Artisan Archive

Thread: Ultimate Vehicle Hitpoint Dataset, accurate to (+/-) 11hp

JediSpam
Thu Jan 29, 2004 3:12 am
#14

This must go to the top again...


Sticky it!





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DedMnWlking
Tue Feb 10, 2004 1:12 am
#15






Alacrity wrote:

A simpler formula that returns the same results:


Total HP = BaseHP + (Dur% * 1500)


where BaseHP = 1500 for X34s and 1000 for Speederbikes & Swoops


and Dur% = final experimented Durability %


I suspect the differences between the formula and actual values are due to the game rounding off the Durability %.








In your formula (which works btw) You are just inverting the %.


My meaning is that if it is say 11% then you formula for a x34 would be TotalHP=1500(11%*1500)


or TotalHP=1500(0.11*1500).


But the double 00 if just of setting the 0.11 .


This is a problem for lazy people or people who don't understand percents. The solution would be don't use the percent invert. Just simply use:


TotalHP=BaseHP(experiment number*15) [in the example just use 11 for 11%or 0.11]


example:


TotalHP=BaseHP(11*15)


of course this is for 11% but you just drop the % mark and multiply 15 and not 1500. This will generate the same results as your formula.



Just trying to simplify the simple,

AkashaMoonshadow
Wed Feb 18, 2004 5:33 am
#16


Thanks for this!



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Amatron
Fri Feb 20, 2004 12:37 pm
#17



All great stuff, but will we be able to use it? Do you think they'll announce when the 1500hp crap is fixed?


Will there be any compensation for the the deeds that are out there that may be stuck at 1500hp?


Up until now I was pretty imprest by the game and why not tell a players thatthey're only getting a 1500hp vehicle because of the bug? Why should Artisans be the only ppl upset over it?


MadcowwithSARS
Mon Feb 23, 2004 8:40 am
#18

i am having the same problem,a few customers emailed me saying my speeders have dropped in durrability.did something happen to speeders to were the top out at 1500?cause i have a factory crate of ones i made over 80% durrability and the ones i pulled all were below 1500hp






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Jordan_Karr
Mon Feb 23, 2004 12:37 pm
#19

Yeah a new bug has show up with Publish 7 making all vehicles have hit points of 1500 no matter the level of experimentation put into them...


Most of my good vehicles pre patch ended up at 91% and where Factory ran... and even those are showing up as 1500 HAM vehicles...


So good post, hope its useful some time soon... But the Vehicle HAM is a Minnor Issue with the game right now... considering they have a lot of other things to take care of first... Like the Repairing via server boundries... Or How about the fact that Creature Pathing is still screwy so that all these new stormtroopers that have shown up in some cities are stuck all over the place... And they are working hard on changes to the combat system... So I supsect that this is a very minor problem on the SOE books...



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Jayce_J
Sat Mar 06, 2004 7:59 am
#20

How do you figure out how many hp your vehicles had to make these charts? Did you attack your vehicles until they were disabled..then said..wow.. 77% has less than 1200HP...etc
TexfireGCC
Sun Mar 07, 2004 9:19 am
#21






JediMindslayer wrote:





Jayce_J wrote:
How do you figure out how many hp your vehicles had to make these charts? Did you attack your vehicles until they were disabled..then said..wow.. 77% has less than 1200HP...etc






I cant quite figure out if this is sarcastic or not.

If you were not trying to be sarcastic, then i suggest you take up a few math classes.
At most, only 5 vehicles were required to achieve the stats reflected.

Even then it could be done with 3, leaving the remaining 2 used to proof the theorem.




I don't thinkJayce was being sarcastic. He was asking how you determined how much Hp your vehicles had without destroying them and counting the damage done.


Jayce, when you select a vehicle by clicking on it there is a Target box that pops up. It labels what the object you are targeting is as well as havingone or more bars whichgraphically representationthe HAMof the object. With vehicles it will be a single red bar. If youmove your cursor over that bar and wait a second, then a pop up will give you the Current/Maximum stats for that bar. The maximum number is the number of Hp for that vehicle.


Tex




JediMindslayer
Sun Mar 07, 2004 1:30 pm
#22



Jayce_J wrote:
How do you figure out how many hp your vehicles had to make these charts? Did you attack your vehicles until they were disabled..then said..wow.. 77% has less than 1200HP...etc




I cant quite figure out if this is sarcastic or not.

If you were not trying to be sarcastic, then i suggest you take up a few math classes.
At most, only 5 vehicles were required to achieve the stats reflected.

Even then it could be done with 3, leaving the remaining 2 used to proof the theorem.




GATCGATCGATCTCCCTTTCCTTTCAACGGCGGAAGTCATAATAAAGTAAGTGTTTCGGGTTGGGTCTAGAATGAGTATATC
AGATCTCCAGGAGGGAGCATTTCCATTAATGATCGGGTTATCGCCAATACCTCTAGTTATATATTACTCCATCGAGTGATCG
TTCAATACTCGATCGTAGACGTTAAGTCACGGAGTTTCTAGCACCAATTTCAATAATAGCTGAGGATACGAAGCAGCGAGGA
TAATTACCGGGAGGTATAGGATCGCCAAATAATCCTCTAGATTCTTACTCCTTTCCCTGGCGATCACCTAGATCGATCTCTA


RaqlinDredd
Sat Mar 13, 2004 6:48 pm
#23

Nice post.



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omadnay
Sun Mar 14, 2004 12:52 am
#24

Nice post


Don't mean to hijak, but does anyone know if there is a fix (currently on test or in the works) for the bugged vehicle H.P.?

I know it can be considered "not major" but still... it should be fixed as soon as possible, regardless.


New players come all the time, and being stuck on vehicles with such low HAM calls for more frequent repair trips... not fun and can be difficult for those that haven't gotten a good balance of income and expense yet.

Heh, and for an old veteran, it annooys me because now I can only buy a landspeeder with a lousy HAM.

Good thing my other Bikes are vintage hot rods.


So, has anyone seen any word or noticed anything on Test?



- Omadda Szool

JediMindslayer
Sun Mar 14, 2004 9:59 am
#25

... the vehicle HP fix was patched to live over 3 weeks ago with a hotfix.




GATCGATCGATCTCCCTTTCCTTTCAACGGCGGAAGTCATAATAAAGTAAGTGTTTCGGGTTGGGTCTAGAATGAGTATATC
AGATCTCCAGGAGGGAGCATTTCCATTAATGATCGGGTTATCGCCAATACCTCTAGTTATATATTACTCCATCGAGTGATCG
TTCAATACTCGATCGTAGACGTTAAGTCACGGAGTTTCTAGCACCAATTTCAATAATAGCTGAGGATACGAAGCAGCGAGGA
TAATTACCGGGAGGTATAGGATCGCCAAATAATCCTCTAGATTCTTACTCCTTTCCCTGGCGATCACCTAGATCGATCTCTA


Ehoc
Mon Mar 15, 2004 11:48 am
#26







JediMindslayer wrote:
... the vehicle HP fix was patched to live over 3 weeks ago with a hotfix.




True.


Now all we need is a fix for thewidely used-everywherefree vehicle repair bug/exploit. I don't think I've sold a vehicle inthe pastcouple of weeks due to this crappy bug/exploit.




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