Artisan Archive
Thread: Artisan FAQ 10/05/03
Most general crafting questions are covered in the Crafting Guide:
http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Crafting
Q: I'm standing on an 87% concentration of [insert surveyed resource here] but it tells me that the resource density is too low to collect a sample. Why?
A: This is a known bug with newly spawned resources. Wait a few hours and try again. If you place a harvester, it will be able to draw the resource.
Q: I finally got my first harvester, but I can't place it anywhere. What do I do?
A: Move farther away from cities, lairs, and structures. Also, it is difficult to place harvesters on sloped terrain. It might take a while to find a spot.
Q: When I use my crafting tool it says there's already something in the hopper. What do I do?
A: You crafted something and your inventory was too full to hold it. First, clear inventory space for your new item. Next, click and hold on the icon for the tool. Move the cursor up to 'Start Crafting' and wait for the box to appear that says 'Remove item from output hopper'. Click on this choice and the item should find its way to your inventory.
Q: Every time I try to craft something, I get a message 'Failed to start crafting session'! Howdo I fix this?
A: Type in /stopcrafting or /stopcraftingsession. This issue has been adressed on test by adding a dump hopper button to the Harvester interface.
Q: I put too many credits into my harvester's maintenence fund. Is there a way to get some of them back?
A: No, however when you redeed the harvester, all additional power and maintenance (after the redeed cost) will remain in the harvester for the next time you use it.
Q: How do I survey for a fusion reactor? Is there a special survey tool?
A: It is using radioactive material, so any radioactive material will work. A normal mineral survey tool is all that is needed.
Q: Why is my bulky vendor so expensive to run?
A: Currently the vendor's maintinence is determined by the total value of items on that vendor. 1/1000 of the total value of those items is charged to you every 45 minutes. Get the Merchant profession and get an NPC vendor to avoid these astronomical vendor fees.
Q: How do I place items creatively around my house?
A: There are many tricks and commands useful in decorating your house.
First, if you don't have stairs then you cannot (as of September 03) place items higher than the ground. To place items higher on your walls ascend up some stairs and drop the item there. Then move the item into place anywhere in that room.
Second, to move and rotate items you can use the chat "commandline". These commands respectively move an item forward and back the maximum and then turn the item left & right (directions are opposite the item context menus. /move forward 40; /move back 40; /rotate right 90; /rotate left 90;
Every time you move forward/back the item's rotation angle is reset.
Third for expert stacking drop all of the items you are going to stack and move the items in series from the 3rd person perspective. Turn and resposition your character conservatively. Each movement you make inbetween /move commands will introduce error in the final positioning that is difficult to avoid.
Q: How do I color text?
A: Parts of SWG chat, item names, and most store signs use html-syntax color.
\#FF0000\This is RED
\#00FF00\This is GREEN
\#0000FF\This is BLUE
Q:Does potential energy matter when powering Harvesters? How does it work?
A: Great thread explaining it here - http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=17294
Q: I'm trying to redeed my harvester, but is says that I have to empty the hopper first. The $*%& thing is empty. What do I do?
A: Use /harvesterdiscardhopper
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=502510#M502510
Q: What do the names on the weapons powerups mean?
A: Another great thread here:
http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=15176
Q: Why can I only get 900 credit survey missions when others are getting 1800 credits per mission?
A: Marksman skills determine maximum artisan payout (/boggle). You must have Box 4 in a given marksman line with a box 3 certified weapon equipped to see this.
Q: How do I open the optput hopper of a running factory?
A: When you get to the radial menu you will see the main "Options" menu. Click on this menu and not on any of the sub-items.
Q: I just gained a skill that says I can now craft Item X, but it doesn't show up in my crafting tool!
A: An item's complexity determines the tool(s) you need to craft that item:
- 0 -15: Generic crafting tool
- 16-20: Specialized crafting tool
- 21-25: Specialized crafting tool and public crafting station
- 26+: Specialized crafting tool and private crafting station
Example: You've just made it toEngineering IVin theArtisan profession, and you want to craft a Personal Chemical Extractor. This item has a complexity of 18, so your Generic Crafting Tool won't be sufficient -- you'll have to buy (or make) and usethe specializedStructure and Furniture Crafting Tool to make this item. More complex items will require you to use a specialized crafting tool and stand next to an appropriatecrafting station (more on this in the notes that follow).
Q: What are "specialized crafting tools?"
A: A"specialized crafting tool" is a device that isspecific to the type of item you want to create:
- Food and Chemical
- Clothing and Armor
- Structure and Furniture
- Weapon, Droid, and General Item
Q: I'm using a Generic Crafting Tool, but I don't see any of this "experimentation" stuff.
A: The Generic crafting tool does not allow you to experiment to try toimprove an item's features. To experiment, you'll need to use a specialized crafting tool.
Q: How do I use crafting stations?
A: To usepublic and privatecrafting stations, just stand next to one and use the similar type of specializedcrafting tool. (You don't need to have the crafting station targeted.)
