Artisan Archive
Thread: Question for Wednesday, May 5th
Yeah I didnt even see this thread.
Apparently our questiosn we arerecommending for the 19th are the same ones we put in for the 5th, yet this one hasnt even been answered yet. Were better off just asking the same question over and over and over again.
Hopefully this question has been answered. And it better say something like "Yes we promise for harvester certifications in next publish, as well as factory certifications".
Kreicat wrote:
I haven't seen the answer to this yet. Have they answered this, and if so, where are the answers?
Thanks!
This question has not been answered yet, as everyone who answers them are at the E3 conference. I expect to see the answer probably either tomorrow or Monday.
Take care,
Bumping this topic so maybe we can see an answer today =)
*crosses fingers it is good news*
/me having stress
/tap ..tap ..tap screen....Hello, any Devs in there ?
/tap ..tap ..tap screen....Hello ?
I'll go nudge again.
Take care,
Flynn_Nomad wrote:
We get personal harvestors right? Architects aren't intimidated by that right?
So why can't we have personal factories? Shouldn't cut into architects too much...
I mean we get "light" versions of most other professions stuff, weapons, armor, clothes, food, intallations, vendors, etc.
Why not throw in a personal factory?
How would it be lighter less lots? Less storage?
Well you cant get less than one lot and why would someone but a factory with less hopper space