Artisan Archive

Thread: Crit fail on vehicle

Straws
Tue Dec 16, 2003 2:17 pm
#1

I just got a critical failure on my FIRST **edit**ING vehicle that i tried to craft! It better not take my resources.
Straws
Tue Dec 16, 2003 2:18 pm
#2

IT DID TAKE MY RESOURCES! I thought they werent going to do that? I read that it would be like arch now. they dont lose teh resources.
MashRinx
Tue Dec 16, 2003 2:24 pm
#3

A crit fail usually will not lower the overall durability to 0%, at least if you experiment one box at a time. I crafted several vehicles today and had a couple crit-fails during expirimentation, but this did not effect me being able to max out the durability on other expirimentation tries.


As far as crit-failing to where the durability would be a 0% whenall expirimentation attempts were used, I honestly don't know the answer to your question in that case...


Hope this helps!






Soulkeepers of EvilRage
Ohmega Roden
Jedi Padawn (Waiting for FRS)
Naritus

MashRinx
Tue Dec 16, 2003 2:26 pm
#4

Just to clarify, I'm talking about crit-fails during experimentation, not on the final combine. Fortunately, I did not have a crit-fail on final combine today *shew*



Soulkeepers of EvilRage
Ohmega Roden
Jedi Padawn (Waiting for FRS)
Naritus

Droopy_Doh
Tue Dec 16, 2003 2:49 pm
#5

Yeah, I got 2 critical fails during experimentation, both a solid 0% durabilty. I was just wondering if anyone had tried to use one after that.



This sig has been cleansed.
WildmanHT
Tue Dec 16, 2003 2:59 pm
#6

LOL....I got a critical failure on my first experiment too...


Regarding the 0%. I just made a X34 with low end resources (600 SR) and got 2 critical failures to get me to a 0%. I did this on purpose to see if it really makes a different in making 90% + vehicles....I went ahead and deeded it....I show everything at 25% ratings. Well, then the game crashed to the desktop....


For those who have high end X34's what do you show for its ratings???




WildmannHT Mayor, Ville Sura, Naboo: Wanderhome
Wildman - Original Master ShipWright when JTL came out

Naboo City of Ville Sura Ship Vendors: -2115 934
Ship Parts Vendors and Misc. Also home of THE THIEVES MASTER SHIPWRIGHTS

http://www.horsethieves.net> HT HorseThieves--
"In outlaw country, a man only has one chance to mind his own business"
Calvintus
Tue Dec 16, 2003 6:15 pm
#7

High end on all my vehicles was 95 or 94%


That using metals over 900 SR.





Calvintus. Master of all Evil. Muahaha.

HELP! IT'S NOW POSSESSED MY SIG!!! Possessed Teddy Bear

GraySeven
Tue Dec 16, 2003 9:28 pm
#8

A crit fail on the first experimentation try will set the hitpoints at the minimum for that vehicle. I kept my two first experimentation vehicles to play with them to see which I liked best. They both had 1000 hp which is minimum for the two bike types. My 94% ones, on the other hand, had 2400+ hp.



Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

Terranah
Tue Dec 16, 2003 10:23 pm
#9

I was using resources that got me 93% experimental success, but I had critical failures three times total today and lost my resources each time. I also tried to use the macro that I have for architecht, but it didn't work unfortunately.

Terranah
Tue Dec 16, 2003 10:25 pm
#10

Oh, I forgot to add that my crafting machines have 96% experimental success, and my crafting station is 42+.


Even with all that I had the critical failures.

Magister_Ludi
Tue Dec 16, 2003 11:24 pm
#11

Does the durability even matter? I cannot find any of these stats on the deeds I have produced after I experimented up to 90%.



Magister Ludi - Valcyn Server

Master Architect
Master Artisan
Merchant
Future Master Shipwright
Vaedross
Wed Dec 17, 2003 12:15 am
#12

Vehicles take your resources when you crit an assembly. Houses and all architect structures do not.

I have raised the point of this unfairness with Thunderheart.

And durability does matter. It changes the amount of ham.

Message Edited by Vaedross on 12-16-2003 11:16 PM



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
Visit Tatooine Tales! Tatoine, Bestine (-1507,-4428) We've got EVERYTHING!
NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
Droopy_Doh
Wed Dec 17, 2003 1:40 am
#13

Are vehicles usable or have any hps when there was acritical fail during experimentation?




This sig has been cleansed.
Page 1 of 2
Previous Next