Q: What's the difference between public and private crafting stations?
A: Public crafting stations are located (surprise!) in public. You'll usually see them near marketplaces in cities.A private crafting station is purchased and can be stored in your inventory like other objects, then dropped in a house and used like a public crafting station. When you're ready to craft items of complexity 26 or above, or if you just want the convenience of having crafting stations in your home, buy the kind of private crafting station you want from a player or from the Bazaar, bring it to your home (you DO have a house, don't you?) and drop it where you want it. You'll want to /rotate and /move it some place far enough away from any other private crafting stations in your home so that you don't wind up using the wrong type in a crafting session.
Q. What are Master Artistan electronic cards and stuff used for.
A. Several pieces are used for droids, and gp cards make nice business cards as well. Some of these can also be used in repiar tools as optional components.
Q: Is there a set formula to find out how much resources can be harvested in one day? ( example: resource density % * Harvester size (small,med,large)*24 hours = the amount you harvest in one day )
A: The rate given by the harvesters (i.e. "2 kg") is in units per minute. So personals 2 / minute, medium 4 / minute, heavy 7 / minute. 1440 minutes in a day. So personal 2880 units / day, medium 5760 units / day, heavy 10080 units / day. This is on a 100% spot, for smaller percentages multiply by the fraction you find. So if you land on a 58% spot it's 2880 * 58 / 100 for personal harvester or 1670.4 units per day.
Please feel free to add your question or favorite Q&A to this thread, also any suggestions to make the thread more 'user friendly' is encouraged.
Bianca Minola
Q: Every time I try to craft something, I get a message 'Failed to start crafting session'! Howdo I fix this?
A: Type in /stopcrafting or /stopcraftingsession. This issue has been adressed on test by adding a dump hopper button to the Harvester interface.
_____________________________________________
UGG, my bad, the dump hopper is for a different issue, sorry.
Bianca Minola
Q: How do read the power status on my harvester?
A: The number appears in this format # : # ; The number to theleft of the colon indicates a number of energy hours in 60 hour blocks. The number to the right equals the additional number of hours below 60. Each additional 60 hour incriment of power on the right, adds one to the number on the left. For example...
The reading of 2:47 is equivelant to ( 2 X 60 ) + 47 hours, or 167 total hours.
A: To use public and private crafting stations, just stand next to one and use the similar type of specialized crafting tool. (You don't need to have the crafting station targeted.)
You may encounter problems when using a public/private station if they are positioned close to each other or if you have a droid under your control. Crafting stations have "areas of effect" that sometimes overlap and one will superceded another. Put your droid away and stand within "colision distance" of the station you want to use if you're not getting the option to experiment.
You will have to start-over in your crafting to get the option to experiment.
Q: How do I use macros to speed up my crafting?
A: http://forums.station.sony.com/swg/search?advanced=true
You've got to help yourself on this one. Macroing is against the SWG EULA.
Whether that means "will get you banned" or "is officially unsupported" we don't know, but noone here is willing to risk the first.
BiancaMinola wrote:
Q: Why can I only get 900 credit survey missions when others are getting 1800 credits per mission?
A: Marksman skills determine maximum artisan payout (/boggle). You must have Box 4 in a given marksman line with a box 3 certified weapon equipped to see this.
I just love how obvious this game can be some times.
I had to ask a droid engineer how to name a droid and he told me that when you teach the droid commands, you use the name you want to call it in front of the command that you are teaching and you have to do this for 5 or 6 different commands. So, if I want to call the droid "bar-stool" (which I actually did) I would teach it to get a patrol point by saying "bar-stool get". Then I would teach it to clear patrol points by saying "bar-stool clear". After about the 5th or6th command, the droid asks "bar-stool?" and its name changes to "bar-stool".
Now, back to artisan missions... what does your shooting ability and weapon difficulty levelhave to do with being able to survey for resources? Why reward people based on what they can shoot? These aren't S&D missions.
I agree that this is idiotic,and it is one of our main artisan gripes. However the FAQ reflects the way it is, not the way it should be.
Bianca Minola
Small correction: the better survey missions become available if you have box 4 or better in the weapon you are holding or unarmed. Not just marksmen, brawlers too
Still doesn't make a lot of sense...
When placing a vendor for the first time, I did not know the expected results. Thus when I created my first vendor and gota "not Initialzed" message, I did not know if I had done something wrong or this was a bug.
After destroying and creating the vendor four times was I able to get it to work.
A step-by-step listing of everything it takes to set up a vendor would have saved me much time. I would have realized a particular result was a bug istead of an expect result. For example, noting that the house must be public, you need to add maintenance, you need to initialize.
And also, you may have to delete and create the vendor multiple times to get it to work.
Merchantile_Specialist wrote:
Q: How do I add items to a vendor?
Use the Vendor, Click on "XXXXX Vendor", Click on the "Sell an Item" button on the bottom right corner. You must have the item you want to sell selected before you can enter a price.