Artisan Archive
Thread: Melee Powerups
dunno with melee powerups, but with ranged you can even have 3 stats..
I've got some melee health cost/speed for my gader baton..
the ideal [and only ones youshould buy] numbers are: 33.xx/16.xx/xxx (dunno about the third stat..)
This was covered in another thread but hopefully you'll listen to reason unlike some others
. At present it is not possible to make Max+33 melee power ups. The only valid modifiers for the primary (ie. One that reaches +33) for melee power ups are HAM, range, and point blank accuracy. Unless the Dev's make a change or a bug is introduced you will only see speed, max, min, etc. as secondary, tertiary, etc. modifiers. The popular melee power ups for me are: HAM+33/Spd+16, HAM+33/Max+16. The Min secondary modifiers don't seem to be that popular. The Speed+16 melee power ups appear to be rarer than the others but that might just be my luck.