Artisan Archive

Thread: Ultimate Vehicle Hitpoint Dataset, accurate to (+/-) 11hp

EpiFett
Mon Jan 05, 2004 11:24 pm
#1

For both artisan and customer use.



  • Customers: Know what you are buying!

  • Artisans: Be honest with what you are selling!






As you may have read, i have tried to provide accurate information regarding vehicle hitpoints in the past.
Since the Devs apparently ran out of time, they forgot to add in the stats for vehicles to the deed displays, as are common now with most other deeds with experimental outputs (Harvesters, Factories, etc...)


This is my latest super-refined dataset i am going to share with you.


While it is not exactly perfect, it is so far the most accurate to date.
Nailing down the Hitpoints formula on vehicles has been challanging


Listed below are 2 sets of information.
The left side is for x34 Landspeeders, the right is for Speederbikes/Swoops.
Within each set, are 2 collumns to the right of the Eff. percentages.
"Forcst" is the result of the Hitpoint calculation using my formula.
"InGame" is what i actually observed In-Game of the last batch of vehicles i made.


As you can see, they are very close... but not perfect.


The formulas i used are:
x34 Landspeeder Hp =((0.0000005*(x^2)) + (15*x) + 1500)
Speederbike/Swoop Hp =((0.0000005*(x^2)) + (15*x) + 1000)


Without further waiting, here are the HP lists, 0-100% +/-5hp







Forcst InGame Forcst InGame
EFF x34 x34 EFF Sp/Sw Sp/Sw
% Hp Hp % Hp Hp

0% (1500) (1500) 0% (1000) (1000)
1% (1515) 1% (1015)
2% (1530) 2% (1030)
3% (1545) 3% (1045)
4% (1560) 4% (1060)
5% (1575) 5% (1075)
6% (1590) 6% (1090)
7% (1605) 7% (1105)
8% (1620) 8% (1120)
9% (1635) 9% (1135)
10% (1650) 10% (1150)
11% (1665) 11% (1165)
12% (1680) 12% (1180) (1182)
13% (1695) 13% (1195)
14% (1710) 14% (1210)
15% (1725) 15% (1225)
16% (1740) 16% (1240)
17% (1755) 17% (1255)
18% (1770) 18% (1270)
19% (1785) 19% (1285)
20% (1800) 20% (1300)
21% (1815) 21% (1315)
22% (1830) 22% (1330) (1331)
23% (1845) 23% (1345) (1353)
24% (1860) 24% (1360)
25% (1875) 25% (1375)
26% (1890) 26% (1390)
27% (1905) 27% (1405)
28% (1920) 28% (1420)
29% (1935) 29% (1435)
30% (1950) 30% (1450)
31% (1965) 31% (1465)
32% (1980) 32% (1480)
33% (1995) 33% (1495)
34% (2010) 34% (1510)
35% (2025) 35% (1525)
36% (2040) 36% (1540)
37% (2055) 37% (1555) (1563)
38% (2070) 38% (1570)
39% (2085) 39% (1585)
40% (2100) 40% (1600)
41% (2115) 41% (1615)
42% (2130) 42% (1630)
43% (2145) 43% (1645)
44% (2160) 44% (1660)
45% (2175) 45% (1675)
46% (2190) 46% (1690)
47% (2205) 47% (1705)
48% (2220) 48% (1720)
49% (2235) 49% (1735)
50% (2250) 50% (1750)
51% (2265) 51% (1765)
52% (2280) 52% (1780)
53% (2295) 53% (1795)
54% (2310) 54% (1810)
55% (2325) 55% (1825)
56% (2340) 56% (1840)
57% (2355) 57% (1855)
58% (2370) 58% (1870)
59% (2385) 59% (1885)
60% (2400) 60% (1900)
61% (2415) 61% (1915)
62% (2430) (2431) 62% (1930)
63% (2445) 63% (1945)
64% (2460) 64% (1960)
65% (2475) 65% (1975)
66% (2490) 66% (1990)
67% (2505) 67% (2005)
68% (2520) 68% (2020)
69% (2535) 69% (2035)
70% (2550) 70% (2050)
71% (2565) 71% (2065)
72% (2580) 72% (2080)
73% (2595) 73% (2095)
74% (2610) 74% (2110)
75% (2625) 75% (2125)
76% (2640) 76% (2140)
77% (2655) 77% (2155)
78% (2670) 78% (2170)
79% (2685) 79% (2185)
80% (2700) 80% (2200)
81% (2715) 81% (2215) (2218)
82% (2730) 82% (2230)
83% (2745) 83% (2245)
84% (2760) (2771) 84% (2260)
85% (2775) 85% (2275) (2275)
86% (2790) 86% (2290)
87% (2805) 87% (2305)
88% (2820) 88% (2320)
89% (2835) 89% (2335)
90% (2850) 90% (2350)
91% (2865) 91% (2365)
92% (2880) 92% (2380)
93% (2895) 93% (2395)
94% (2910) 94% (2410)
95% (2925) 95% (2425)
96% (2940) 96% (2440)
97% (2955) 97% (2455)
98% (2970) 98% (2470)
99% (2985) 99% (2485)
100% (3000) (3000) 100% (2500) (2500)




1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

JediMindslayer
Mon Jan 05, 2004 11:40 pm
#2

WOW



This is much more detailed than the one i tried to make, its like you filled in all the blanks for me



Thanks!





