Artisan Archive

Thread: Artisan Bug list 10/5/03

DarthRavell
Sun Nov 16, 2003 1:55 pm
#40

I've had a very annoying bug crop up, trying to grind general crafting XP.


I haven't tested it in real crafting mode, but in practice mode, anytime a crafting tool finishes with the practice prototype (the point at which it would deposit it in the inventory if it weren't practice), it instantly cancels any active crafting sessions. That means I can't have 2 or 3 crafting tools occupied at the same time, because #1 invariably whacks #3.


I've never seen this before. Has anybody else experienced this?

DarthRavell
Sun Nov 16, 2003 1:56 pm
#41

Whoops, missed this post!





some more info on the tool bug I have mentioned over the page ... I have done some experimenting and it's not the clicking of the next button that was necessarily the problem, that may have been just co-incidence with the timing of the bug.


What I seemed to see during trying to nail this down today was that if you have a crafting window open in practice mode when another tool finishes it's practice run of an object, BOTH windows are shut down with the error message about crafting.



Then I'll just add my verification to this bug. It's exactly how this post describes it.

jasper327
Sun Nov 16, 2003 4:07 pm
#42

Weapon and droid crafting tool still functions like a generic crafting tool.
SirRafaelBH
Thu Nov 20, 2003 3:43 pm
#43

ya Jasper I found that funny with the weapon crafting station. It's actually quite annoying having to scroll through 6(?) sections to make something



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SirMixMaster
Fri Nov 21, 2003 5:47 am
#44






DarthRavell wrote:

I've had a very annoying bug crop up, trying to grind general crafting XP.


I haven't tested it in real crafting mode, but in practice mode, anytime a crafting tool finishes with the practice prototype (the point at which it would deposit it in the inventory if it weren't practice), it instantly cancels any active crafting sessions. That means I can't have 2 or 3 crafting tools occupied at the same time, because #1 invariably whacks #3.


I've never seen this before. Has anybody else experienced this?







This has been happening to me all day. It is very frustrating and irritating.

DarthSoozin
Sat Nov 22, 2003 10:17 am
#45

I am not sure this is the right place to post this, buthere goes. Ido notknow if everyone who does any sort of crafting has this problem or if it is just me. Let me explain.


I keep my resources in my equipped pack. That way no matter where I am I can call my droid with its personal crafting station and voila! If Ihave the schematic, Ican craft it, and the resources do not take up precious inventory space.


The problem I have is that I cannot use my resources directly from my equipped pack. I must move them into my main inventory to be able to fill a required resource schematic slot. When I am using my crafting tool and I am at the resource addition screen, I believe I should be able to double click on the pack and when it opens and reveals the resources in it, use the resources as if they were in my main inventory.


I get the error message: "Internal Server Error - Incorrect Resource", even when using the correct resource. This is a similar error message Droid Engineers got 2 patches ago when trying to craft most droids. It was fixed then, which leads me to believe this is a bug. I have bugged this in game. But I still would like to know: Am I doing something wrong? Or do I not have an option enabled that I should have? I would appreciate any help available.


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Barr1cade
Tue Nov 25, 2003 6:44 am
#46

Couldn't seem to launch any fireworks last night, found another aritsan with the same problems...anyone else notice?




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Akula812
Tue Nov 25, 2003 4:47 pm
#47

Has anyone else experienced the "internal server error: invalid ingredient" bug? I'm using all of the same materials that I have used in the past, and I can't seem to craft anything. I've also done a full scan to no avail. Any suggestions?



Akula

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EpocAmid
Tue Nov 25, 2003 5:55 pm
#48

OK, officially reporting this now.

Heavy mineral harvesters are bugged. Put in 10k cash and 10k energy and even though the rate is 90cr/hr on cash and 75energy/hr, the harvester will burn power at double it burns cash. Which means the actual energy rate is around 150 energy an hour.

**THIS IS [[[[[NOT]]]]] THE DISPLAY BUG**

You can verify this just by putting 10k power and 10k energy in a new heavy harvester and comming back a day later.

Gas, flora and chem don't seem to be affected by this bug, just minerals although to be fair I am 100% sure on minerals and haven't scrutinized the others.
YSENOJ
Sun Nov 30, 2003 6:13 am
#49

I encountered the "internal server error: invalid ingredient" bug shortly after obtaining my first pack!! As soon as I transferred the resources back to my Inventory it worked fine......


I'd just like to thank everyone who commented on bug #8 as I was beginning to wonder what I was doing wrong - needless to say I'll be moving my crafting tools up to the top row so I DON'T have to pres shift!!

bikebum
Tue Dec 02, 2003 11:14 pm
#50

I get a bug with personal harvesters only allowing "examine" on the radial. I cannot do anything with them and have not found a solution. I have a feeling it is related to using a mount because the one time it did not happen, I had not used a mount yet that day.
Vaedross
Wed Dec 03, 2003 9:04 am
#51

bikebum are you SURE that those are your harvesters and that you are on the admin list? Examine only is the behavior of harvesters that aren't yours. Did you name them so you know which ones were yours?



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-Gman-
Wed Dec 24, 2003 4:50 pm
#52

Im getting the same bug as far as power. When I put power in my Heavy Minerals, I put 10 days worth. However, when I come back the next day to empty the hopper, it says something like 7 or 8 days of power are all thats left. Very misleading. Can this be fixed?
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