Artisan Archive
Thread: Fix your Vehicle Bug is STILL in this publish
Torturede wrote:
nobody will pay 20k a week to buy another speeder when theirs breaks. they'll just go back to using a slower, but free, mount.
Erm, I for one would buy another speeder for 20k. I'd rather have the speed of a vehicle over a mount. The extra speed would be well worth 20k (even if I had to pay this each week). Glad you can speak for 'everyone' else though.![]()
Chris
DarthIguana wrote:
Th said that the vehicle / shuttle fix bug would not be addressed until after player garages went into the game and that it wasn't a high priority. Now that garages are in and seem to be working I would imagine that they'll fix it in the next publish.
Garage and shuttle bugs were both supposed to be fixed in this patch, but neither of them was.
The reason some artisans make next to nothing off vehicles is supply and demand. You can very easily be Master Artisan and still want general crating exp, or wish to provide a service or simply want to convert 100k of steel and aluminum into cash in a more reliable way than selling it as Resources.
That's why vehicles sell for a price which is 3 cpu or even less despite the fact it would appear to be better business to sell the resources without bothering to craft an item
Once it is fixed (and because the amount of Master Artisans around, at least on my server is small) then we will start to see 30k, 40k Swoops being sold because people can't really do without them now
One thing about this does bother me
The current autofix vehicle bug is an exploit is it not? Using it is surely exploiting, it's blatantly abusing a bug to gain an advantage. Yet it seems to be sanctioned by the Devs - "we'll leave it in cos it's handy for people while we iron out garages"
Double standards?
I'd be extremely surprised if anyone got banned for using this self-repairing vehicle starport bug......