Artisan Archive

Thread: crafting macro question

ShadyCanuck
Mon Oct 13, 2003 6:03 am
#1

quick question: do you folks who use the crafting macro create/edit it in game or in the txt file in the swg folder on your hd?





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Zhakrin
Mon Oct 13, 2003 6:38 am
#2

ingame macro works great for me check the last couple pages there is a great post on this.
Stardrom
Sun Jan 11, 2004 7:35 am
#3

Iuse this command in my macro: /selectDraftSchematic #;


How do I tell what number a certain schematic is?

Dprox
Sun Jan 11, 2004 7:48 am
#4

Simple. Pull out your datapad, and hit the tab for Draft Schematics. Starting with the first schem in the upper-left hand corner (if you have Scout it will be a basic camp kit I believe), count the schems off, going from left to right. The first schem will always be 00. When you reach the schem you want, plug that number into your equation, and you're set!
Cog_Meberi
Sun Jan 11, 2004 3:15 pm
#5

Couple other items here:


--Only count the items you can make currently with your current tool. So, if you have advanced schematics that require a specialized tool you're not using, or a crafting station you're not at, don't count those. Yes, this means that standing next to a crafting station will screw up your macro.


--Hit "Change View" to get a detailed list, and you can count from the top.


Jowekie
Sun Jan 11, 2004 3:47 pm
#6

Not only will a crafting station mess up your schematic selection, buy you wont get xp for crafting either.


Get atleast 50m away from them, it seems to interfere with the macro trying to make you experiment.




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Cog_Meberi
Sun Jan 11, 2004 4:18 pm
#7

The crafting station will add another step to your crafting, but you can still get xp when working at one- you can get around this by adding additional /nextC; or /create prototype practice noitem; steps. I've found you need three /nextC; and two /createPrototype; statements.


If you see the crafting kit counting down, you've made the macro successfully. If the numbers aren't moving, you didn't correctly do the macro (or you crit failed).


I make my macros next to the crafting station so they're consistent. You can use the same macros away from your station if you have a droid (this also lets you grind in a public place- chatting with people is a good way to break up the grind).

Hatfield-WSP
Mon May 03, 2004 7:22 pm
#8

I have read faqs and all that fun stuff, but i havent been able to figure out how to tell what number any certain draft schematic is. any help would be great

thanks
Xerra
Thu Oct 06, 2005 3:39 am
#9

Hi guys,

Just started on the long WS grind from novice box. I set up all my macros as per the guide in the FAQ which works very similar to the macro system i used to grind doctor previously. Only problem is the thing isn't working and i've narrowed the problem down the the nextcraftingstage command. This line just doesnt work - i've tested it in the macro and also as a manual command to double check this.

I've tried using /next instead as recommended in the guide but still no joy. I've also tried using the /ui action defaultButton command instead as the default is Assemble. This works as a direct command to use assemble and progress to the next stage of crafting but will not work in a macro in place of the /nextcraftingstage command.

Needless to say i have checked, and double checked, and triple checked my macros and i'm doing it right. And it is definetly borked at this point. I've had a lot of experience with macros before so i'm pretty certain i'm not doing something stupid and the case sensitivity is correct as far as i can see.

Can anyone help here? I have logged a csr ticket with the fault but i'm not optimistic :-)



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GrooperNugent
Thu Oct 06, 2005 4:48 am
#10

Couple of things:


1) are you next to a crafting station of have your crafting droid out? If so, you will need an extra /next command in there to account for the experimentation window


2) /next absolutely works in place of /nextcraftingstage...I'm currently running a 12-tool macro with a bunch of /next in there


You mentioned you've done this before and have done a spell/caps check, but as you know it's always just a little something that gets you. Couple of things that Ialways screw-up on:


1) double check your semi-colons...I hate to admit how many times I've inserted a colon in there and it can be hard to tell the difference


2) Something I learned waaay back before spell-check was ubiquitous: read the macro backwards from the bottom->up. This keeps you from mentally skipping over words because you 'know' they are right.


3) might want to up the /pause lines by a second (or insert some) between EVERY step, this allows you to see exactly what the macro is oing and can help you narrow down where the problem line is located in the macro


Let us know how it goes.



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Xerra
Thu Oct 06, 2005 4:54 am
#11

I will try the reading backwards part when i get home later on then. Thanks for that. But i think it's tricky as i've already narrowed down the problem to the /nextcraftingstage command. I tried using it manually with a tool open as well as just using the /next command with no joy whatsoever. Frustrating stuff especially when WS is such a chore to grind and i cant use the inbuilt commands to help out. I dont stand near a craft station at all when grinding so that cant be the problem either



Xerra Baldy - Retired Elder Jedi & Smuggler Pimp
IGN: Xerra, Damocles, Belch, Uridium & Charity - My SWG family.
Auction wins delivered to Calamity, Lok. 598 -3905 (Behind shuttle)
DipfelScan
Thu Oct 06, 2005 8:22 am
#12


i´m having similar problems with crafting macros; the /nextcraftingstage command didn´t work at all so i switched to /ui action defaultButton (it´s the same if u hit "enter")


this works fine until u selected the resources, the macro won´t continue after that(yes, i have a pause command)! just for fun i inserted instead of /...defaultButton /notepad and after the 3 secs pause he opened the ingame notepad but never executes the default button!


finally i switched to two macros: one for opnening the crafting tool and selecting the item and one for executing the remaining 5 default buttons and that works! problem: u can drag the macros into the first hotkey spots (1..4 6..9) and place the default button macro at position 5; but he won´t execute the macro when hitting "5", he just executes it when u click it with ur mouse?!?! executing a macro with /macro blahblah after having selected the res. isn´t working either


any solutions and/or further investigations are welcome

CorenLanra
Thu Oct 06, 2005 2:25 pm
#13

If you are "next" to a crafting station, you must have THREE lines with "/next;", not TWO .

Hope that helps.



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