Artisan Archive
Thread: Every Master Artisan Read!!!
FFS! Let people sell at their own costs! Don't try to dictate what everybody is selling for. The economy is different on every server(well somewhat, anyway). Sell for what YOU feel is a good price, and if somebody is selling cheaper, move along.
You know, I thought selling vehicles at anything over 30-50k was absurd that was until I saw a lot of weapon vendors charging 150k+ for a stupid scout blaster. I've been away from the game for a month and the prices for a semi-decent weapon is highway robbery.
I've also read how CH's bled consumers for mounts when they came out. I think my prices just doubled.
I'm tired of paying these prices and having very little cash in my pocket...
No problem...the serious businessmen will just wait for you to run out of resource...let you enjoy thinking that the few hundred k credits you just made was a huge success...
Then we'll crank up our factories, and sell at the prices we think fair, do serious business with warrantees, and guaranteed delivery...
And splurge our millions on some uber armour and weapons after...which you will not be able to afford with your few hundred k credits...since weaponsmiths and armoursmiths charge at about 50 cpu...
After all, with 48,000 subscribers, it's not at though we are going to run out of customers...
And if you think making our millions is not fair...try running 34 heavy harvesters simultaneously on 3 different planets...surveying out the best SR resources so that your customers will have the best vehicles you can make...
Somehow, I doubt if the 1 cpu vehicles will measure up in quality/hit points to any serious MA here...
After all, at those prices, it's probably grind metals...so only 1.0k - 1.5k hit points at best...good for a couple of missions before having to visit a garage...
Mine will be an average of 850 SR resource...good for 2,000+ hit points...
My customers are guaranteed to receive a vehicle on the night of the patch...no hassle, no waiting, no hunting for bargains...just drop in, and pick up...
'Cos at the end of the day, the price of MY vehicles will only be the cost of a few missions...well within the affordability of even a 2 day old noob...and well worth the avoidance of all the hassle of trying to find a vehicle to buy...
So, heroes or fools...we'll let the MA population decide...
Mine will be an average of 850 SR resource...good for 2,000+ hit points...
SR:850? That's it???
If you took the F**KING time to read posts, Defcon, you would know that SR will not be affecting HP. It is in your arrogance that you have failed to see this. So your rich, so you have the best armor and weapons, i dont give a flying F**K! I enjoy my experience in the game without being a total F**KING **edit** about pricing my goods. If you wanna buy all my vehicles, and sell'em all at a higher price good for you,thats totally fine I'll make my money at the rate I fell is good for me. And About the whole 34 heavy harvesters thing you choose to run those so dont complain that - ohhhh wah I have to charge a buttload of credits for a vehilce because i have to run my harvesters waaaaaaah! GEEZUS! quit your F**KING whining!
Your words be best left unsaid for nothing intelligent exists in your head.
Valomir Velisimner, Flurry - Harbinger of a great many things.
BAHAHAHAHAHAHAAA! I laugh at you Defcon!
Unless, of course, you have aluminium of 900+ SR...which I doubt...
Since the only Phrik Alum that ever spawned on Eclipse with that stat currently goes for 40 cpu...
Or are you only considering the quality of your steel? Where 900+ is easy to get. BUT, let's not forget that you do have to average the SR with the non-ferrous that you may intend to use...
Well charge whatever you feel is best is my opinion, have to admit though comparing vehicles to master weapons and master armour is wrong as the cost of getting to master artisan is a hell of a lot less than getting to elite master crafter. Take into account also that they only need ferrous and non ferrous metal with only one stat needing to be high, no rare named materials like a lot of the highest level weapons and armour. I sold resources for a living on Eclipse and now do the same thing on Chimaera. I charge 3-5cpu for all my resources, make a good profit so happy and content. I was considering selling vehicles but probably wont bother, I'll just make them for friends.
If you are saying that you are gonna charge 125k for vehicles and slagging people off for charging 1-2cpu for em bear this in mind, if you are using low grade materials and getting a ham of 1k, then yes repairs will be needed more often, BUT if you buy the cheap ones, for say 10k each, then you can buy 12 and just use em as disposables. I'm not sure on repair costs but wouldnt be surprised if it would work out cheaper using diposables.
Veli...I'm laughing so hard I'm almost crying...
For the final statement from Thunderheart on vehicles, please refer to this thread...
http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=49931#M49931
The range of hit points of 1.0k - 2.5k is achieved using experimentation with only SR as the primary stat...
In case you have trouble reading...there is a statement below the chart posted that resources have changed, and that experimentation will now count towards the final product...
Finally...four letter words are the final refuge of the incompetent, when no more intelligent arguments come to mind...