Artisan Archive

Thread: How to make a macro repeat itself?

snerfu
Fri Jun 27, 2003 9:37 am
#1

How can I get my macro to repeat automagically when it is finished running?
Tamber
Fri Jun 27, 2003 10:06 am
#2

I wonder if that's why they give 4x instead of 2x - perhaps we get no use-exp for components like that. The 4x would make up for that deficiency.


Something to test out, anyway.




Tamber and Nerl Kelsain
Nerl's Chef products in the TLC Mall, Da'Vinci City, Tatooine (-1411, -5623)
Great quality at good prices!
Tamber
Fri Jun 27, 2003 10:08 am
#3

The short answer is: You can't.


And now, with the "adjustment" they made late in BETA, long-running macros appear to stop running after a period (perhaps when you go AFK?)




Tamber and Nerl Kelsain
Nerl's Chef products in the TLC Mall, Da'Vinci City, Tatooine (-1411, -5623)
Great quality at good prices!
Tamber
Fri Jun 27, 2003 10:10 am
#4

Please ignore my 4x vs 2x post above. Somehow I posted the wrong reply here.




Tamber and Nerl Kelsain
Nerl's Chef products in the TLC Mall, Da'Vinci City, Tatooine (-1411, -5623)
Great quality at good prices!
GoCanes
Fri Jun 27, 2003 10:38 am
#5

You can make it repeat itself... You make an alias file and load to start the macro. Inside the alias, just call itself and it will repeat over and over. You have to logout to stop the loop...


But as mentioned, there is an automaticlogout when in AFK for a short time, so you have to be active in the game while the macro is running...




GoCanes - Radiant Server - Pikeman
44.3+ Crafting Stations and 15.00 Crafting Tools outside Theed, Naboo at -4760 5332
Resources and Radioactives Vendor located 1k outside Coronet, Corellia at 892 -4844
Starting active duty to Iraq 27 November 2004, so I may not be able to stock afterwards

Tempus
Fri Jun 27, 2003 11:27 am
#6

Isnt' there a way to change the timer on the auto-afk? Perhaps turn it off even? It's been a while since i've looked at that screen, but I might have to check it when i get home tonight.


Tempus

Avirda
Fri Jun 27, 2003 11:45 am
#7

I wonder how many of you posting have ever played an online game before...Reason being that you are talking about a subject that is widely taboo when it comes to Devs and Moderators. If you want to talk about unattended macroing and that sort of thing to other players and all that, that is cool, but it is extremely unintelligent to talk about it on the forums of the company that is regulating the game. Unattended macroing is a bannable offense in all online games and I am assuming it is in SWG too. So....if you want to be flagged as a possible "trouble" player then go ahead and ask how you can make thousands of samples while you are asleep or away from the computer...



Avirda




_________________________________________
Arvida Dremora
Make no MYSTake, I'll shoot you in the schwartz if I have to!
//MBH//MRifleman/Pistoleer xxx3/Medic xx2x
Tempus
Fri Jun 27, 2003 11:50 am
#8

trhat's the thing. It's not taboo here, as far as I know. It's using the IN GAME macro system to take some of the tedium out of an existing game system. Beta testers asked again and again if this was an exploit, or an intended use of the system, and were NEVER given any indication that it was a problem.


Tempus

Joshie
Fri Jun 27, 2003 1:01 pm
#9

During the last week of beta, Sal_The_Pal reported that being able to use the in-game macro tool to allow for hours and hours of sampling was working as designed. Although he didn't come straight out and encourage people to use unattended macros, it was obvious that he wasn't trying to bust anyone for using them.


About two weeks before beta ended, there was a change to the alias code that limited you from using one macro to call itself repeatedly.


However, it is still possible to create a macro that will run for a very, very long time. My current sampling macro would run for 3 days if the server stability permitted it to do so.

YukonSam
Fri Jun 27, 2003 1:12 pm
#10

It's true; there's no official injunction against unattended macroing yet, and Sal basically endorsed it on the Beta boards.


It's also true that they've been busily altering the macroingsystem in an apparent effort to make it difficult to macro unattended for any significant length of time.


So.... mixed messages. Until and unless we get a clear policy statement, use your best judgement.

Avirda
Fri Jun 27, 2003 1:23 pm
#11

Thanks for the great info Yukon and Joshie....



Sounds like they are realizing the implications of unattended macroing. Still, just like in many other online games, people will find a way around it. From what I understand though, just like you said, you can create a macro that will run for quite a long time. I wonder if they will try to nerf that too. =0





_________________________________________
Arvida Dremora
Make no MYSTake, I'll shoot you in the schwartz if I have to!
//MBH//MRifleman/Pistoleer xxx3/Medic xx2x
GoCanes
Fri Jun 27, 2003 1:26 pm
#12

Unattended macroing? As in getting up to grab a bite to eat or checking on the children, right???



GoCanes - Radiant Server - Pikeman
44.3+ Crafting Stations and 15.00 Crafting Tools outside Theed, Naboo at -4760 5332
Resources and Radioactives Vendor located 1k outside Coronet, Corellia at 892 -4844
Starting active duty to Iraq 27 November 2004, so I may not be able to stock afterwards

Avirda
Fri Jun 27, 2003 1:48 pm
#13

Hehh...No, unattended macroing as in....login in at 8:00am and starting the macro and then leaving for work and returning in about 10 hours. =)



Avirda




_________________________________________
Arvida Dremora
Make no MYSTake, I'll shoot you in the schwartz if I have to!
//MBH//MRifleman/Pistoleer xxx3/Medic xx2x
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