on any of the subcomponents (only on the final combine) and the station came out with a rating somewhere around the low-mid 20's... I forget exactly cause I destroyed it.
Hm. I'm gonna have to give this some serious testing. Thank ya for giving a deeper explination about that. I'd hate to think they have a stealth quality rating... because if they do, no telling what else does.
Ok. I just did a run of 3 crafting stations. I used the same resources for all the sub-components, and 1k CD copper for the final stations. I made sure that the qualities and exp %'s were identical. Please keep in mind my resources are geared for DE, not crafting stations, hence the low qualities.
Final Results:
- Max experimented on all subcomponents, including EGP's = +31.70
- Max experimented on all subcomponents, except EGP's = +25.79
- Max experimented on all subcomponents, except EGP's and MSS's = +20.70
Obviously, there is some kind of stealth quality rating that affects some components and not others. This needs to be addressed....
*cough*forward to dev team*cough*
The math gets a little complicated. Just to show you how important the CD of your final build resource is, the formula for figuring out how much it adds to your crafting station is this:
( ( CD / 1000 ) * 90 ) - 75
( .950 * 90 ) - 75
85.5 - 75 = 10.5
Message Edited by LadyGrey on 10-11-2004 10:00 PM