Artisan Archive
Thread: Every Master Artisan Read!!!
Ummmm 60k is the minimum I would sell a vehicle for.
and probably not even that! Minimum will be 100000. Take in cosideration your critical failures, time spent mastering artisan, etc, etc. Look what mounts were going for on mount opening day. I think I'll add a 50% surcharge to any creature handler that wants to buy a mount from me!![]()
Well as far as price goes, my public prices will be 125k for bikes and 150k for speeders for the first few days, until the demand dies. Normally I would go cheaper, but it seems, that as the vehicles grow closer, the price of resources are rising, in anticitation. This inflation in resources is gonna cause the price to rise. I was looking into some prices the other day for resources, and I was shocked when someone told me they would take no less then 8cpu for metal, reason for price being demand is up. Needless to say, I passed on the offer. But the prices I stated are selling for 10cpu, which is a fair price for crafted items. And the way the resource prices are going, that's even worthy profit, if you purchasing all your resources. Maybe after a few days, the price will come down a little, but those will be my prices the first few days. I will take orders one at a time, on the day of launch.
For those of you that thing 60K is too high.
As the market stands right now, most Ferrous resources are being sold at 6cpu. Therefore,a speederwill cost 36K in raw materials (assuming you're buying yours). Now assume you build your speeders and there is a normal 10% failure rate. So, for 60K in resourses you get 9 speeders. If you sold the speedrs at 40K you would break even. If you're going do that, just sell your resources outright and your profits will be higher and you'll have fewer headaches.
60K, not a bad price for the days after first day, but not first day. The sky is the limit, for a fool and his credits are soon parted.
My sales cry for first day will be, "Speeder bikes for sale. Make me an offer."
Goss
MDE, MA, Novice Pistoleer, Rifleman 4, etc.
Myself and a few others in our PA are going to be giving away a vehicle on launch day for free to every PA member followed by every citizen and then anyone wandering the city (we currently have some 90 citizens including 60 PA members).
After that I reckon 10k -15k is a reasonable price.
My guess is that the starting price will be somewhere between 15-25 CPU. This means the price for the 3 vehicles at 15 CPU will be:
LandSpeeder 76500 cr
SwoopBike 120000 cr
SpeederBike 90000 cr
Seems fair compaired to the current prices on weapons/armor/structures ...
Klydes, Mayor of Crevasse
Master CH, Master Artisan, Driod Engineer
when they first come out I will probly be like 100k all around but later on all my prices will just be around 70k for land speeders 80k for speeder bikesand 90k for Swoopbikes
Maybe it's just me. maybe it's just the state of the economy on Flurry, buti sell resources for 2/unit, no matter what the stats, and i still make a great profit. i dont like to gouge people for things they need to make, things that the galaxy needs, I am the harbinger of a means to create. without Resources hunters nothing could be made. this does not include for an example, a crafter that has their own harvesters. i think my resource cost is good and i would only consider raising my price if the stats were very good, and i would only raise it to 3/unit. not 10/unit for friggin dolovite iron, lol thats just nuts! i dont care if it's a rare resource, there is still no justification for the price to be that high. As for vehicle pricing, i gurantee a fair price for vehicles depending on how much resources it costs. am im just curious but were CH's talking like this when mounts were gonna come out?
lol "Uberly" i like that,yea i like that.
Valomir Velisimner, Flurry - Currently mining Iron and Aluminum outside of Bestine.
Farewell
we should eb able to sell them for what we want.
oh wait the world is run by greed.
i know i will be selling them for dirt cheap prices.
thatis the name of the game right?
since we can get most everything for free, why charge ungodly amounts for stuff.
just my two cents.
muhahaha
I think the resource cpu is very different on each server. I just got a ton of Steel and Aluminum at well under 3 cpu. My prices are 5cpu per vehicle and I think that's reasonable.
Besides, I plan on using them to grind to Novice DE and Architect, so why not sell along the way?