Artisan Archive

Thread: Artisan Poll: Harvester Certifications: Yes or No

y2kcbr
Wed May 19, 2004 10:15 am
#105

No



Knock Knock; Colonel Master Pikeman/Teräs Käsi
-=RAID=-
Napan - Jedi Knight
Player Bounties

This is the weapon of a Jedi Knight. Not as clumsy or as random as a blaster. An elegant weapon for a more civilized time. For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic. Before the dark times, before the Empire.
Groo750
Wed May 19, 2004 10:23 am
#106

Yes but only with a new miner profession
joined42904
Wed May 19, 2004 10:26 am
#107

Guruweaver,


Please make sure your settings are such that you can read the one-star posts. Because in this thread there are people one-starring posts that have nothing more than the word "Yes" and a signature.


If that doesn't demonstrate to you that there is a problem with this poll idea...adding to it there's no way for you to tell that these people are really artisans and that some of the elite crafters are really considering their elite professions and not their artisan profession...I don't know what will.


Some of the "No" people have admitted an incredibly high number of accounts for one person.... And do you think these people aren't voting with all their accounts?


I think you should look at the sentiments experssed in the "Master artisan, the Welfare Profession" thread to see the sentiments of artisans and not this thread...which looks to me like an invitation for the ebayers and cross-server lot swappers to come and vote no with all the accounts they own whilst claiming to be master artisans.


Just my 2 credits.





Issadra 12-pt Master Armorsmith, Master Merchant
NERF Armory 5103, 2008 Lost Sanctum Dantooine
Specialty Shop and Outlet in Andromeda Corellia
Travin64068
Wed May 19, 2004 10:28 am
#108

No


Artisan 1-0-3-3


- Travin





Travin Greytin - Master Doctor - Master BE (12 point)
(Sunrunner) CTI Industries (5000, 6000) Kaadara Naboo
Support Medic Missions
Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
(Sunrunner)
SonHeli
Wed May 19, 2004 10:34 am
#109

no
ImpSlave
Wed May 19, 2004 10:38 am
#110

No



___________________________

Ae'linor - Master Entertainer
(Master Dancer, Master Image Designer, Novice Musician)

Viviane Risant - Master Tailor
(Master Artisan, Master Merchant, Interior Designer)
EdOWar
Wed May 19, 2004 10:56 am
#111






joined42904 wrote:

Guruweaver,


Please make sure your settings are such that you can read the one-star posts. Because in this thread there are people one-starring posts that have nothing more than the word "Yes" and a signature.


If that doesn't demonstrate to you that there is a problem with this poll idea...adding to it there's no way for you to tell that these people are really artisans and that some of the elite crafters are really considering their elite professions and not their artisan profession...I don't know what will.


Some of the "No" people have admitted an incredibly high number of accounts for one person.... And do you think these people aren't voting with all their accounts?


I think you should look at the sentiments experssed in the "Master artisan, the Welfare Profession" thread to see the sentiments of artisans and not this thread...which looks to me like an invitation for the ebayers and cross-server lot swappers to come and vote no with all the accounts they own whilst claiming to be master artisans.


Just my 2 credits.








Last night someone went through and one-starred all the 'No' posts, too, so the one-starring of posts isn't a one-sided issue.


I have three accounts, two of which are artisans (one is 4/0/30 Artisan and the other is Master Artisan). This doesn't seem like an incredibly high number of accounts to me.


I'm not sure what e-bayers have to do with this issue. Why would e-bayers care whether Artisans get sole control over all harvestors? This sounds like nothing more than a clumsy attempt to smear all those opposed to harvestor certs as some sort of cheaters/exploiters/dupers.


I state, again, that harvestor certs for artisans is a bad idea.


Slim Vargo, Corbantis
CaseytheHutt
Wed May 19, 2004 10:59 am
#112

This vote is for my 2nd char - also an Artisan.

NO

Seriously guys, are you insane? That's like raising the cost of gasoline to $30 a gallon. Hello recession.