GATCGATCGATCTCCCTTTCCTTTCAACGGCGGAAGTCATAATAAAGTAAGTGTTTCGGGTTGGGTCTAGAATGAGTATATC
AGATCTCCAGGAGGGAGCATTTCCATTAATGATCGGGTTATCGCCAATACCTCTAGTTATATATTACTCCATCGAGTGATCG
TTCAATACTCGATCGTAGACGTTAAGTCACGGAGTTTCTAGCACCAATTTCAATAATAGCTGAGGATACGAAGCAGCGAGGA
TAATTACCGGGAGGTATAGGATCGCCAAATAATCCTCTAGATTCTTACTCCTTTCCCTGGCGATCACCTAGATCGATCTCTA


Gravitas
Tue Jan 06, 2004 2:34 am
#3

Thanks a lot for this. Saves us all a lot of hassle



Zhoed Moque


Alacrity
Tue Jan 06, 2004 9:06 am
#4

A simpler formula that returns the same results:


Total HP = BaseHP + (Dur% * 1500)


where BaseHP = 1500 for X34s and 1000 for Speederbikes & Swoops


and Dur% = final experimented Durability %


I suspect the differences between the formula and actual values are due to the game rounding off the Durability %.




Amoon Darkflier, Elder Artisan, Elder Droid Engineer, Elder Merchant

"I find your lack of pants disturbing."
EpiFett
Tue Jan 06, 2004 7:49 pm
#5

Back to the top!



Just want to make this as available as possible to all Vehicle purchasers, and crafters in the game.



Seriously, i wish there were more demand for the devs to add in the basic information to the deeds, along with allowing the vehicles to ba named uniquely, i think this is one of the more important issues to be dealth with (not counting vehicle bugs)




1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

EpiFett
Thu Jan 08, 2004 8:42 am
#6

Bump!



1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

buffbc
Thu Jan 08, 2004 4:14 pm
#7

Awesome work! Thanks for that, it is invaluable- now I can easily explain HP to customers.




Joeble
Master Architect/Master Artisan//Merchant/Pistoleer
JokitoRoyo
Fri Jan 09, 2004 5:53 am
#8

Thank You for your detailed post. Your analytical breakdown has done much to educate me as a consumer.



-Deleted Pesoj Maub Ex-Master Ranger/Ex-Master Rifleman Ex-SOE Customer

Come on by forum.swgranger.com the camp is up and the punchbowl is deployed!
Delbert
Fri Jan 09, 2004 12:11 pm
#9

Glad to see there is intererst in this at last.. the following thread is a post i made about 1 or 2 days after the vehicles came out but no one really cared to much about the hit points then.

http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=24339&highlight=delbert#M24339


I have further refined my formula to this



experimentation perctatate plus .5% added on i.e. if you experiment it to 90% then use 90.5%

Landspeeders

(experimentaion percentage XX.5 x 1500) + 1500 = Hit points

Speeder bikes and swoops.

(experimentaion percentage XX.5 x 1500) + 1000 = Hit points

I've found this simple formula to get me within about +/- 5 hit points on a fairly consitant basis and its easy to remember or just jot down on a peace of paper so you don't need to search a list, though some people like to do that.. i perfer to just keep my calculator handy. an item i use a lot in the game..



DelbertD
Master Artisan
Master Architect
Master Merchant
Flurry
Mos Onarok, Tatooine
Xpilot
Fri Jan 09, 2004 8:40 pm
#10

Nice work I was planning on doing one like this figuring in the resistances also. I noticed a smoking speeder down to about 5% hp when I checked to see who the owner was (was going to do my mechanic duty and tell him it was gonna blowup any minute) I noticed the resists on the bike to be very very low so I pulled out my speeder to compare.


Mine was 30% kinetic and 25% all others


His was 15% kinetic and 7% all others


Wow big difference wish I knew the HP. Well i'm bored grinding tailor so maybe I'll grab some supplies and figure these ratios.




O'e the Hunter
E'e Master Chef Master Artisan
Vendors located in the Mercadia Crafters Union Mall, Naboo 3181,6244
Chef Boyard E'e stocking Canapes and Brandy
Tools ofthe Trade stocking tools and repair kits
EpiFett
Sun Jan 18, 2004 6:56 pm
#11

bump




1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

ReallyAgoat2
Wed Jan 21, 2004 12:42 pm
#12

the resistance goes down as the hp goes down , repair it and it goes back up..... put a heavy sowrdsmen near one and its gone in a hit



------Sig-----
Ingame Char - Rekon
Rokar
Krispy
Kumi
stryfex03
Thu Jan 22, 2004 1:35 am
#13

If you really want to, you can calculate the percentages from the resources (assuming perfect experimentation).

For example. Speederbike, Ferrous Metal w/ 857 SR, Non-Ferrous w/ 804 SR.


((857*4800)+(804*1200))/6000 = 846.4 == 84.64% == 2269.6
Page 1 of 3
Previous Next