Artisan Archive

Thread: Every Master Artisan Read!!!

Jedika
Sat Dec 13, 2003 2:13 am
#1

Okay just to make sure that we all do this, we need to seta price for vehicles now 60k should be the minimum because if one of us sell cheaper then others everyone is gonna start cutting the prices artisans are becoming extremely poor nowadays so i think we should all set a minimum price because i dont wanna sell a vehicle for less that 3cpu u know what im saying we can all make a profit off this.



Kamy Kamy
~ Master Swordsman ~
~ Stop...HAMMERTIME ~
"Knockdown, Dizzy, a Swordsman craves these things not."

Calvintus
Sat Dec 13, 2003 3:27 am
#2

Ummmm 60k is the minimum I would sell a vehicle for.


and probably not even that! Minimum will be 100000. Take in cosideration your critical failures, time spent mastering artisan, etc, etc. Look what mounts were going for on mount opening day. I think I'll add a 50% surcharge to any creature handler that wants to buy a mount from me!




Calvintus. Master of all Evil. Muahaha.

HELP! IT'S NOW POSSESSED MY SIG!!! Possessed Teddy Bear

Buddhakii
Sat Dec 13, 2003 4:28 am
#3

Well as far as price goes, my public prices will be 125k for bikes and 150k for speeders for the first few days, until the demand dies. Normally I would go cheaper, but it seems, that as the vehicles grow closer, the price of resources are rising, in anticitation. This inflation in resources is gonna cause the price to rise. I was looking into some prices the other day for resources, and I was shocked when someone told me they would take no less then 8cpu for metal, reason for price being demand is up. Needless to say, I passed on the offer. But the prices I stated are selling for 10cpu, which is a fair price for crafted items. And the way the resource prices are going, that's even worthy profit, if you purchasing all your resources. Maybe after a few days, the price will come down a little, but those will be my prices the first few days. I will take orders one at a time, on the day of launch.




Buddhaki Smokalot - Master Doctor/Rifleman
Jedi Padawan - TKM/0400Fencer/Lightsaber 1404/N. Defender/1000Healer/N.Power/N.Enhance-Mark of the Hero

SWG Jedi Slogan--"Mark of the Hero"...Never leave home without it.
Gossimer
Sat Dec 13, 2003 8:41 am
#4

For those of you that thing 60K is too high.


As the market stands right now, most Ferrous resources are being sold at 6cpu. Therefore,a speederwill cost 36K in raw materials (assuming you're buying yours). Now assume you build your speeders and there is a normal 10% failure rate. So, for 60K in resourses you get 9 speeders. If you sold the speedrs at 40K you would break even. If you're going do that, just sell your resources outright and your profits will be higher and you'll have fewer headaches.


60K, not a bad price for the days after first day, but not first day. The sky is the limit, for a fool and his credits are soon parted.


My sales cry for first day will be, "Speeder bikes for sale. Make me an offer."


Goss


MDE, MA, Novice Pistoleer, Rifleman 4, etc.

DreamWatcher
Sat Dec 13, 2003 9:24 am
#5

Only a few in my town getting out really cheap. The rest will go to highest bidder. And all know how fast 60k can become 150k when people really wants something



"People can be divided into two classes: winners and whiners. Whiners are people who go around constantly complaining about the unfairnesses of life. Winners are people who figure out how to deal with the unfairnesses of life and get what they want in spite of it all." "Tom Sloper"
Jayces
Sat Dec 13, 2003 11:07 am
#6

Myself and a few others in our PA are going to be giving away a vehicle on launch day for free to every PA member followed by every citizen and then anyone wandering the city (we currently have some 90 citizens including 60 PA members).


After that I reckon 10k -15k is a reasonable price.

ClayDon
Sat Dec 13, 2003 11:18 am
#7

My guess is that the starting price will be somewhere between 15-25 CPU. This means the price for the 3 vehicles at 15 CPU will be:


LandSpeeder 76500 cr
SwoopBike 120000 cr
SpeederBike 90000 cr


Seems fair compaired to the current prices on weapons/armor/structures ...



Klydes, Mayor of Crevasse


Master CH, Master Artisan, Driod Engineer





Colonel Klydes - The OLD Dane - *, * & *



ChevySSArsenal
Sat Dec 13, 2003 11:42 am
#8

when they first come out I will probly be like 100k all around but later on all my prices will just be around 70k for land speeders 80k for speeder bikesand 90k for Swoopbikes

Vaedross
Sat Dec 13, 2003 11:58 am
#9

Yeah my minimum is going to be 4cpu + 10%. That ensures me a basic cost of effort proffit and accounts for critical failures / factory cost.



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
Hoko
Sat Dec 13, 2003 7:13 pm
#10

lol i'll make them free to anyuoen who gives me resources simply becausei'm a rich **edit**, buahahaha. ill be standing in coronet/corellia on bloodfin, look for me if you want an uberly cheap vehicle, talking 24k or less.



_________________________________________


There are no stupid questions... only stupid people.
Velisimner
Sun Dec 14, 2003 11:59 am
#11

Maybe it's just me. maybe it's just the state of the economy on Flurry, buti sell resources for 2/unit, no matter what the stats, and i still make a great profit. i dont like to gouge people for things they need to make, things that the galaxy needs, I am the harbinger of a means to create. without Resources hunters nothing could be made. this does not include for an example, a crafter that has their own harvesters. i think my resource cost is good and i would only consider raising my price if the stats were very good, and i would only raise it to 3/unit. not 10/unit for friggin dolovite iron, lol thats just nuts! i dont care if it's a rare resource, there is still no justification for the price to be that high. As for vehicle pricing, i gurantee a fair price for vehicles depending on how much resources it costs. am im just curious but were CH's talking like this when mounts were gonna come out?


lol "Uberly" i like that,yea i like that.


Valomir Velisimner, Flurry - Currently mining Iron and Aluminum outside of Bestine.


Farewell




Valomir Velisimner | mercenary

fattymcfattzz
Sun Dec 14, 2003 12:31 pm
#12

we should eb able to sell them for what we want.


oh wait the world is run by greed.


i know i will be selling them for dirt cheap prices.


thatis the name of the game right?


since we can get most everything for free, why charge ungodly amounts for stuff.


just my two cents.


muhahaha

irasha
Sun Dec 14, 2003 2:20 pm
#13

I think the resource cpu is very different on each server. I just got a ton of Steel and Aluminum at well under 3 cpu. My prices are 5cpu per vehicle and I think that's reasonable.


Besides, I plan on using them to grind to Novice DE and Architect, so why not sell along the way?




.:Irasha Aurxokoll:.
.::Retired Mayor of The Corporate Sector :: Tatooine::.
-:Keeper of Frederic the Flinger:-
-:: Bringer of pwnage to 'teh GAT' ::-

"Fear lent him wings, as the saying goes."
-Where Eagles Dare

IPS Elite

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