Icaost Eave : Armorsmith, Jedi, and Director of An'gelCor
House An'geles, Naritus
soonerlover
Wed May 19, 2004 11:14 am
#113

No



Ariadne Gott
Master Doctor
Ariadne's High Quality Meds
Minos, Tatooine
(-3287,-4947)
garvin
Wed May 19, 2004 11:17 am
#114






joined42904 wrote:

Garvin,


It's sometimes hard for me to follow your posts because the things I wrote aren't separated from the things you wrote. Of course I remember what I wrote.


I was talking about Artisans as Artisans and not as members of an elite crafting profession when I was saying that we usually don't buy many resources. Of course the elite crafters do. The current system means they don't know when the next spawn of xxxx resource needed to make yyyy item will be. So they must stock up. (Of course their stocking up means that the very best items stay around and available for longer. I don't necessarily think it would be a bad thing if the average weapon or armor didn't meet today's standards due to lack of "the best" resources.)


The prices on "the best" items will of course go up. But given the stockpiles currently existing with respect to "grinding quality" resources, I think it will be a long time before you have a shortage of average-quality items. (Average in the sense of what I presuppose the devs to have originally intended for the game, though I might be wrong.)


I don't mind your supplementing your income by making an investment. But I don't see the analogy between investing in the RW and actively mining resources using complex machinery you don't have any skills relating to in the SWG world. It's not as if you're investing in a mining company. You're running the machine yourself.




That's where our opinions differ most I think...I don't see it as "using skills I don't have"...All I'm doing is ploping down a Harvestor and turning it on...anyone in the Real Word can pick up a pick axe and start mining, but it takes an expert to know WHERE to mine...doesn't mean they are going to find anything...I can't survey, I can just turn on a mining machine...In essence I'm investing in a mining machine...I don't believe that a Harvestor should be considered to require certain skills to run...it only tells me what's available in that one spot, not if their is something better 50m to the right...What's next, requiring an Artisan Drivers license to fly a vehicle? (trying to be humorous here...not flaming)


Unfortunately I feel it's unfair to even consider this change as an Artisan effect only when voting...You have to consider how it will effect every profession beyond just Artisan...If I was going to propose a major change to the Commando profession, it's my job to figure out how it will balance with other professions out there (will it make us to powerful, will other's be able to compete, etc)...So if you are going to look at Resources being less availableand then consider who buys them...you HAVE TO look at the bigger picture...You can't base a change as significant as this on just how it impacts the Artisan Community alone...


And yes, there are some that have stockpiles out there...but again, look at the Auction forums...do you see how some rare resources go for high prices already...that's because their is a lack of "stock piles" out there available to the masses...what will happen to those prices when those rare resources become even more rare? And what will happen with current resources that are found in bulk start reducing in availability as well? Those with stockpiles will see them lower...and eventually be forced to buy resources to meet demand...so the bigger picture and the down the roadoutlook both appear negative...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Gavvot
Wed May 19, 2004 11:32 am
#115

Negative effect for Artisans, even if they don't have elite crafting professions :
1) they never will have elite crafting prof, grind an elite crafting professions require millions of resources(do you really think they will be able to harvest those millions of resources with personal harvesters? and do you think they will be able to afford higher harvesters when those require thousands of resources to build?).
2) they will HAVE TO harvest, damn, it's exactly like the stat migration stupidity, if only Artisan can harvest, everybody will yell at them to harvest and will hate them fro that. I dropped Entertainer because of something that stupid, don't want to have to do it again for artisan.



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
joined42904
Wed May 19, 2004 11:33 am
#116

Casey,


It's not hard to get points in the survey line of artisan. It just takes time and a sacrifice of skill points. Anyone can do it. So if the price of resources rises too much, all you would need to do is take the skills necessary to obtain the resources. The price can only rise so high with respect to things that are within the ability of even newbiew to obtain.


If there is a recession, it won't be the kind where people lose their jobs. The jobs are there at the terminals for anyone willing to work.





Issadra 12-pt Master Armorsmith, Master Merchant
NERF Armory 5103, 2008 Lost Sanctum Dantooine
Specialty Shop and Outlet in Andromeda Corellia
SlicerGirl
Wed May 19, 2004 11:34 am
#117

NO!



? Lady Marra Stolas ?
Master Smuggler | Imperial Colonel
Yazuka Crime Syndicate
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