Artisan Archive

Thread: Melee Powerups

Frotarr
Fri Oct 24, 2003 5:12 am
#1

What melee powerups sell the best? Alot ofmelee weapon userson my server dont have an answer for me lol. Thanks for any and all responses



Frotarr

Kissalicious
Fri Oct 24, 2003 7:31 am
#2

Primary stat a reduced ham cost...

Probably health, but i get requests for action and mind.

My personal ideal melee powerup would be

action +
Speed +
Min Damage+
Max Dam +



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In reference to the Bio-Engineering profession:

This sounds too much like religion. Just stay - suffer - you'll get your reward...eventually...I don't know what it is will be but it will be great...and all the non-believers will suffer an eternity of screaming and gnashing of teeth. (InsomniaRado )
Da_Tharg
Fri Oct 24, 2003 2:11 pm
#3

As a TK -


Mind +


Max +


Min +


all others don't really matter. (i'm a doc too... so that is why the others don't matter for me)


Speed is useless to any TK that has the 2nd box of power tech....


J/Tharg!


(btw- just looking in here cause i built a new crafter toon... hehe)




Tharg Korin - Naritus Server - Deadz PA WWW.DEADZ-SWG.COM -
Proud Rebel Warrant Officer I - Master Doctor Teras Kasai Master

(Now also Chaunt - crafter)
FURY_Chaser
Mon Dec 08, 2003 9:46 am
#4

is there a reason why you cannot craft them at 30% max damage or min?
TexfireGCC
Mon Dec 08, 2003 2:14 pm
#5

Maximum Damage and Minimum damage are secondary stats for melee powerups and as such are limited to a maximum of 16%.
FURY_Chaser
Mon Dec 08, 2003 4:58 pm
#6

yes thank you I already know that. but why is it so?
Hakai
Tue Dec 09, 2003 12:46 am
#7

ever played a melee character? i had a brawler 2/3/3/1 and with one handed (that is one of the three's) i was already doing over 800 damage per special. if i could get 30% or more max/min damage. i might as well solo krayts by the time i was a simple master. lol. So in my idea, it looks like they're okay with 14-16% but not 30-32%


*shrug*




Hakai Youkai
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Hunting outfitter since 9/22/03
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slimx
Fri Dec 19, 2003 8:50 pm
#8

Is it at all possible to craft or even find a melee powerup with max damage as the main powerup (30% or more)?
MarshalCreed
Fri Dec 19, 2003 9:03 pm
#9

Yes, please tell all.


I see various types of melee power ups but was wondering about a few things.


I have seen power ups with max range modifiers and was wondering what that really means. Is there a power up for melee weapons that increases accuracy?? That would be so beneficial to swordsmen and especially Pikemen.





Roboute Guilliman
Imperial Major
Northern Storm Command
Slickfire
Tue Dec 23, 2003 7:35 am
#10

Question for any other Weaponsmith/Master Artisan who makes powerups...Having big trouble with melee powerups...Isn't it possible to get ones with either max damage, min damage, or attack speed as the primary enhancement? I tried well over 100 times last night and kept getting mind cost, point blank mod, range mods...anything but what I wanted. Making the generic melee powerup...that is the only one right? Help please!!



Shiloh Durden
12 Point Master Weaponsmith
Vendors at -4963, 5323 Just Outside Theed
Di-Kiem
Tue Dec 23, 2003 12:10 pm
#11

I was at it for ours yesterday. The best combo I got was Attack Speed / Health Cost and Max Damage / Point Blank



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pseudonimity
Wed May 19, 2004 5:39 pm
#12

Are the only possibility for our powerups max/min dmg and lowered mind cost? That's all I seem to be able to find, usually only with max dmg and mind cost. If it's possible to have others, anyone know someone on tarq who makes them?Any help is appreciated.




Mala In-Se - Tarqiunas
(Master Swordsman/Master Brawler)
Ja'Rob - Chilastra
(Novice Bounty Hunter/Novice Pistoleer)

Asharin
Wed May 19, 2004 6:24 pm
#13

I have some speed and ideal range powerups for melee on my vendor...but uh..yu're in a different galaxy hehe

and they suck..only +10% on both

Message Edited by Asharin on 05-19-2004 06:24 PM



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Asharin Anderan - Melting your face since '03. / Schtufbox - Random Trader Alt.
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