Artisan Archive
Thread: I make/sell Swoops ... is there demand for Landspeeders/Speederbikes?
I haven't bothered making X34-landspeeders or speederbikes (i think i've got the names right) as I couldn't be bothered handing different production runs. However, now that I am thinking of expanding the business and manufacturing those, i was wondering if I could tap into the experience of other vehicle manufacturers.
If you are a vehicle manufacturer, what is the breakdown of sales for the various types of vehicls on your vendor?
eg 75% swoops; 10% speederbikes; 15% landspeeder?
Basiccally I'm trying to determine if there is much demand for non-Swoop vehicles (the vast majority of people that I see travelling around are riding swoops).
Ebion wrote:
I currently make and sell swoops as a sideline to my main business (manufacturing buffs).
I haven't bothered making X34-landspeeders or speederbikes (i think i've got the names right) as I couldn't be bothered handing different production runs. However, now that I am thinking of expanding the business and manufacturing those, i was wondering if I could tap into the experience of other vehicle manufacturers.
If you are a vehicle manufacturer, what is the breakdown of sales for the various types of vehicls on your vendor?
eg 75% swoops; 10% speederbikes; 15% landspeeder?
Basiccally I'm trying to determine if there is much demand for non-Swoop vehicles (the vast majority of people that I see travelling around are riding swoops).
I sell more swoops overall. They have a higher decay rate and are the most likely to die in the field. Most people that buy from will pick up two at a time. The other two sell less than half the time. So, if you want to minimize your overhead I would recommend making 10-20 of each and see how fast they go. I made 100 of each and put them all on my vendor. The swoops are selling out the fastest. Based on my observations you would want to keep this ratio swoops/speeder/x34 50/20/10.
Good luck
Spryte [Haven] - Haven - Corellia - Scylla
Master Artisan / Master Architect
Dabbler
Don_T_Shoot wrote:
Swoops have their uses, but I dont' know why everyone thinks they are so great. The terrain negotiation is annoyingly bad and they are useless to me on long hunts as they wear out so incredibly fast. For me, speederbike is the workhorse for missions.While the swoop gets the fancy paint job to match my civilian clothes and is used for bopping around town or the quick jaunt to the next town when shopping for resources, etc. If I had to pick one, it'd be speederbike. Though I feel I'm in the minority on that.
I gotta agree with you on that. With my combat character, I use the speederbike nearly exclusively.
A swoop on Dathomir can be downright fatal as it nearly stops going up the side of one of those lovely valleys.
Guru
Teioh wrote:
I would use the speederbike if it wasn't for the fact that the sound of them gets old... quick.
Haha yeah it would be great if the vehicles in SWG sounded like the ones in the movies ![]()
But seriously you'd be shooting yourself in the foot if you didn't enter the Speederbike and Landspeeder market.
I generally stick to a 3 : 2 : 1 - Swoop : Speederbike : Landspeeder ratio, but when Icome acrossa really high SR steel i will usually save it all for a nice Swoop factory run. So perhaps 4 : 2 :1 would be more accurate. I guess I should really pay more attention to my statistics, but who has the time?
I agree that Swoops are overrated compared to the Speederbike. They wear out quite quickly. Perhaps that they are more expensive or use more resources leads people to believe that they are the better vehicle, when they are perhaps not.
Having said that, I still prefer a Swoop, don't know why - I guess I grew attached to the 96% Swoop that has served me well for so long ![]()
God I love Vehicles ![]()