Artisan Archive
Thread: Vacation hiatus
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Guruweaver
Fri Jul 01, 2005 8:50 am
#1
Hey all,
I'm going off line for a much needed vacation (work's wearing me out). I'll be gone starting tomorrow, 7/2/05, through 7/16/05.
Some other correspondents will be monitoring this forum in case something comes up.
Y'all have fun and I'll see you when I get back!
Guru
I'm going off line for a much needed vacation (work's wearing me out). I'll be gone starting tomorrow, 7/2/05, through 7/16/05.
Some other correspondents will be monitoring this forum in case something comes up.
Y'all have fun and I'll see you when I get back!
Guru
murf1291
Wed Jul 06, 2005 2:58 pm
#4
You poor thing...I don't know if I could be away from this game for more than a few days at a time
LOL Have a good time
Elyssa
Wed Jul 06, 2005 5:14 pm
#5
Hurry back, Guru!
We miss you!
We miss you!
Message Edited by Elyssa on 07-06-2005 07:15 PM
Egert
Sun Jul 10, 2005 2:41 pm
#6
i dont think i would be able to stay away from this game for more than 12 hours, have a much well deserved good time eh.
Dimear
Mon Jul 11, 2005 7:37 am
#7
Elyssa wrote:By the time he gets back I will be firmly entrenched and he'll never get his forum back!!!Muahahahaha!Hurry back, Guru!
We miss you!Message Edited by Elyssa on 07-06-2005 07:15 PM
Sheesh. You really are a glutton for punishment. First merchant, then artisan? I don't think I could handle that much rejection from the devs...
Guruweaver
Mon Jul 18, 2005 6:31 pm
#9
Hey all,
Thanks for the good wishes and all. I'm back in the saddle again, finally.
Guru
Thanks for the good wishes and all. I'm back in the saddle again, finally.
Guru
Elyssa
Mon Jul 18, 2005 9:04 pm
#10
Welcome back, Guru!
Nothing new here.
Hope all is well.
Message Edited by Elyssa on 07-18-2005 11:05 PM
Atan
Tue Jul 19, 2005 1:31 am
#11
Guruweaver wrote:
Hey all,
Thanks for the good wishes and all. I'm back in the saddle again, finally.
Guru
Welcome back, hope you had a nice vacation
Cafa
Tue Jul 19, 2005 9:12 am
#12
Elyssa wrote:
NOOOOOOO!!!!
My evil plans have been thwarted!!
Welcome back, Guru!
Nothing new here.
Hope all is well.
Message Edited by Elyssa on 07-18-2005 11:05 PM
Hope you had a good time! We all need a vacation now and then.
Elyssa kept everything in order while you were gone and we saw
little in changes from the devs for Artisan, almost not much of a
peep from devs at all really.
Somehow we've got to get through to these devs, Guru. I mean,
how can we get them to expand the role of Artisan without basically
effecting a supposed 'role' that novices are expected to stay.
how can we get them to expand the role of Artisan without basically
effecting a supposed 'role' that novices are expected to stay.
I really think that the game would be better served with a variety of
schematics being made for useful advantages, consumable of course!
Having made the call for fireworks changes, many times, I'd bet
older veterans see my point in the lack of Artisan usefulness to
little functionality. I mean, fireworks are cool, but the interface the
devs made to use them is so painful that no one but the strongest
individuals will drudgingly live through the pain of loading the
numbing fireworks packages. If drag-n-drop was instituted I
guarantee more players would buy fireworks everyday!
Maybe, in time, we can find better uses for some of the items I've
espoused, but right now it's just a bunch of random useless items.
Having played the game for two years now, can we really say that
overall Artisan gameplay imbalanced anything by potentially giving
schematics for novice weapons and such to Artisans? I say no.
Taken the fact that we are so wrapped up in vehicles as our nirvana
and there's little else to provide a variety of daily interaction with the
greater SWG playerbase, I hope that the devs will look to make an
expansion of Artisan schematics for everyday use.
Fivo Asia 
Guruweaver
Tue Jul 19, 2005 4:08 pm
#13
I hear ya, Cafa. I've gone to the well many times with suggestions for enhancement and so forth, much of it to little effect.
The most traction we'll get is with proposals that give the most benefit to the game. Things that would improve, not just the Artisan experience, but a larger game population.
And yes, I missed y'all.
Guru
The most traction we'll get is with proposals that give the most benefit to the game. Things that would improve, not just the Artisan experience, but a larger game population.
And yes, I missed y'all.
Guru
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