Artisan Archive

Thread: New Vehicle schematics on TC? Looking pricey!

DarthBukai
Wed Dec 03, 2003 10:22 pm
#1

This just posted on TC by Knightrunner:

-----
"Just logged into TC (and got crashed out trying to switch characters) so thought I'd share this with anyone here. The two changes are:

Vehicles have been moved to the Master Artisan. Let all MAs rejoice, everyone else...well, sorry.

Quantities of resources have increase... a lot. It now takes 2500 non-ferrous metal and 10K steel to craft a bike and 4500 non-ferrous and 12K steel to make a landspeed. So, yes, grinding to DE, Architect, Weaponsmith and Armorsmith just got a lot faster."
-----

Well, I guess people will be accusing us of being greedy and gouging either way. At least we won't be taming baby animals for free and then selling them for 1 million credits.

Please verify and correct if any of this is bogus.



Zuni Fhettisch - Future Uncertain
Ex-Master Droid Engineer/ Artisan/ Merchant - Loved his 'Droids but saw no love
Gone to Medical Academy like Mom always wanted him to - Master Medic/ Master Doc
Ex-Master Marksman, Commando, Swordsman, Brawler, TKA, Fencer
Vayde_Aren
Wed Dec 03, 2003 10:26 pm
#2

Holy crap YES! Someone verify that this is the new grim future.



VAYDE AREN
R
DarthBukai
Wed Dec 03, 2003 10:30 pm
#3

I was really hoping for a heads up on what sub-components to start cooking in preparation. Turns out it's just gonna be all bulk metal.

Could be worse, I suppose. Just glad it's out of Eng4.



Zuni Fhettisch - Future Uncertain
Ex-Master Droid Engineer/ Artisan/ Merchant - Loved his 'Droids but saw no love
Gone to Medical Academy like Mom always wanted him to - Master Medic/ Master Doc
Ex-Master Marksman, Commando, Swordsman, Brawler, TKA, Fencer
Vaedross
Wed Dec 03, 2003 10:40 pm
#4

I have a pinned thread on TC updates. Yes it is indeed that way currently. I don't expect it to be that way forever.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
loomis001
Wed Dec 03, 2003 11:19 pm
#5

i truly hops for all our sakes.



Member of the inqusitor of the Imperial Navy, imperial dark jedi
3D4D
Thu Dec 04, 2003 6:32 am
#6

These Devs are crazy... what are they thinking? They just made vehicles the new item to be gouged like a mount.



/meditate

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Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
Scalda
Thu Dec 04, 2003 7:25 am
#7

Why are you complaining? I have a Ranger friend and he is the LAST person in the world to gouge someone. When mounts came out though, he was offered insane amounts for his mounts. If poeple ahve the credits (and trust me no matter how much whinning on these boards there is, the credits are out there) The rich will get vehicles first. WHy would anyone sell a vehicle for X when the guy standing next to that guy really wants to give you X * 5. I have enough credits, I usually sell items at or even below cost to help out people. I am looking very dorward to the crazy hagling and price fluquations. It's going to be the most fun MA have ever had. Just like EVERYONE has said, once all the people with credits to burn have vehicles, then the prices will fall to a resonable level. It's not like there are even any rare items in that schematic.

TO all the complainers: get over yourself. All you are really saying is that your mad that you "Wont be the first kid ont he block with a new toy even though you have 7 cents and heck no toy should cost for than 7 cents!"

To all the MA out there, get ready to have a blast selling vehicles. *grin*
TroThorns
Thu Dec 04, 2003 8:58 am
#8






DarthBukaki wrote:
This just posted on TC by Knightrunner:

-----
"Just logged into TC (and got crashed out trying to switch characters) so thought I'd share this with anyone here. The two changes are:

Vehicles have been moved to the Master Artisan. Let all MAs rejoice, everyone else...well, sorry.

Quantities of resources have increase... a lot. It now takes 2500 non-ferrous metal and 10K steel to craft a bike and 4500 non-ferrous and 12K steel to make a landspeed. So, yes, grinding to DE, Architect, Weaponsmith and Armorsmith just got a lot faster."
-----

Well, I guess people will be accusing us of being greedy and gouging either way. At least we won't be taming baby animals for free and then selling them for 1 million credits.

Please verify and correct if any of this is bogus.





That is ridiculously high... A vehicle should not be equal to a small house.... Also, the devs didn't think about how this will impact getting to the novice crafting professions - if you are a MA, craft 4 vehicles and you qualify for DE, or Weapon, or Armor or Arch... I am pretty sure the devs didn't think of that...





Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
Visit Lake Destiny Bazaar
For All Your Vehicles, Weapons, Architecture, and Smuggler Needs
Waypoint 3156, 2779

WerrtZer
Thu Dec 04, 2003 9:11 am
#9

I think the resource increase (if it goes live) is a cynical attempt to remove a lot of hoarded steel and other metals from the servers, and to raise prices even further on bulk metals.


It is true that there are a LOT of non artisan proffessions out there either running their own mining operation or renting their lots to facilitate one, leading to over abundance of resources.


If this is the case, surely a better way to deal with it would be to push certificates for medium/heavy harvesters to the higher professions and restrict the amount of resources flowing on to the severs unchecked...




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Travin64068
Thu Dec 04, 2003 9:31 am
#10

I've already got my pricing system set up. I'm planning on charging 4cpu for a vehicle, and a flat 4K if you provide the resources, free for friends with their own resources. I hope this doesn't seem like I'm gouging. That's 50K for a bike and 66K for a speeder, and I don't think this is out of the question. Has anyone else planned they're pricing yet? If someone comes to me and offers 100K for a bike, I won't turn it down. I'm just glad that the Artisan profession (not elite) finally has something to market.


- Travin




Travin Greytin - Master Doctor - Master BE (12 point)
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Vaedross
Thu Dec 04, 2003 9:40 am
#11

I'm looking to a target price of 100-300k first day and 20-50k stable. I think that depending on the schematic that will be the stable market price on Intrepid (which is always overpriced according to Bria/Starsider folks).

Those are large ranges only because there's no real way to know what the final schematic will be at this point. Please do comment in the schematic suggestion thread if you haven't already.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
Nailliar
Thu Dec 04, 2003 10:58 am
#12

20 K seems Low Vaedross, since you know the avg. price per unit of metal is 2-3 cpu on Intrepid. I know it costs less to mine your own resources, but take into account opportunity costs if you have to go elsewhere for your mineral supply.



Rialia Darkstar
"You have failed me for the last time, SOE"
Eola
Thu Dec 04, 2003 11:31 am
#13






TroThorns wrote:



That is ridiculously high... A vehicle should not be equal to a small house.... Also, the devs didn't think about how this will impact getting to the novice crafting professions - if you are a MA, craft 4 vehicles and you qualify for DE, or Weapon, or Armor or Arch... I am pretty sure the devs didn't think of that...






What you're neglecting to consider is it's no longer as easy as grinding your way up the engineering tree and then leaping right into the craft. You'd have to Master Artisan first and then make your 4 vehicles, which takes much longer than simply grinding your way from Eng4 to any of the Master Classes.






Eola Lasmy -- Master Weaponsmith, Master Artisan, Master Merchant
Part of Weyland Yutani Corporation
Ahazi Server: Tranquility, Theed: -3115, 5795
Force Sensitive Crafting my Behind
I've got 1 Million Monkeys and 1 Million Keyboards bet you they
integrate JTLS more smoothly than the Dev Team will.
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