Artisan Archive
Thread: Repairing things
As far as i know, the only thing you can do to enhance your chance is by getting skill tapes. They DO have reparing skill tapes believe it or not.... pretty weird
I have a crafting station in my warehouse/shop for Ranger stuff (you can experiment on Camo). I have found that getting a top-quality repair tool and standing next to the station vastly improves good repair chances. I had a T21 that was at 200/840 and got it to 805/805 and a sliced E11 that was 350/875 to 850/850. Tool was a +15 and the crafting machine was average (can't remember that stat).
Use this same repair tool away from a crafting station and I ether destroy the weapon or badly maul it. Every time.
Message Edited by Fred_Skinner on 03-14-2004 03:54 AM
HARP00N wrote:
there is an edit button, look at your post on the right hand side, click the "options" button and select edit from the menu![]()
Could be mistaken, but I believe that you only get the Edit option if you are a "Community Veteran," which is dependent on the number of posts. He is a Community Member, so he may not have it yet.
they seemed to have changed repairing for some reason.
there seem to be 3 states.
fully repaired, repaired with less condition, broke.
no matter what i do, i can onlyt repair something once. its either repaired or repaired with loss. next time i go to repair it it breaks ![]()
DaRealSpiffyman wrote:
ahh thx man this will help, ive been trying to decide whether or not i should attempt to repair my krayt t21 lol, btw can it be any kind of crafting station or is it weapon ones?
Must be weapon, Droid and General Item one.
LLJK_Griz wrote:
Weapons should be repaired by weaponsmiths, armor should be repaired by armorsmiths, etc. Less durability loss on all repairs and there may be a better success rate.
I agree, that would make sense. It has not proven to be the case in practice. I know 2 WS, both are friends (of whome I know where they both live
Message Edited by Fred_Skinner on 03-15-2004 02:11 PM